SPIGOT-2989: Use existing horse inventory object.

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot 2017-01-05 15:03:22 +11:00
parent e63cab01fc
commit df1033f5f9

View file

@ -1,10 +1,9 @@
--- a/net/minecraft/server/ContainerHorse.java
+++ b/net/minecraft/server/ContainerHorse.java
@@ -1,11 +1,33 @@
@@ -1,11 +1,31 @@
package net.minecraft.server;
+// CraftBukkit start
+import org.bukkit.craftbukkit.inventory.CraftInventory;
+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
+import org.bukkit.inventory.InventoryView;
+// CraftBukkit end
@ -24,8 +23,7 @@
+ return bukkitEntity;
+ }
+
+ CraftInventory inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryHorse(this.a);
+ return bukkitEntity = new CraftInventoryView(player.player.getBukkitEntity(), inventory, this);
+ return bukkitEntity = new CraftInventoryView(player.player.getBukkitEntity(), a.getOwner().getInventory(), this);
+ }
+
public ContainerHorse(IInventory iinventory, final IInventory iinventory1, final EntityHorseAbstract entityhorseabstract, EntityHuman entityhuman) {