From d1e91a8adbe18aa5261dc358b7c128ba7823adda Mon Sep 17 00:00:00 2001 From: CraftBukkit/Spigot <noreply+git-craftbukkit@papermc.io> Date: Wed, 11 Jul 2018 20:02:32 +1000 Subject: [PATCH] Player metadata really should be keyed by UUID not name By: md_5 <git@md-5.net> --- .../org/bukkit/craftbukkit/metadata/PlayerMetadataStore.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/paper-server/src/main/java/org/bukkit/craftbukkit/metadata/PlayerMetadataStore.java b/paper-server/src/main/java/org/bukkit/craftbukkit/metadata/PlayerMetadataStore.java index f4010b3a56..bac5c9e434 100644 --- a/paper-server/src/main/java/org/bukkit/craftbukkit/metadata/PlayerMetadataStore.java +++ b/paper-server/src/main/java/org/bukkit/craftbukkit/metadata/PlayerMetadataStore.java @@ -10,7 +10,7 @@ import org.bukkit.metadata.MetadataStoreBase; public class PlayerMetadataStore extends MetadataStoreBase<OfflinePlayer> implements MetadataStore<OfflinePlayer> { /** * Generates a unique metadata key for {@link org.bukkit.entity.Player} and {@link OfflinePlayer} using the player - * name. + * UUID. * @see MetadataStoreBase#disambiguate(Object, String) * @param player the player * @param metadataKey The name identifying the metadata value @@ -18,6 +18,6 @@ public class PlayerMetadataStore extends MetadataStoreBase<OfflinePlayer> implem */ @Override protected String disambiguate(OfflinePlayer player, String metadataKey) { - return player.getName().toLowerCase(java.util.Locale.ENGLISH) + ":" + metadataKey; + return player.getUniqueId() + ":" + metadataKey; } }