mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-30 16:19:03 +01:00
Reapply Container.java CraftBukkit patches, but with 1.5 logic. This fixes crafting and other issues.
By: md_5 <md_5@live.com.au>
This commit is contained in:
parent
371c0e343c
commit
d21bdd7de7
1 changed files with 513 additions and 9 deletions
|
@ -1,18 +1,522 @@
|
|||
From b2e48aa371f8e8709db1cfb230e0ffaf7f039f77 Mon Sep 17 00:00:00 2001
|
||||
From 9cd3c96727e5250750fb7bfc6ab5e241874df301 Mon Sep 17 00:00:00 2001
|
||||
From: md_5 <md_5@live.com.au>
|
||||
Date: Sat, 2 Mar 2013 13:34:17 +1100
|
||||
Subject: [PATCH] Snapshot support.
|
||||
|
||||
---
|
||||
src/main/java/net/minecraft/server/ItemStack.java | 1 +
|
||||
.../java/net/minecraft/server/MinecraftServer.java | 2 +-
|
||||
.../net/minecraft/server/Packet100OpenWindow.java | 46 ++++++++++++++++++++++
|
||||
.../net/minecraft/server/PendingConnection.java | 6 +--
|
||||
src/main/java/org/bukkit/craftbukkit/Spigot.java | 8 ++++
|
||||
src/main/resources/configurations/bukkit.yml | 2 +
|
||||
6 files changed, 61 insertions(+), 4 deletions(-)
|
||||
src/main/java/net/minecraft/server/Container.java | 420 ++++++++++++++-------
|
||||
src/main/java/net/minecraft/server/ItemStack.java | 1 +
|
||||
.../java/net/minecraft/server/MinecraftServer.java | 2 +-
|
||||
.../net/minecraft/server/Packet100OpenWindow.java | 46 +++
|
||||
.../net/minecraft/server/PendingConnection.java | 6 +-
|
||||
src/main/java/org/bukkit/craftbukkit/Spigot.java | 8 +
|
||||
src/main/resources/configurations/bukkit.yml | 2 +
|
||||
7 files changed, 354 insertions(+), 131 deletions(-)
|
||||
create mode 100644 src/main/java/net/minecraft/server/Packet100OpenWindow.java
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/Container.java b/src/main/java/net/minecraft/server/Container.java
|
||||
index 9ecefea..09ee088 100644
|
||||
--- a/src/main/java/net/minecraft/server/Container.java
|
||||
+++ b/src/main/java/net/minecraft/server/Container.java
|
||||
@@ -2,6 +2,7 @@ package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
+import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@@ -16,9 +17,11 @@ public abstract class Container {
|
||||
public List c = new ArrayList();
|
||||
public int windowId = 0;
|
||||
private short a = 0;
|
||||
+ private int f = -1;
|
||||
+ private int g = 0;
|
||||
+ private final Set h = new HashSet();
|
||||
protected List listeners = new ArrayList();
|
||||
- private Set f = new HashSet();
|
||||
-
|
||||
+ private Set i = new HashSet();
|
||||
// CraftBukkit start
|
||||
public boolean checkReachable = true;
|
||||
public abstract InventoryView getBukkitView();
|
||||
@@ -105,168 +108,264 @@ public abstract class Container {
|
||||
public ItemStack clickItem(int i, int j, int k, EntityHuman entityhuman) {
|
||||
ItemStack itemstack = null;
|
||||
PlayerInventory playerinventory = entityhuman.inventory;
|
||||
- Slot slot;
|
||||
- ItemStack itemstack1;
|
||||
int l;
|
||||
- ItemStack itemstack2;
|
||||
-
|
||||
- if ((k == 0 || k == 1) && (j == 0 || j == 1)) {
|
||||
- if (i == -999) {
|
||||
- if (playerinventory.getCarried() != null && i == -999) {
|
||||
- if (j == 0) {
|
||||
- entityhuman.drop(playerinventory.getCarried());
|
||||
- playerinventory.setCarried((ItemStack) null);
|
||||
- }
|
||||
+ ItemStack itemstack1;
|
||||
|
||||
- if (j == 1) {
|
||||
- // CraftBukkit start - store a reference
|
||||
- ItemStack itemstack3 = playerinventory.getCarried();
|
||||
- if (itemstack3.count > 0) {
|
||||
- entityhuman.drop(itemstack3.a(1));
|
||||
- }
|
||||
+ if (k == 5) {
|
||||
+ int i1 = this.g;
|
||||
+
|
||||
+ this.g = c(j);
|
||||
+ if ((i1 != 1 || this.g != 2) && i1 != this.g) {
|
||||
+ this.d();
|
||||
+ } else if (playerinventory.getCarried() == null) {
|
||||
+ this.d();
|
||||
+ } else if (this.g == 0) {
|
||||
+ this.f = b(j);
|
||||
+ if (d(this.f)) {
|
||||
+ this.g = 1;
|
||||
+ this.h.clear();
|
||||
+ } else {
|
||||
+ this.d();
|
||||
+ }
|
||||
+ } else if (this.g == 1) {
|
||||
+ Slot slot = (Slot) this.c.get(i);
|
||||
|
||||
- if (itemstack3.count == 0) {
|
||||
- // CraftBukkit end
|
||||
- playerinventory.setCarried((ItemStack) null);
|
||||
- }
|
||||
- }
|
||||
+ if (slot != null && a(slot, playerinventory.getCarried(), true) && slot.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count > this.h.size() && this.b(slot)) {
|
||||
+ this.h.add(slot);
|
||||
}
|
||||
- } else if (k == 1) {
|
||||
- slot = (Slot) this.c.get(i);
|
||||
- if (slot != null && slot.a(entityhuman)) {
|
||||
- itemstack1 = this.b(entityhuman, i);
|
||||
- if (itemstack1 != null) {
|
||||
- int i1 = itemstack1.id;
|
||||
-
|
||||
- itemstack = itemstack1.cloneItemStack();
|
||||
- if (slot != null && slot.getItem() != null && slot.getItem().id == i1) {
|
||||
- this.a(i, j, true, entityhuman);
|
||||
+ } else if (this.g == 2) {
|
||||
+ if (!this.h.isEmpty()) {
|
||||
+ itemstack1 = playerinventory.getCarried().cloneItemStack();
|
||||
+ l = playerinventory.getCarried().count;
|
||||
+ Iterator iterator = this.h.iterator();
|
||||
+
|
||||
+ while (iterator.hasNext()) {
|
||||
+ Slot slot1 = (Slot) iterator.next();
|
||||
+
|
||||
+ if (slot1 != null && a(slot1, playerinventory.getCarried(), true) && slot1.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count >= this.h.size() && this.b(slot1)) {
|
||||
+ ItemStack itemstack2 = itemstack1.cloneItemStack();
|
||||
+ int j1 = slot1.d() ? slot1.getItem().count : 0;
|
||||
+
|
||||
+ a(this.h, this.f, itemstack2, j1);
|
||||
+ if (itemstack2.count > itemstack2.getMaxStackSize()) {
|
||||
+ itemstack2.count = itemstack2.getMaxStackSize();
|
||||
+ }
|
||||
+
|
||||
+ if (itemstack2.count > slot1.a()) {
|
||||
+ itemstack2.count = slot1.a();
|
||||
+ }
|
||||
+
|
||||
+ l -= itemstack2.count - j1;
|
||||
+ slot1.set(itemstack2);
|
||||
}
|
||||
}
|
||||
- }
|
||||
- } else {
|
||||
- if (i < 0) {
|
||||
- return null;
|
||||
- }
|
||||
-
|
||||
- slot = (Slot) this.c.get(i);
|
||||
- if (slot != null) {
|
||||
- itemstack1 = slot.getItem();
|
||||
- ItemStack itemstack3 = playerinventory.getCarried();
|
||||
|
||||
- if (itemstack1 != null) {
|
||||
- itemstack = itemstack1.cloneItemStack();
|
||||
+ itemstack1.count = l;
|
||||
+ if (itemstack1.count <= 0) {
|
||||
+ itemstack1 = null;
|
||||
}
|
||||
|
||||
- if (itemstack1 == null) {
|
||||
- if (itemstack3 != null && slot.isAllowed(itemstack3)) {
|
||||
- l = j == 0 ? itemstack3.count : 1;
|
||||
- if (l > slot.a()) {
|
||||
- l = slot.a();
|
||||
- }
|
||||
+ playerinventory.setCarried(itemstack1);
|
||||
+ }
|
||||
|
||||
- // CraftBukkit start
|
||||
- if (itemstack3.count >= l) {
|
||||
- slot.set(itemstack3.a(l));
|
||||
- }
|
||||
- // CraftBukkit end
|
||||
+ this.d();
|
||||
+ } else {
|
||||
+ this.d();
|
||||
+ }
|
||||
+ } else if (this.g != 0) {
|
||||
+ this.d();
|
||||
+ } else {
|
||||
+ Slot slot2;
|
||||
+ int k1;
|
||||
+ ItemStack itemstack3;
|
||||
+
|
||||
+ if ((k == 0 || k == 1) && (j == 0 || j == 1)) {
|
||||
+ if (i == -999) {
|
||||
+ if (playerinventory.getCarried() != null && i == -999) {
|
||||
+ if (j == 0) {
|
||||
+ entityhuman.drop(playerinventory.getCarried());
|
||||
+ playerinventory.setCarried((ItemStack) null);
|
||||
+ }
|
||||
|
||||
- if (itemstack3.count == 0) {
|
||||
+ if (j == 1) {
|
||||
+ entityhuman.drop(playerinventory.getCarried().a(1));
|
||||
+ if (playerinventory.getCarried().count == 0) {
|
||||
playerinventory.setCarried((ItemStack) null);
|
||||
}
|
||||
}
|
||||
- } else if (slot.a(entityhuman)) {
|
||||
- if (itemstack3 == null) {
|
||||
- l = j == 0 ? itemstack1.count : (itemstack1.count + 1) / 2;
|
||||
- itemstack2 = slot.a(l);
|
||||
- playerinventory.setCarried(itemstack2);
|
||||
- if (itemstack1.count == 0) {
|
||||
- slot.set((ItemStack) null);
|
||||
+ }
|
||||
+ } else if (k == 1) {
|
||||
+ if (i < 0) {
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ slot2 = (Slot) this.c.get(i);
|
||||
+ if (slot2 != null && slot2.a(entityhuman)) {
|
||||
+ itemstack1 = this.b(entityhuman, i);
|
||||
+ if (itemstack1 != null) {
|
||||
+ l = itemstack1.id;
|
||||
+ itemstack = itemstack1.cloneItemStack();
|
||||
+ if (slot2 != null && slot2.getItem() != null && slot2.getItem().id == l) {
|
||||
+ this.a(i, j, true, entityhuman);
|
||||
}
|
||||
+ }
|
||||
+ }
|
||||
+ } else {
|
||||
+ if (i < 0) {
|
||||
+ return null;
|
||||
+ }
|
||||
|
||||
- slot.a(entityhuman, playerinventory.getCarried());
|
||||
- } else if (slot.isAllowed(itemstack3)) {
|
||||
- if (itemstack1.id == itemstack3.id && itemstack1.getData() == itemstack3.getData() && ItemStack.equals(itemstack1, itemstack3)) {
|
||||
- l = j == 0 ? itemstack3.count : 1;
|
||||
- if (l > slot.a() - itemstack1.count) {
|
||||
- l = slot.a() - itemstack1.count;
|
||||
- }
|
||||
+ slot2 = (Slot) this.c.get(i);
|
||||
+ if (slot2 != null) {
|
||||
+ itemstack1 = slot2.getItem();
|
||||
+ ItemStack itemstack4 = playerinventory.getCarried();
|
||||
+
|
||||
+ if (itemstack1 != null) {
|
||||
+ itemstack = itemstack1.cloneItemStack();
|
||||
+ }
|
||||
|
||||
- if (l > itemstack3.getMaxStackSize() - itemstack1.count) {
|
||||
- l = itemstack3.getMaxStackSize() - itemstack1.count;
|
||||
+ if (itemstack1 == null) {
|
||||
+ if (itemstack4 != null && slot2.isAllowed(itemstack4)) {
|
||||
+ k1 = j == 0 ? itemstack4.count : 1;
|
||||
+ if (k1 > slot2.a()) {
|
||||
+ k1 = slot2.a();
|
||||
}
|
||||
|
||||
- itemstack3.a(l);
|
||||
- if (itemstack3.count == 0) {
|
||||
+ slot2.set(itemstack4.a(k1));
|
||||
+ if (itemstack4.count == 0) {
|
||||
playerinventory.setCarried((ItemStack) null);
|
||||
}
|
||||
-
|
||||
- itemstack1.count += l;
|
||||
- } else if (itemstack3.count <= slot.a()) {
|
||||
- slot.set(itemstack3);
|
||||
- playerinventory.setCarried(itemstack1);
|
||||
}
|
||||
- } else if (itemstack1.id == itemstack3.id && itemstack3.getMaxStackSize() > 1 && (!itemstack1.usesData() || itemstack1.getData() == itemstack3.getData()) && ItemStack.equals(itemstack1, itemstack3)) {
|
||||
- l = itemstack1.count;
|
||||
- if (l > 0 && l + itemstack3.count <= itemstack3.getMaxStackSize()) {
|
||||
- itemstack3.count += l;
|
||||
- itemstack1 = slot.a(l);
|
||||
+ } else if (slot2.a(entityhuman)) {
|
||||
+ if (itemstack4 == null) {
|
||||
+ k1 = j == 0 ? itemstack1.count : (itemstack1.count + 1) / 2;
|
||||
+ itemstack3 = slot2.a(k1);
|
||||
+ playerinventory.setCarried(itemstack3);
|
||||
if (itemstack1.count == 0) {
|
||||
- slot.set((ItemStack) null);
|
||||
+ slot2.set((ItemStack) null);
|
||||
}
|
||||
|
||||
- slot.a(entityhuman, playerinventory.getCarried());
|
||||
+ slot2.a(entityhuman, playerinventory.getCarried());
|
||||
+ } else if (slot2.isAllowed(itemstack4)) {
|
||||
+ if (itemstack1.id == itemstack4.id && itemstack1.getData() == itemstack4.getData() && ItemStack.equals(itemstack1, itemstack4)) {
|
||||
+ k1 = j == 0 ? itemstack4.count : 1;
|
||||
+ if (k1 > slot2.a() - itemstack1.count) {
|
||||
+ k1 = slot2.a() - itemstack1.count;
|
||||
+ }
|
||||
+
|
||||
+ if (k1 > itemstack4.getMaxStackSize() - itemstack1.count) {
|
||||
+ k1 = itemstack4.getMaxStackSize() - itemstack1.count;
|
||||
+ }
|
||||
+
|
||||
+ itemstack4.a(k1);
|
||||
+ if (itemstack4.count == 0) {
|
||||
+ playerinventory.setCarried((ItemStack) null);
|
||||
+ }
|
||||
+
|
||||
+ itemstack1.count += k1;
|
||||
+ } else if (itemstack4.count <= slot2.a()) {
|
||||
+ slot2.set(itemstack4);
|
||||
+ playerinventory.setCarried(itemstack1);
|
||||
+ }
|
||||
+ } else if (itemstack1.id == itemstack4.id && itemstack4.getMaxStackSize() > 1 && (!itemstack1.usesData() || itemstack1.getData() == itemstack4.getData()) && ItemStack.equals(itemstack1, itemstack4)) {
|
||||
+ k1 = itemstack1.count;
|
||||
+ if (k1 > 0 && k1 + itemstack4.count <= itemstack4.getMaxStackSize()) {
|
||||
+ itemstack4.count += k1;
|
||||
+ itemstack1 = slot2.a(k1);
|
||||
+ if (itemstack1.count == 0) {
|
||||
+ slot2.set((ItemStack) null);
|
||||
+ }
|
||||
+
|
||||
+ slot2.a(entityhuman, playerinventory.getCarried());
|
||||
+ }
|
||||
}
|
||||
}
|
||||
+
|
||||
+ slot2.e();
|
||||
+ }
|
||||
+ }
|
||||
+ } else if (k == 2 && j >= 0 && j < 9) {
|
||||
+ slot2 = (Slot) this.c.get(i);
|
||||
+ if (slot2.a(entityhuman)) {
|
||||
+ itemstack1 = playerinventory.getItem(j);
|
||||
+ boolean flag = itemstack1 == null || slot2.inventory == playerinventory && slot2.isAllowed(itemstack1);
|
||||
+
|
||||
+ k1 = -1;
|
||||
+ if (!flag) {
|
||||
+ k1 = playerinventory.i();
|
||||
+ flag |= k1 > -1;
|
||||
}
|
||||
|
||||
- slot.e();
|
||||
+ if (slot2.d() && flag) {
|
||||
+ itemstack3 = slot2.getItem();
|
||||
+ playerinventory.setItem(j, itemstack3);
|
||||
+ if ((slot2.inventory != playerinventory || !slot2.isAllowed(itemstack1)) && itemstack1 != null) {
|
||||
+ if (k1 > -1) {
|
||||
+ playerinventory.pickup(itemstack1);
|
||||
+ slot2.a(itemstack3.count);
|
||||
+ slot2.set((ItemStack) null);
|
||||
+ slot2.a(entityhuman, itemstack3);
|
||||
+ }
|
||||
+ } else {
|
||||
+ slot2.a(itemstack3.count);
|
||||
+ slot2.set(itemstack1);
|
||||
+ slot2.a(entityhuman, itemstack3);
|
||||
+ }
|
||||
+ } else if (!slot2.d() && itemstack1 != null && slot2.isAllowed(itemstack1)) {
|
||||
+ playerinventory.setItem(j, (ItemStack) null);
|
||||
+ slot2.set(itemstack1);
|
||||
+ }
|
||||
}
|
||||
- }
|
||||
- } else if (k == 2 && j >= 0 && j < 9) {
|
||||
- slot = (Slot) this.c.get(i);
|
||||
- if (slot.a(entityhuman)) {
|
||||
- itemstack1 = playerinventory.getItem(j);
|
||||
- boolean flag = itemstack1 == null || slot.inventory == playerinventory && slot.isAllowed(itemstack1);
|
||||
-
|
||||
- l = -1;
|
||||
- if (!flag) {
|
||||
- l = playerinventory.i();
|
||||
- flag |= l > -1;
|
||||
+ } else if (k == 3 && entityhuman.abilities.canInstantlyBuild && playerinventory.getCarried() == null && i >= 0) {
|
||||
+ slot2 = (Slot) this.c.get(i);
|
||||
+ if (slot2 != null && slot2.d()) {
|
||||
+ itemstack1 = slot2.getItem().cloneItemStack();
|
||||
+ itemstack1.count = itemstack1.getMaxStackSize();
|
||||
+ playerinventory.setCarried(itemstack1);
|
||||
}
|
||||
-
|
||||
- if (slot.d() && flag) {
|
||||
- itemstack2 = slot.getItem();
|
||||
- playerinventory.setItem(j, itemstack2);
|
||||
- if ((slot.inventory != playerinventory || !slot.isAllowed(itemstack1)) && itemstack1 != null) {
|
||||
- if (l > -1) {
|
||||
- playerinventory.pickup(itemstack1);
|
||||
- slot.a(itemstack2.count);
|
||||
- slot.set((ItemStack) null);
|
||||
- slot.a(entityhuman, itemstack2);
|
||||
+ } else if (k == 4 && playerinventory.getCarried() == null && i >= 0) {
|
||||
+ slot2 = (Slot) this.c.get(i);
|
||||
+ if (slot2 != null && slot2.d()) {
|
||||
+ itemstack1 = slot2.a(j == 0 ? 1 : slot2.getItem().count);
|
||||
+ slot2.a(entityhuman, itemstack1);
|
||||
+ entityhuman.drop(itemstack1);
|
||||
+ }
|
||||
+ } else if (k == 6 && i >= 0) {
|
||||
+ slot2 = (Slot) this.c.get(i);
|
||||
+ itemstack1 = playerinventory.getCarried();
|
||||
+ if (itemstack1 != null && (slot2 == null || !slot2.d() || !slot2.a(entityhuman))) {
|
||||
+ l = j == 0 ? 0 : this.c.size() - 1;
|
||||
+ k1 = j == 0 ? 1 : -1;
|
||||
+
|
||||
+ for (int l1 = 0; l1 < 2; ++l1) {
|
||||
+ for (int i2 = l; i2 >= 0 && i2 < this.c.size() && itemstack1.count < itemstack1.getMaxStackSize(); i2 += k1) {
|
||||
+ Slot slot3 = (Slot) this.c.get(i2);
|
||||
+
|
||||
+ if (slot3.d() && a(slot3, itemstack1, true) && slot3.a(entityhuman) && this.a(itemstack1, slot3) && (l1 != 0 || slot3.getItem().count != slot3.getItem().getMaxStackSize())) {
|
||||
+ int j2 = Math.min(itemstack1.getMaxStackSize() - itemstack1.count, slot3.getItem().count);
|
||||
+ ItemStack itemstack5 = slot3.a(j2);
|
||||
+
|
||||
+ itemstack1.count += j2;
|
||||
+ if (itemstack5.count <= 0) {
|
||||
+ slot3.set((ItemStack) null);
|
||||
+ slot3.a(entityhuman, itemstack5);
|
||||
+ }
|
||||
+ }
|
||||
}
|
||||
- } else {
|
||||
- slot.a(itemstack2.count);
|
||||
- slot.set(itemstack1);
|
||||
- slot.a(entityhuman, itemstack2);
|
||||
}
|
||||
- } else if (!slot.d() && itemstack1 != null && slot.isAllowed(itemstack1)) {
|
||||
- playerinventory.setItem(j, (ItemStack) null);
|
||||
- slot.set(itemstack1);
|
||||
}
|
||||
- }
|
||||
- } else if (k == 3 && entityhuman.abilities.canInstantlyBuild && playerinventory.getCarried() == null && i >= 0) {
|
||||
- slot = (Slot) this.c.get(i);
|
||||
- if (slot != null && slot.d()) {
|
||||
- itemstack1 = slot.getItem().cloneItemStack();
|
||||
- itemstack1.count = itemstack1.getMaxStackSize();
|
||||
- playerinventory.setCarried(itemstack1);
|
||||
+
|
||||
+ this.b();
|
||||
}
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
+ public boolean a(ItemStack itemstack, Slot slot) {
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
protected void a(int i, int j, boolean flag, EntityHuman entityhuman) {
|
||||
this.clickItem(i, j, 1, entityhuman);
|
||||
}
|
||||
@@ -289,14 +388,14 @@ public abstract class Container {
|
||||
}
|
||||
|
||||
public boolean c(EntityHuman entityhuman) {
|
||||
- return !this.f.contains(entityhuman);
|
||||
+ return !this.i.contains(entityhuman);
|
||||
}
|
||||
|
||||
public void a(EntityHuman entityhuman, boolean flag) {
|
||||
if (flag) {
|
||||
- this.f.remove(entityhuman);
|
||||
+ this.i.remove(entityhuman);
|
||||
} else {
|
||||
- this.f.add(entityhuman);
|
||||
+ this.i.add(entityhuman);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -369,4 +468,71 @@ public abstract class Container {
|
||||
|
||||
return flag1;
|
||||
}
|
||||
+
|
||||
+ public static int b(int i) {
|
||||
+ return i >> 2 & 3;
|
||||
+ }
|
||||
+
|
||||
+ public static int c(int i) {
|
||||
+ return i & 3;
|
||||
+ }
|
||||
+
|
||||
+ public static boolean d(int i) {
|
||||
+ return i == 0 || i == 1;
|
||||
+ }
|
||||
+
|
||||
+ protected void d() {
|
||||
+ this.g = 0;
|
||||
+ this.h.clear();
|
||||
+ }
|
||||
+
|
||||
+ public static boolean a(Slot slot, ItemStack itemstack, boolean flag) {
|
||||
+ boolean flag1 = slot == null || !slot.d();
|
||||
+
|
||||
+ if (slot != null && slot.d() && itemstack != null && itemstack.doMaterialsMatch(slot.getItem()) && ItemStack.equals(slot.getItem(), itemstack)) {
|
||||
+ int i = flag ? 0 : itemstack.count;
|
||||
+
|
||||
+ flag1 |= slot.getItem().count + i <= itemstack.getMaxStackSize();
|
||||
+ }
|
||||
+
|
||||
+ return flag1;
|
||||
+ }
|
||||
+
|
||||
+ public static void a(Set set, int i, ItemStack itemstack, int j) {
|
||||
+ switch (i) {
|
||||
+ case 0:
|
||||
+ itemstack.count = MathHelper.d((float) itemstack.count / (float) set.size());
|
||||
+ break;
|
||||
+
|
||||
+ case 1:
|
||||
+ itemstack.count = 1;
|
||||
+ }
|
||||
+
|
||||
+ itemstack.count += j;
|
||||
+ }
|
||||
+
|
||||
+ public boolean b(Slot slot) {
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
+ public static int b(IInventory iinventory) {
|
||||
+ if (iinventory == null) {
|
||||
+ return 0;
|
||||
+ } else {
|
||||
+ int i = 0;
|
||||
+ float f = 0.0F;
|
||||
+
|
||||
+ for (int j = 0; j < iinventory.getSize(); ++j) {
|
||||
+ ItemStack itemstack = iinventory.getItem(j);
|
||||
+
|
||||
+ if (itemstack != null) {
|
||||
+ f += (float) itemstack.count / (float) Math.min(iinventory.getMaxStackSize(), itemstack.getMaxStackSize());
|
||||
+ ++i;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ f /= (float) iinventory.getSize();
|
||||
+ return MathHelper.d(f * 14.0F) + (i > 0 ? 1 : 0);
|
||||
+ }
|
||||
+ }
|
||||
}
|
||||
diff --git a/src/main/java/net/minecraft/server/ItemStack.java b/src/main/java/net/minecraft/server/ItemStack.java
|
||||
index 8f0a5ad..3043db9 100644
|
||||
--- a/src/main/java/net/minecraft/server/ItemStack.java
|
||||
|
@ -115,7 +619,7 @@ index cdd456f..08aa314 100644
|
|||
for (Object object : list) {
|
||||
if (s == null) {
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/Spigot.java b/src/main/java/org/bukkit/craftbukkit/Spigot.java
|
||||
index 7785d45..9d5d316 100644
|
||||
index 6713281..208bf02 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/Spigot.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/Spigot.java
|
||||
@@ -23,6 +23,9 @@ public class Spigot {
|
||||
|
|
Loading…
Reference in a new issue