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SPIGOT-2989: Use existing horse inventory object.
By: md_5 <git@md-5.net>
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parent
e63cab01fc
commit
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1 changed files with 2 additions and 4 deletions
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@ -1,10 +1,9 @@
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--- a/net/minecraft/server/ContainerHorse.java
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+++ b/net/minecraft/server/ContainerHorse.java
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@@ -1,11 +1,33 @@
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@@ -1,11 +1,31 @@
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package net.minecraft.server;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.inventory.CraftInventory;
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+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
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+import org.bukkit.inventory.InventoryView;
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+// CraftBukkit end
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@ -24,8 +23,7 @@
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+ return bukkitEntity;
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+ }
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+
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+ CraftInventory inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryHorse(this.a);
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+ return bukkitEntity = new CraftInventoryView(player.player.getBukkitEntity(), inventory, this);
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+ return bukkitEntity = new CraftInventoryView(player.player.getBukkitEntity(), a.getOwner().getInventory(), this);
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+ }
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+
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public ContainerHorse(IInventory iinventory, final IInventory iinventory1, final EntityHorseAbstract entityhorseabstract, EntityHuman entityhuman) {
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