Added setFire option to createExplosion methods.

By: sunkid <sunkid@iminurnetz.com>
This commit is contained in:
Bukkit/Spigot 2011-06-12 15:48:05 -07:00
parent 615b1a9f3f
commit e1ffe6625c

View file

@ -493,6 +493,19 @@ public interface World {
*/
public boolean createExplosion(double x, double y, double z, float power);
/**
* Creates explosion at given coordinates with given power and optionally setting
* blocks on fire.
*
* @param x
* @param y
* @param z
* @param power The power of explosion, where 4F is TNT
* @param setFire Whether or not to set blocks on fire
* @return false if explosion was canceled, otherwise true
*/
public boolean createExplosion(double x, double y, double z, float power, boolean setFire);
/**
* Creates explosion at given coordinates with given power
*
@ -502,6 +515,17 @@ public interface World {
*/
public boolean createExplosion(Location loc, float power);
/**
* Creates explosion at given coordinates with given power and optionally setting
* blocks on fire.
*
* @param loc
* @param power The power of explosion, where 4F is TNT
* @param setFire Whether or not to set blocks on fire
* @return false if explosion was canceled, otherwise true
*/
public boolean createExplosion(Location loc, float power, boolean setFire);
/**
* Gets the {@link Environment} type of this world
*