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Add 5 second short dumps to watchdog (#1314)
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@ -36,4 +36,5 @@ stonar96 <minecraft.stonar96@gmail.com>
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Hugo Manrique <hugmanrique@gmail.com>
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Andrew Steinborn <git@steinborn.me>
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willies952002 <admin@domnian.com>
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MicleBrick <miclebrick@outlook.com>
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```
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@ -0,0 +1,85 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: miclebrick <miclebrick@outlook.com>
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Date: Wed, 8 Aug 2018 15:30:52 -0400
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Subject: [PATCH] Add 5 second short dumps to watchdog
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diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/spigotmc/WatchdogThread.java
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index 57a4748a3..815c3e664 100644
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--- a/src/main/java/org/spigotmc/WatchdogThread.java
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+++ b/src/main/java/org/spigotmc/WatchdogThread.java
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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private static WatchdogThread instance;
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private final long timeoutTime;
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+ private final long shortTimeout; // Paper - Timeout time for just printing a dump but not restarting
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private final boolean restart;
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private volatile long lastTick;
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+ private long lastShortDump; // Paper - Keep track of short dump times to avoid spamming console with short dumps
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private volatile boolean stopping;
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private WatchdogThread(long timeoutTime, boolean restart)
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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super( "Paper Watchdog Thread" );
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this.timeoutTime = timeoutTime;
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this.restart = restart;
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+ shortTimeout = Math.min(5000, timeoutTime); // Paper - Make short timeout the lower of 5 seconds, and timeout time
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}
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public static void doStart(int timeoutTime, boolean restart)
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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while ( !stopping )
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{
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//
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- if ( lastTick != 0 && System.currentTimeMillis() > lastTick + timeoutTime && !Boolean.getBoolean("disable.watchdog")) // Paper - Add property to disable
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+ long currentTime = System.currentTimeMillis(); // Paper - do we REALLY need to call this method multiple times?
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+ if ( lastTick != 0 && currentTime > lastTick + shortTimeout && !Boolean.getBoolean("disable.watchdog") ) // Paper - Add property to disable and short timeout
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{
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+ // Paper start
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+ boolean isLongTimeout = currentTime > lastTick + timeoutTime;
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+ // Don't spam short dumps
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+ if ( !isLongTimeout && currentTime < lastShortDump + shortTimeout ) continue;
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+ lastShortDump = currentTime;
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+ // Paper end
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Logger log = Bukkit.getServer().getLogger();
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+ // Paper start - Different message when it's a short timeout
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+ if ( isLongTimeout )
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+ {
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log.log( Level.SEVERE, "The server has stopped responding!" );
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log.log( Level.SEVERE, "Please report this to https://github.com/PaperMC/Paper/issues" );
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log.log( Level.SEVERE, "Be sure to include ALL relevant console errors and Minecraft crash reports" );
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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}
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}
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// Paper end
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+ } else
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+ {
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+ log.log( Level.SEVERE, "The server has not responded for " + shortTimeout / 1000 + " seconds! Creating thread dump");
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+ }
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+ // Paper end - Different message for short timeout
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log.log( Level.SEVERE, "------------------------------" );
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log.log( Level.SEVERE, "Server thread dump (Look for plugins here before reporting to Paper!):" );
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dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( MinecraftServer.getServer().primaryThread.getId(), Integer.MAX_VALUE ), log );
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log.log( Level.SEVERE, "------------------------------" );
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//
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+ // Paper start - Only print full dump on long timeouts
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+ if ( isLongTimeout )
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+ {
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log.log( Level.SEVERE, "Entire Thread Dump:" );
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ThreadInfo[] threads = ManagementFactory.getThreadMXBean().dumpAllThreads( true, true );
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for ( ThreadInfo thread : threads )
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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RestartCommand.restart();
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}
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break;
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+ } // Paper end
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}
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try
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{
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- sleep( 10000 );
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+ sleep( 1000 ); // Paper - Reduce check time to every second instead of every ten seconds, more consistent and allows for short timeout
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} catch ( InterruptedException ex )
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{
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interrupt();
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--
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