diff --git a/Spigot-Server-Patches/0711-fix-PlayerItemHeldEvent-firing-twice.patch b/Spigot-Server-Patches/0711-fix-PlayerItemHeldEvent-firing-twice.patch new file mode 100644 index 0000000000..5c4f22712a --- /dev/null +++ b/Spigot-Server-Patches/0711-fix-PlayerItemHeldEvent-firing-twice.patch @@ -0,0 +1,30 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: chickeneer +Date: Thu, 22 Apr 2021 19:02:07 -0700 +Subject: [PATCH] fix PlayerItemHeldEvent firing twice + + +diff --git a/src/main/java/net/minecraft/network/protocol/game/PacketPlayInHeldItemSlot.java b/src/main/java/net/minecraft/network/protocol/game/PacketPlayInHeldItemSlot.java +index d68f3e6b35f0af846c8a66710c5752508c095179..0e8ee44d0104ca7c666f57bdb54e0957935d5b34 100644 +--- a/src/main/java/net/minecraft/network/protocol/game/PacketPlayInHeldItemSlot.java ++++ b/src/main/java/net/minecraft/network/protocol/game/PacketPlayInHeldItemSlot.java +@@ -24,6 +24,7 @@ public class PacketPlayInHeldItemSlot implements Packet { + packetlistenerplayin.a(this); + } + ++ public int getItemInHandIndex() { return b(); } // Paper - OBFHELPER + public int b() { + return this.itemInHandIndex; + } +diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java +index 6ad075907d56a8f41ca3a7b82ff90a6d3ad9f1d4..b543776da3b799643893984a8c6f29477ed78d4a 100644 +--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java ++++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java +@@ -1903,6 +1903,7 @@ public class PlayerConnection implements PacketListenerPlayIn { + PlayerConnectionUtils.ensureMainThread(packetplayinhelditemslot, this, this.player.getWorldServer()); + if (this.player.isFrozen()) return; // CraftBukkit + if (packetplayinhelditemslot.b() >= 0 && packetplayinhelditemslot.b() < PlayerInventory.getHotbarSize()) { ++ if (packetplayinhelditemslot.getItemInHandIndex() == this.player.inventory.itemInHandIndex) { return; } // Paper - don't fire itemheldevent when there wasn't a slot change + PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getPlayer(), this.player.inventory.itemInHandIndex, packetplayinhelditemslot.b()); + this.server.getPluginManager().callEvent(event); + if (event.isCancelled()) {