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Merge pull request #15 in SPIGOT/craftbukkit from ~GENAZT/craftbukkit:bugfix/oob-horses to master
* commit 'ebec73b5a952f9b75465c6165d314f00c199eb94': Another attempt of fixing OOB Horses. Just remove them from the world instead of setting it dead.
This commit is contained in:
commit
cd65011eac
1 changed files with 8 additions and 7 deletions
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@ -1,5 +1,5 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityHorse.java Sun Nov 30 00:00:30 2014
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+++ src/main/java/net/minecraft/server/EntityHorse.java Sun Nov 30 00:00:14 2014
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityHorse.java Sun Nov 30 18:01:41 2014
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+++ src/main/java/net/minecraft/server/EntityHorse.java Sun Nov 30 18:00:23 2014
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@@ -4,6 +4,8 @@
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import java.util.Iterator;
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import java.util.List;
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@ -85,13 +85,14 @@
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}
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if (!this.cw() && this.passenger == null && this.random.nextInt(300) == 0 && this.world.getType(new BlockPosition(MathHelper.floor(this.locX), MathHelper.floor(this.locY) - 1, MathHelper.floor(this.locZ))).getBlock() == Blocks.GRASS) {
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@@ -730,6 +746,13 @@
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@@ -730,6 +746,14 @@
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}
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public void s_() {
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+ // CraftBukkit start - Remove out of bounds horses, fixes an vanilla bug
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+ if ( this.locY < -600 ) {
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+ die();
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+ world.removeEntity(this);
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+ MinecraftServer.getLogger().warn("Removed oob horse. Prevented a crash for Horse @ " + this.locX + ", " + this.locY + ", " + this.locZ);
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+ return;
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+ }
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+ // CraftBukkit end
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@ -99,7 +100,7 @@
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super.s_();
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if (this.world.isStatic && this.datawatcher.a()) {
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this.datawatcher.e();
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@@ -949,6 +972,7 @@
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@@ -949,6 +973,7 @@
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nbttagcompound.setInt("Temper", this.getTemper());
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nbttagcompound.setBoolean("Tame", this.isTame());
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nbttagcompound.setString("OwnerUUID", this.getOwnerUUID());
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@ -107,7 +108,7 @@
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if (this.hasChest()) {
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NBTTagList nbttaglist = new NBTTagList();
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@@ -1001,6 +1025,12 @@
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@@ -1001,6 +1026,12 @@
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this.setOwnerUUID(s);
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}
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@ -120,7 +121,7 @@
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AttributeInstance attributeinstance = this.getAttributeMap().a("Speed");
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if (attributeinstance != null) {
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@@ -1166,18 +1196,25 @@
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@@ -1166,18 +1197,25 @@
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public void v(int i) {
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if (this.cE()) {
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