Fix javadocs take 2: electric boogaloo

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Zach Brown 2019-03-29 00:44:06 -04:00
parent 4a0da388da
commit e42b8d1c0c
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@ -1,4 +1,4 @@
From ef529fe9d2cdb0ba907c3c953e1f09b18492b244 Mon Sep 17 00:00:00 2001
From 07838b78d9fd7f850bd8deec2d90a88f1b3d20a6 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 11 Mar 2013 20:04:34 -0400
Subject: [PATCH] PlayerDeathEvent#getItemsToKeep
@ -8,7 +8,7 @@ Exposes a mutable array on items a player should keep on death
Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
index 5b0ef1eb..c96815a4 100644
index 5b0ef1eb..16f01550 100644
--- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
+++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
@@ -18,6 +18,40 @@ public class PlayerDeathEvent extends EntityDeathEvent {
@ -23,7 +23,7 @@ index 5b0ef1eb..c96815a4 100644
+ *
+ * You <b>MUST</b> remove the item from the .getDrops() collection too or it will duplicate!
+ * <pre>{@code
+ * @literal @EventHandler(ignoreCancelled = true)
+ * {@literal @EventHandler(ignoreCancelled = true)}
+ * public void onPlayerDeath(PlayerDeathEvent event) {
+ * for (Iterator<ItemStack> iterator = event.getDrops().iterator(); iterator.hasNext(); ) {
+ * ItemStack drop = iterator.next();