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Add back Fix NotePlayEvent patch
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67 changed files with 13 additions and 9 deletions
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@ -5,23 +5,27 @@ Subject: [PATCH] Fix NotePlayEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/NoteBlock.java b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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index 16e11e31077f160198e0b04abdfeabb97ed20c6f..0e106bcc1f882877a5e444a2621466c6e4696d42 100644
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index 293affa9821bcf7c6f4c2d57818958ae2765c5de..c14eb4f7decdbcd6176d3bff95d595a947d4ec95 100644
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--- a/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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@@ -60,10 +60,9 @@ public class NoteBlock extends Block {
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private void playNote(Level world, BlockPos blockposition, BlockState data) { // CraftBukkit
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@@ -63,11 +63,12 @@ public class NoteBlock extends Block {
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private void playNote(@Nullable Entity entity, Level world, BlockPos blockposition, BlockState data) { // CraftBukkit
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if (world.getBlockState(blockposition.above()).isAir()) {
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// CraftBukkit start
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- org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, blockposition, data.getValue(NoteBlock.INSTRUMENT), data.getValue(NoteBlock.NOTE));
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- if (!event.isCancelled()) {
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+ // Paper start - move NotePlayEvent call to fix instrument/note changes
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world.blockEvent(blockposition, this, 0, 0);
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- if (event.isCancelled()) {
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- return;
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- }
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+ // Paper end
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+ // org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, blockposition, data.getValue(NoteBlock.INSTRUMENT), data.getValue(NoteBlock.NOTE)); // Paper - move event into block event handler
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+ // if (event.isCancelled()) {
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+ // return;
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+ // }
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// CraftBukkit end
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+ // Paper - TODO any way to cancel the game event?
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world.blockEvent(blockposition, this, 0, 0);
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world.gameEvent(entity, GameEvent.NOTE_BLOCK_PLAY, blockposition);
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}
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@@ -92,10 +91,14 @@ public class NoteBlock extends Block {
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@@ -97,10 +98,14 @@ public class NoteBlock extends Block {
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@Override
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public boolean triggerEvent(BlockState state, Level world, BlockPos pos, int type, int data) {
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