mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-04 14:04:49 +01:00
Fix some formatting in CraftHumanEntity
This commit is contained in:
parent
498540e082
commit
e25a2272f8
1 changed files with 4 additions and 5 deletions
|
@ -52,7 +52,6 @@ import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
|||
import org.bukkit.craftbukkit.util.CraftNamespacedKey;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Villager;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.bukkit.inventory.EntityEquipment;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
|
@ -97,7 +96,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
|
|||
|
||||
@Override
|
||||
public MainHand getMainHand() {
|
||||
return getHandle().getMainHand()== EnumMainHand.LEFT ? MainHand.LEFT : MainHand.RIGHT;
|
||||
return getHandle().getMainHand() == EnumMainHand.LEFT ? MainHand.LEFT : MainHand.RIGHT;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -304,7 +303,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
|
|||
|
||||
@Override
|
||||
public InventoryView openInventory(Inventory inventory) {
|
||||
if(!(getHandle() instanceof EntityPlayer)) return null;
|
||||
if (!(getHandle() instanceof EntityPlayer)) return null;
|
||||
EntityPlayer player = (EntityPlayer) getHandle();
|
||||
Container formerContainer = getHandle().activeContainer;
|
||||
|
||||
|
@ -347,7 +346,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
|
|||
Container container = new CraftContainer(inventory, this.getHandle(), player.nextContainerCounter());
|
||||
|
||||
container = CraftEventFactory.callInventoryOpenEvent(player, container);
|
||||
if(container == null) return;
|
||||
if (container == null) return;
|
||||
|
||||
String title = container.getBukkitView().getTitle();
|
||||
|
||||
|
@ -402,7 +401,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
|
|||
if (((EntityPlayer) getHandle()).playerConnection == null) return;
|
||||
if (getHandle().activeContainer != getHandle().defaultContainer) {
|
||||
// fire INVENTORY_CLOSE if one already open
|
||||
((EntityPlayer)getHandle()).playerConnection.a(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId));
|
||||
((EntityPlayer) getHandle()).playerConnection.a(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId));
|
||||
}
|
||||
EntityPlayer player = (EntityPlayer) getHandle();
|
||||
Container container;
|
||||
|
|
Loading…
Reference in a new issue