Port basic lookAt methods from Player to Entity (#11775)

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Pedro 2024-12-24 19:00:07 -03:00 committed by GitHub
parent 321d17cc8c
commit d568e175ee
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4 changed files with 48 additions and 44 deletions

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@ -3,6 +3,7 @@ package org.bukkit.entity;
import java.util.List; import java.util.List;
import java.util.Set; import java.util.Set;
import java.util.UUID; import java.util.UUID;
import io.papermc.paper.entity.LookAnchor;
import org.bukkit.Chunk; // Paper import org.bukkit.Chunk; // Paper
import org.bukkit.EntityEffect; import org.bukkit.EntityEffect;
import org.bukkit.Location; import org.bukkit.Location;
@ -150,6 +151,26 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
* @return <code>true</code> if the teleport was successful * @return <code>true</code> if the teleport was successful
*/ */
boolean teleport(@NotNull Location location, @NotNull TeleportCause cause, @NotNull io.papermc.paper.entity.TeleportFlag @NotNull... teleportFlags); boolean teleport(@NotNull Location location, @NotNull TeleportCause cause, @NotNull io.papermc.paper.entity.TeleportFlag @NotNull... teleportFlags);
/**
* Causes the entity to look towards the given position.
*
* @param x x coordinate
* @param y y coordinate
* @param z z coordinate
* @param entityAnchor What part of the entity should face the given position
*/
void lookAt(double x, double y, double z, @NotNull LookAnchor entityAnchor);
/**
* Causes the entity to look towards the given position.
*
* @param position Position to look at in the player's current world
* @param entityAnchor What part of the entity should face the given position
*/
default void lookAt(@NotNull io.papermc.paper.math.Position position, @NotNull LookAnchor entityAnchor) {
this.lookAt(position.x(), position.y(), position.z(), entityAnchor);
}
// Paper end - Teleport API // Paper end - Teleport API
/** /**

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@ -9,6 +9,7 @@ import java.util.Date;
import java.util.Map; import java.util.Map;
import java.util.UUID; import java.util.UUID;
import java.util.concurrent.CompletableFuture; import java.util.concurrent.CompletableFuture;
import io.papermc.paper.entity.LookAnchor;
import org.bukkit.BanEntry; import org.bukkit.BanEntry;
import org.bukkit.DyeColor; import org.bukkit.DyeColor;
import org.bukkit.Effect; import org.bukkit.Effect;
@ -3730,26 +3731,6 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/ */
void setRotation(float yaw, float pitch); void setRotation(float yaw, float pitch);
/**
* Causes the player to look towards the given position.
*
* @param x x coordinate
* @param y y coordinate
* @param z z coordinate
* @param playerAnchor What part of the player should face the given position
*/
void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor);
/**
* Causes the player to look towards the given position.
*
* @param position Position to look at in the player's current world
* @param playerAnchor What part of the player should face the given position
*/
default void lookAt(@NotNull io.papermc.paper.math.Position position, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
this.lookAt(position.x(), position.y(), position.z(), playerAnchor);
}
/** /**
* Causes the player to look towards the given entity. * Causes the player to look towards the given entity.
* *
@ -3757,7 +3738,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @param playerAnchor What part of the player should face the entity * @param playerAnchor What part of the player should face the entity
* @param entityAnchor What part of the entity the player should face * @param entityAnchor What part of the entity the player should face
*/ */
void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor); void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull LookAnchor playerAnchor, @NotNull LookAnchor entityAnchor);
// Paper end - Teleport API // Paper end - Teleport API
// Paper start // Paper start

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@ -8,6 +8,7 @@ import com.google.common.collect.Lists;
import java.util.List; import java.util.List;
import java.util.Set; import java.util.Set;
import java.util.UUID; import java.util.UUID;
import io.papermc.paper.entity.LookAnchor;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag; import net.minecraft.nbt.Tag;
import net.minecraft.network.chat.Component; import net.minecraft.network.chat.Component;
@ -299,6 +300,25 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return this.teleport(destination.getLocation(), cause); return this.teleport(destination.getLocation(), cause);
} }
@Override
public void lookAt(double x, double y, double z, LookAnchor entityAnchor) {
this.getHandle().lookAt(toNmsAnchor(entityAnchor), new net.minecraft.world.phys.Vec3(x, y, z));
}
public static net.minecraft.commands.arguments.EntityAnchorArgument.Anchor toNmsAnchor(LookAnchor nmsAnchor) {
return switch (nmsAnchor) {
case EYES -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.EYES;
case FEET -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.FEET;
};
}
public static LookAnchor toApiAnchor(net.minecraft.commands.arguments.EntityAnchorArgument.Anchor playerAnchor) {
return switch (playerAnchor) {
case EYES -> LookAnchor.EYES;
case FEET -> LookAnchor.FEET;
};
}
@Override @Override
public List<org.bukkit.entity.Entity> getNearbyEntities(double x, double y, double z) { public List<org.bukkit.entity.Entity> getNearbyEntities(double x, double y, double z) {
Preconditions.checkState(!this.entity.generation, "Cannot get nearby entities during world generation"); Preconditions.checkState(!this.entity.generation, "Cannot get nearby entities during world generation");

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@ -7,6 +7,7 @@ import com.mojang.authlib.GameProfile;
import com.mojang.datafixers.util.Pair; import com.mojang.datafixers.util.Pair;
import io.netty.buffer.Unpooled; import io.netty.buffer.Unpooled;
import io.papermc.paper.FeatureHooks; import io.papermc.paper.FeatureHooks;
import io.papermc.paper.entity.LookAnchor;
import it.unimi.dsi.fastutil.shorts.ShortArraySet; import it.unimi.dsi.fastutil.shorts.ShortArraySet;
import it.unimi.dsi.fastutil.shorts.ShortSet; import it.unimi.dsi.fastutil.shorts.ShortSet;
import java.io.ByteArrayOutputStream; import java.io.ByteArrayOutputStream;
@ -1377,29 +1378,10 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
} }
@Override @Override
public void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor) { public void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull LookAnchor playerAnchor, @NotNull LookAnchor entityAnchor) {
this.getHandle().lookAt(toNmsAnchor(playerAnchor), ((CraftEntity) entity).getHandle(), toNmsAnchor(entityAnchor)); this.getHandle().lookAt(toNmsAnchor(playerAnchor), ((CraftEntity) entity).getHandle(), toNmsAnchor(entityAnchor));
} }
@Override
public void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
this.getHandle().lookAt(toNmsAnchor(playerAnchor), new net.minecraft.world.phys.Vec3(x, y, z));
}
public static net.minecraft.commands.arguments.EntityAnchorArgument.Anchor toNmsAnchor(io.papermc.paper.entity.LookAnchor nmsAnchor) {
return switch (nmsAnchor) {
case EYES -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.EYES;
case FEET -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.FEET;
};
}
public static io.papermc.paper.entity.LookAnchor toApiAnchor(net.minecraft.commands.arguments.EntityAnchorArgument.Anchor playerAnchor) {
return switch (playerAnchor) {
case EYES -> io.papermc.paper.entity.LookAnchor.EYES;
case FEET -> io.papermc.paper.entity.LookAnchor.FEET;
};
}
public static net.minecraft.world.entity.Relative deltaRelativeToNMS(io.papermc.paper.entity.TeleportFlag.Relative apiFlag) { public static net.minecraft.world.entity.Relative deltaRelativeToNMS(io.papermc.paper.entity.TeleportFlag.Relative apiFlag) {
return switch (apiFlag) { return switch (apiFlag) {
case VELOCITY_X -> net.minecraft.world.entity.Relative.DELTA_X; case VELOCITY_X -> net.minecraft.world.entity.Relative.DELTA_X;