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Also restrict height in the vanilla teleport command
Uses the same ridiculously large limit as before, just now also applied to the Y coord. Fixes GH-3575
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1 changed files with 2 additions and 2 deletions
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@ -3,7 +3,7 @@ From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Thu, 16 Apr 2020 20:07:29 -0500
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Subject: [PATCH] Restrict vanilla teleport command to valid locations
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Fixes GH-3165
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Fixes GH-3165, GH-3575
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diff --git a/src/main/java/net/minecraft/server/CommandTeleport.java b/src/main/java/net/minecraft/server/CommandTeleport.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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@ -14,7 +14,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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private static void a(CommandListenerWrapper commandlistenerwrapper, Entity entity, WorldServer worldserver, double d0, double d1, double d2, Set<PacketPlayOutPosition.EnumPlayerTeleportFlags> set, float f, float f1, @Nullable CommandTeleport.a commandteleport_a) {
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+ // Paper start - Don't allow teleport command to invalid locations
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+ if (d0 <= -30000000 || d2 <= -30000000 || d0 > 30000000 || d2 > 30000000) { // Copy/pasta from BaseBlockPosition#isValidLocation
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+ if (d0 <= -30000000 || d2 <= -30000000 || d0 > 30000000 || d2 > 30000000 || d1 > 30000000 || d1 <= -30000000) { // Copy/pasta from BaseBlockPosition#isValidLocation
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+ org.bukkit.Bukkit.getLogger().warning("Refused to teleport " + entity.getName() + " to " + d0 + ", " + d1 + ", " + d2);
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+ return;
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+ }
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