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Add draft BlockFertilizeEvent
By: md_5 <git@md-5.net>
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parent
eea8919083
commit
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2 changed files with 73 additions and 2 deletions
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package org.bukkit.event.block;
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import java.util.List;
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import org.bukkit.Warning;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.world.StructureGrowEvent;
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/**
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* Called with the block changes resulting from a player fertilizing a given
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* block with bonemeal. Will be called after the applicable
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* {@link StructureGrowEvent}.
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*
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* @deprecated draft API
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*/
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@Deprecated
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@Warning(false)
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public class BlockFertilizeEvent extends BlockEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancelled;
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//
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private final Player player;
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private final List<BlockState> blocks;
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public BlockFertilizeEvent(Block theBlock, Player player, List<BlockState> blocks) {
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super(theBlock);
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this.player = player;
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this.blocks = blocks;
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}
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/**
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* Gets the player that triggered the fertilization.
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*
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* @return triggering player, or null if not applicable
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*/
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public Player getPlayer() {
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return player;
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}
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/**
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* Gets a list of all blocks changed by the fertilization.
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*
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* @return list of all changed blocks
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*/
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public List<BlockState> getBlocks() {
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return blocks;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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@ -69,9 +69,9 @@ public class StructureGrowEvent extends WorldEvent implements Cancellable {
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}
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}
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/**
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/**
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* Gets an ArrayList of all blocks associated with the structure.
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* Gets a list of all blocks associated with the structure.
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*
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*
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* @return ArrayList of all blocks associated with the structure.
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* @return list of all blocks associated with the structure.
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*/
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*/
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public List<BlockState> getBlocks() {
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public List<BlockState> getBlocks() {
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return blocks;
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return blocks;
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