Fix NPE on Boat getStatus

Boat status is null until the entity is added to the world and the tick() method is called.

== AT ==
public net.minecraft.world.entity.vehicle.AbstractBoat getStatus()Lnet/minecraft/world/entity/vehicle/AbstractBoat$Status;
This commit is contained in:
LemonCaramel 2023-04-10 20:48:26 +09:00
parent edb4225d90
commit e39a789ec6

View file

@ -87,6 +87,17 @@ public abstract class CraftBoat extends CraftVehicle implements Boat {
@Override
public Status getStatus() {
// Paper start - Fix NPE on Boat getStatus
final net.minecraft.world.entity.vehicle.AbstractBoat handle = this.getHandle();
if (handle.status == null) {
if (handle.valid) {
// Don't actually set the status because it would skew the old status check in the next tick
return CraftBoat.boatStatusFromNms(handle.getStatus());
} else {
return Status.NOT_IN_WORLD;
}
}
// Paper end - Fix NPE on Boat getStatus
return CraftBoat.boatStatusFromNms(this.getHandle().status);
}