Implement BroadcastMessageEvent

This commit is contained in:
BillyGalbreath 2017-07-16 18:45:08 -05:00 committed by md_5
parent b1b9ab0df9
commit d2aa6845f0

View file

@ -80,6 +80,7 @@ import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerChatTabCompleteEvent;
import org.bukkit.event.server.BroadcastMessageEvent;
import org.bukkit.event.world.WorldInitEvent;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.event.world.WorldUnloadEvent;
@ -1207,18 +1208,27 @@ public final class CraftServer implements Server {
@Override
public int broadcast(String message, String permission) {
int count = 0;
Set<Permissible> permissibles = getPluginManager().getPermissionSubscriptions(permission);
for (Permissible permissible : permissibles) {
Set<CommandSender> recipients = new HashSet<>();
for (Permissible permissible : getPluginManager().getPermissionSubscriptions(permission)) {
if (permissible instanceof CommandSender && permissible.hasPermission(permission)) {
CommandSender user = (CommandSender) permissible;
user.sendMessage(message);
count++;
recipients.add((CommandSender) permissible);
}
}
return count;
BroadcastMessageEvent broadcastMessageEvent = new BroadcastMessageEvent(message, recipients);
getPluginManager().callEvent(broadcastMessageEvent);
if (broadcastMessageEvent.isCancelled()) {
return 0;
}
message = broadcastMessageEvent.getMessage();
for (CommandSender recipient : recipients) {
recipient.sendMessage(message);
}
return recipients.size();
}
@Override