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Fix issue with setting player view distance
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1 changed files with 14 additions and 0 deletions
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@ -37,6 +37,20 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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private long k;
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private boolean l = true;
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private boolean m = true;
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@@ -0,0 +0,0 @@ public class PlayerChunkMap {
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// CraftBukkit start - Load nearby chunks first
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List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
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- for (int k = i - this.j; k <= i + this.j; ++k) {
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- for (int l = j - this.j; l <= j + this.j; ++l) {
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+ // Paper start - Player view distance API
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+ int viewDistance = entityplayer.getViewDistance();
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+ for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
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+ for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
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+ // Paper end
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chunkList.add(new ChunkCoordIntPair(k, l));
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}
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}
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@@ -0,0 +0,0 @@ public class PlayerChunkMap {
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int i = (int) entityplayer.d >> 4;
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int j = (int) entityplayer.e >> 4;
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