Send attack SoundEffects only to players who can see the attacker

This commit is contained in:
Brokkonaut 2017-10-31 03:26:18 +01:00
parent 2c11c3e2bb
commit e0661a5f13

View file

@ -35,7 +35,7 @@
public final InventoryMenu inventoryMenu;
public AbstractContainerMenu containerMenu;
protected FoodData foodData = new FoodData();
@@ -188,7 +198,18 @@
@@ -188,6 +198,17 @@
public Entity currentExplosionCause;
private boolean ignoreFallDamageFromCurrentImpulse;
private int currentImpulseContextResetGraceTime;
@ -44,16 +44,15 @@
+ // CraftBukkit start
+ public boolean fauxSleeping;
+ public int oldLevel = -1;
+
+ @Override
+ public CraftHumanEntity getBukkitEntity() {
+ return (CraftHumanEntity) super.getBukkitEntity();
+ }
+ // CraftBukkit end
+
public Player(Level world, BlockPos pos, float yaw, GameProfile gameProfile) {
super(EntityType.PLAYER, world);
this.lastItemInMainHand = ItemStack.EMPTY;
@@ -353,7 +374,7 @@
}
@ -262,6 +261,15 @@
if (iprojectile.deflect(ProjectileDeflection.AIM_DEFLECT, this, this, true)) {
this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource());
return;
@@ -1159,7 +1230,7 @@
boolean flag1;
if (this.isSprinting() && flag) {
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
flag1 = true;
} else {
flag1 = false;
@@ -1223,8 +1294,13 @@
if (entityliving2 != this && entityliving2 != target && !this.isAlliedTo((Entity) entityliving2) && (!(entityliving2 instanceof ArmorStand) || !((ArmorStand) entityliving2).isMarker()) && this.distanceToSqr((Entity) entityliving2) < 9.0D) {
float f7 = this.getEnchantedDamage(entityliving2, f6, damagesource) * f2;
@ -277,7 +285,13 @@
Level world = this.level();
if (world instanceof ServerLevel) {
@@ -1240,9 +1316,26 @@
@@ -1235,26 +1311,43 @@
}
}
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.sweepAttack();
}
if (target instanceof ServerPlayer && target.hurtMarked) {
@ -304,6 +318,21 @@
}
if (flag2) {
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.crit(target);
}
if (!flag2 && !flag3) {
if (flag) {
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
} else {
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
}
}
@@ -1308,9 +1401,14 @@
}
}
@ -311,7 +340,8 @@
- this.causeFoodExhaustion(0.1F);
+ this.causeFoodExhaustion(this.level().spigotConfig.combatExhaustion, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
} else {
this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F);
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
+ // CraftBukkit start - resync on cancelled event
+ if (this instanceof ServerPlayer) {
+ ((ServerPlayer) this).getBukkitEntity().updateInventory();
@ -377,9 +407,18 @@
}
@Override
@@ -1665,10 +1788,21 @@
@@ -1664,11 +1787,30 @@
public int getXpNeededForNextLevel() {
return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
}
+ // Paper start - send while respecting visibility
+ private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
+ fromEntity.level().playSound(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity itself
+ if (fromEntity instanceof ServerPlayer serverPlayer) {
+ serverPlayer.connection.send(new net.minecraft.network.protocol.game.ClientboundSoundPacket(net.minecraft.core.registries.BuiltInRegistries.SOUND_EVENT.wrapAsHolder(soundEffect), soundCategory, x, y, z, volume, pitch, fromEntity.random.nextLong()));
+ }
+ }
+ // Paper end - send while respecting visibility
+ // CraftBukkit start
public void causeFoodExhaustion(float exhaustion) {
@ -400,7 +439,7 @@
}
}
@@ -1748,13 +1882,20 @@
@@ -1748,13 +1890,20 @@
@Override
public void setItemSlot(EquipmentSlot slot, ItemStack stack) {
@ -428,7 +467,7 @@
}
}
@@ -1798,26 +1939,55 @@
@@ -1798,26 +1947,55 @@
public void removeEntitiesOnShoulder() {
if (this.timeEntitySatOnShoulder + 20L < this.level().getGameTime()) {