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Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: c9cb08551 SPIGOT-7536: Using Crafter crashes server
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2 changed files with 1 additions and 40 deletions
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Wed, 6 Dec 2023 19:44:06 -0500
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Subject: [PATCH] Hotfix DefaultDispenseItemBehavior#spawnItem
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This method should generally be cleaned up entirely, but, lol.
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For now just readd the original vanilla method.
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diff --git a/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
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+++ b/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
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@@ -0,0 +0,0 @@ public class DefaultDispenseItemBehavior implements DispenseItemBehavior {
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return stack;
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}
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+ // Paper start - Readd original NMS method
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+ public static void spawnItem(Level world, ItemStack itemstack, int i, Direction enumdirection, Position iposition) {
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+ double d0 = iposition.x();
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+ double d1 = iposition.y();
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+ double d2 = iposition.z();
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+
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+ if (enumdirection.getAxis() == Direction.Axis.Y) {
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+ d1 -= 0.125D;
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+ } else {
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+ d1 -= 0.15625D;
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+ }
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+
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+ ItemEntity entityitem = new ItemEntity(world, d0, d1, d2, itemstack);
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+ double d3 = world.random.nextDouble() * 0.1D + 0.2D;
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+
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+ entityitem.setDeltaMovement(world.random.triangle((double) enumdirection.getStepX() * d3, 0.0172275D * (double) i), world.random.triangle(0.2D, 0.0172275D * (double) i), world.random.triangle((double) enumdirection.getStepZ() * d3, 0.0172275D * (double) i));
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+ world.addFreshEntity(entityitem);
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+ }
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+ // Paper end
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// CraftBukkit start - void -> boolean return, IPosition -> ISourceBlock last argument, dropper
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public static boolean spawnItem(Level world, ItemStack itemstack, int i, Direction enumdirection, BlockSource sourceblock, boolean dropper) {
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if (itemstack.isEmpty()) return true;
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@ -1 +1 @@
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Subproject commit 368c48be1b32ddc3c062f46b96e4450ea66be935
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Subproject commit c9cb085517dd8a0042a53bf376664397209b1852
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