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Fix EntityPickupItemEvent getRemaining / PlayerInventory#canHold
Without this change the calculation of fitting items was incorrect, so event.getRemaining() did return 0 when it should not be 0.
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parent
a2dd0e3035
commit
d158f2e993
2 changed files with 64 additions and 5 deletions
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@ -66,7 +66,7 @@
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public PlayerInventory(EntityHuman entityhuman) {
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this.items = NonNullList.a(36, ItemStack.a);
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this.armor = NonNullList.a(4, ItemStack.a);
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@@ -42,6 +94,23 @@
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@@ -42,6 +94,22 @@
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return itemstack.getItem() == itemstack1.getItem() && ItemStack.equals(itemstack, itemstack1);
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}
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@ -77,8 +77,7 @@
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+ ItemStack itemstack1 = this.getItem(i);
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+ if (itemstack1.isEmpty()) return itemstack.getCount();
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+
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+ // Taken from firstPartial(ItemStack)
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+ if (!this.a(itemstack, itemstack1)) {
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+ if (this.a(itemstack1, itemstack)) { // PAIL rename isSimilarAndNotFull
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+ remains -= (itemstack1.getMaxStackSize() < this.getMaxStackSize() ? itemstack1.getMaxStackSize() : this.getMaxStackSize()) - itemstack1.getCount();
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+ }
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+ if (remains <= 0) return itemstack.getCount();
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@ -90,7 +89,7 @@
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public int getFirstEmptySlotIndex() {
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for (int i = 0; i < this.items.size(); ++i) {
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if (((ItemStack) this.items.get(i)).isEmpty()) {
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@@ -502,7 +571,7 @@
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@@ -502,7 +570,7 @@
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}
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public int getMaxStackSize() {
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@ -99,7 +98,7 @@
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}
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public boolean b(IBlockData iblockdata) {
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@@ -554,6 +623,11 @@
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@@ -554,6 +622,11 @@
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}
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public ItemStack getCarried() {
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@ -0,0 +1,60 @@
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package org.bukkit.craftbukkit.inventory;
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import net.minecraft.server.ItemStack;
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import net.minecraft.server.Items;
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import net.minecraft.server.PlayerInventory;
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import org.bukkit.support.AbstractTestingBase;
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import org.junit.Test;
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import static org.junit.Assert.*;
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public class PlayerInventoryTest extends AbstractTestingBase {
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@Test
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public void testCanHold() throws Exception {
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ItemStack itemStackApple = new ItemStack(Items.APPLE);
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ItemStack itemStack1Coal = new ItemStack(Items.COAL);
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ItemStack itemStack32Coal = new ItemStack(Items.COAL, 32);
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ItemStack itemStack63Coal = new ItemStack(Items.COAL, 63);
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ItemStack itemStack64Coal = new ItemStack(Items.COAL, 64);
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// keep one slot empty
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PlayerInventory inventory = new PlayerInventory(null);
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for (int i = 0; i < inventory.items.size() - 1; i++) {
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inventory.setItem(i, itemStackApple);
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}
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// one slot empty
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assertEquals(1, inventory.canHold(itemStack1Coal));
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assertEquals(32, inventory.canHold(itemStack32Coal));
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assertEquals(64, inventory.canHold(itemStack64Coal));
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// no free space with a stack of the item to check in the inventory
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inventory.setItem(inventory.items.size() - 1, itemStack64Coal);
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assertEquals(0, inventory.canHold(itemStack1Coal));
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assertEquals(0, inventory.canHold(itemStack32Coal));
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assertEquals(0, inventory.canHold(itemStack64Coal));
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// no free space without a stack of the item to check in the inventory
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inventory.setItem(inventory.items.size() - 1, itemStackApple);
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assertEquals(0, inventory.canHold(itemStack1Coal));
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assertEquals(0, inventory.canHold(itemStack32Coal));
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assertEquals(0, inventory.canHold(itemStack64Coal));
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// free space for 32 items in one slot
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inventory.setItem(inventory.items.size() - 1, itemStack32Coal);
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assertEquals(1, inventory.canHold(itemStack1Coal));
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assertEquals(32, inventory.canHold(itemStack32Coal));
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assertEquals(32, inventory.canHold(itemStack64Coal));
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// free space for 1 item in two slots
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inventory.setItem(inventory.items.size() - 1, itemStack63Coal);
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inventory.setItem(inventory.items.size() - 2, itemStack63Coal);
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assertEquals(1, inventory.canHold(itemStack1Coal));
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assertEquals(2, inventory.canHold(itemStack32Coal));
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assertEquals(2, inventory.canHold(itemStack64Coal));
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}
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}
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