From da1b68adca1e5afaa47bec5b25fa62286ac982cc Mon Sep 17 00:00:00 2001 From: Techcable Date: Wed, 2 Mar 2016 23:42:37 -0600 Subject: [PATCH] Use UserCache for player heads --- .../org/bukkit/craftbukkit/inventory/CraftMetaSkull.java | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/paper-server/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/paper-server/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java index 43609c9934..7181d81c23 100644 --- a/paper-server/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java +++ b/paper-server/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java @@ -172,7 +172,13 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta { if (name == null) { this.setProfile(null); } else { - this.setProfile(new ResolvableProfile(new GameProfile(Util.NIL_UUID, name))); + // Paper start - Use Online Players Skull + GameProfile newProfile = null; + net.minecraft.server.level.ServerPlayer player = net.minecraft.server.MinecraftServer.getServer().getPlayerList().getPlayerByName(name); + if (player != null) newProfile = player.getGameProfile(); + if (newProfile == null) newProfile = new GameProfile(Util.NIL_UUID, name); + this.setProfile(new ResolvableProfile(newProfile)); + // Paper end } return true;