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Add BlockFailedDispenseEvent
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package io.papermc.paper.event.block;
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import org.bukkit.block.Block;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.block.BlockEvent;
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import org.jetbrains.annotations.ApiStatus;
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import org.jspecify.annotations.NullMarked;
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/**
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* Called when a block tries to dispense an item, but its inventory is empty.
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*/
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@NullMarked
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public class BlockFailedDispenseEvent extends BlockEvent {
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private static final HandlerList HANDLER_LIST = new HandlerList();
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private boolean shouldPlayEffect = true;
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@ApiStatus.Internal
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public BlockFailedDispenseEvent(final Block theBlock) {
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super(theBlock);
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}
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/**
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* @return if the effect should be played
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*/
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public boolean shouldPlayEffect() {
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return this.shouldPlayEffect;
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}
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/**
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* Sets if the effect for empty dispensers should be played
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*
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* @param playEffect if the effect should be played
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*/
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public void shouldPlayEffect(final boolean playEffect) {
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this.shouldPlayEffect = playEffect;
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}
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/**
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* @return {@link #shouldPlayEffect()}
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*/
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@Override
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public boolean callEvent() {
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super.callEvent();
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return this.shouldPlayEffect();
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}
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@Override
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public HandlerList getHandlers() {
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return HANDLER_LIST;
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}
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public static HandlerList getHandlerList() {
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return HANDLER_LIST;
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}
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}
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