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Use correct update flag and blockdata for portals
Fixes GH-1286
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parent
919b04c7b8
commit
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1 changed files with 5 additions and 14 deletions
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@ -8,15 +8,6 @@ diff --git a/src/main/java/net/minecraft/server/PortalTravelAgent.java b/src/mai
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index 402d8d7d6..ba8d15431 100644
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--- a/src/main/java/net/minecraft/server/PortalTravelAgent.java
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+++ b/src/main/java/net/minecraft/server/PortalTravelAgent.java
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@@ -0,0 +0,0 @@ import org.bukkit.util.Vector;
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public class PortalTravelAgent {
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- private static final BlockPortal a = (BlockPortal) Blocks.NETHER_PORTAL;
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+ private static final BlockPortal a = (BlockPortal) Blocks.NETHER_PORTAL; private static final BlockPortal PORTAL_BLOCK = a; // Paper - OBFHELPER
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public final WorldServer world; // Paper - private -> public
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private final Random c;
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private final Long2ObjectMap<PortalTravelAgent.ChunkCoordinatesPortal> d = new Long2ObjectOpenHashMap(4096);
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@@ -0,0 +0,0 @@ public class PortalTravelAgent {
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byte b0 = 1;
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byte b1 = 0;
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@ -43,7 +34,7 @@ index 402d8d7d6..ba8d15431 100644
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+ // Paper start
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+ org.bukkit.event.world.PortalCreateEvent event = new org.bukkit.event.world.PortalCreateEvent(bukkitBlocks, this.world.getWorld(), org.bukkit.event.world.PortalCreateEvent.CreateReason.OBC_DESTINATION);
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+ if(event.callEvent()){
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+ if (event.callEvent()) {
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+ nmsBlocks.forEach(this.world::setTypeUpdate);
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+ }
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+ // Paper end
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@ -96,16 +87,16 @@ index 402d8d7d6..ba8d15431 100644
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+
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+ // Paper start
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+ BlockPosition pos = new BlockPosition(blockposition_mutableblockposition.getX(), blockposition_mutableblockposition.getY(), blockposition_mutableblockposition.getZ());
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+ nmsBlocks.putIfAbsent(pos, PORTAL_BLOCK.getBlockData());
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+ nmsBlocks.putIfAbsent(pos, iblockdata);
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+ bukkitBlocks.add(this.world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ()));
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+ // paper end
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+ // Paper end
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}
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}
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+ // Paper start
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+ org.bukkit.event.world.PortalCreateEvent event = new org.bukkit.event.world.PortalCreateEvent(bukkitBlocks, this.world.getWorld(), org.bukkit.event.world.PortalCreateEvent.CreateReason.OBC_DESTINATION);
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+ if(event.callEvent()){
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+ nmsBlocks.forEach((pos, data) -> this.world.setTypeAndData(pos, data, 2));
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+ if (event.callEvent()) {
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+ nmsBlocks.forEach((pos, data) -> this.world.setTypeAndData(pos, data, 18)); // keep flag in sync with removed call above
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+ }
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+ // Paper end
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+
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