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Fixes and additions to the spawn reason API

Expose an entities spawn reason on the entity.
Pre existing entities will return NATURAL if it was a non
persistenting Living Entity, SPAWNER for spawners,
or DEFAULT since data was not stored.

Additionally, add missing spawn reasons.

Co-authored-by: Aurora <aurora@relanet.eu>
Co-authored-by: Jakub Zacek <dawon@dawon.eu>
This commit is contained in:
Aikar 2019-03-24 00:21:23 -04:00
parent 452f8cf88b
commit ded424db46
2 changed files with 12 additions and 0 deletions
paper-api/src/main/java/org/bukkit

View file

@ -857,5 +857,11 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
// TODO remove impl here
return getLocation().getChunk();
}
/**
* @return The {@link org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason} that initially spawned this entity. <!-- Paper - added "initially" to clarify that the SpawnReason doesn't change after the Entity was initially spawned" -->
*/
@NotNull
org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason getEntitySpawnReason();
// Paper end
}

View file

@ -206,6 +206,12 @@ public class CreatureSpawnEvent extends EntitySpawnEvent {
* When a creature is spawned by an enchantment
*/
ENCHANTMENT,
// Paper start - Fixes and additions to the SpawnReason API
/**
* When an entity spawns from an ominous item spawner
*/
OMINOUS_ITEM_SPAWNER,
// Paper end - Fixes and additions to the SpawnReason API
/**
* When a creature is spawned by a potion effect, for example:
* {@link org.bukkit.potion.PotionType#OOZING}, {@link org.bukkit.potion.PotionType#INFESTED}