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Null check tracker in Entity#resendPossiblyDesyncedEntityData
Accidentally dropped this check last commit. It is possible that this is called while the entity is not tracked.
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1 changed files with 3 additions and 0 deletions
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@ -138,6 +138,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ if (player.getBukkitEntity().canSee(this.getBukkitEntity())) {
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+ if (player.getBukkitEntity().canSee(this.getBukkitEntity())) {
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+ ServerLevel world = (net.minecraft.server.level.ServerLevel)this.level();
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+ ServerLevel world = (net.minecraft.server.level.ServerLevel)this.level();
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+ net.minecraft.server.level.ChunkMap.TrackedEntity tracker = world == null ? null : world.getChunkSource().chunkMap.entityMap.get(this.getId());
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+ net.minecraft.server.level.ChunkMap.TrackedEntity tracker = world == null ? null : world.getChunkSource().chunkMap.entityMap.get(this.getId());
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+ if (tracker == null) {
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+ return;
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+ }
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+ final net.minecraft.server.level.ServerEntity serverEntity = tracker.serverEntity;
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+ final net.minecraft.server.level.ServerEntity serverEntity = tracker.serverEntity;
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+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new java.util.ArrayList<>();
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+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new java.util.ArrayList<>();
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+ serverEntity.sendPairingData(player, list::add);
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+ serverEntity.sendPairingData(player, list::add);
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