cleanup bugfix patch

This commit is contained in:
Lulu13022002 2024-10-29 16:54:40 +01:00
parent 25b6464c5e
commit e50219c8fd

View file

@ -28,9 +28,6 @@ https://bugs.mojang.com/browse/MC-259571
https://bugs.mojang.com/browse/MC-262422
Fix lightning being able to hit spectators
https://bugs.mojang.com/browse/MC-224454
Fix mobs attempting to pathfind through azalea blocks
https://bugs.mojang.com/browse/MC-263999
Fix mobs breaking doors not spawning block break particles
@ -60,6 +57,7 @@ https://bugs.mojang.com/browse/MC-273635
== AT ==
public net/minecraft/world/entity/Mob leashInfoTag
public net/minecraft/server/level/ChunkMap anyPlayerCloseEnoughForSpawning(Lnet/minecraft/world/level/ChunkPos;)Z
Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
@ -90,19 +88,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
}
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
- boolean anyPlayerCloseEnoughForSpawning(ChunkPos pos) {
+ public boolean anyPlayerCloseEnoughForSpawning(ChunkPos pos) { // Paper - public
// Spigot start
return this.anyPlayerCloseEnoughForSpawning(pos, false);
}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
@ -246,7 +231,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ @Nullable
+ @Override
+ public net.minecraft.world.entity.item.ItemEntity spawnAtLocation(ServerLevel serverLevel, ItemStack stack) {
+ return this.spawnAtLocation(serverLevel, stack, getDirection().equals(Direction.DOWN) ? -0.6F : 0.0F);
+ return this.spawnAtLocation(serverLevel, stack, this.getDirection() == Direction.DOWN ? -0.6F : 0.0F);
+ }
+ // Paper end
+
@ -345,44 +330,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- public void reset() {
+ public void reset(TrialSpawner logic) { // Paper - Fix TrialSpawner forgets assigned mob; MC-273635
this.currentMobs.clear();
this.nextSpawnData = Optional.empty();
- this.resetStatistics();
+ this.resetStatistics(logic);
}
- public void resetStatistics() {
+ public void resetStatistics(TrialSpawner logic) { // Paper - Fix TrialSpawner forgets assigned mob; MC-273635
this.detectedPlayers.clear();
this.totalMobsSpawned = 0;
this.nextMobSpawnsAt = 0L;
this.cooldownEndsAt = 0L;
+ this.nextSpawnData = Optional.empty();
- this.nextSpawnData = Optional.empty();
+ if (!logic.getConfig().spawnPotentialsDefinition().isEmpty()) this.nextSpawnData = Optional.empty(); // Paper - Fix TrialSpawner forgets assigned mob; MC-273635
this.resetStatistics();
}
public boolean hasMobToSpawn(TrialSpawner logic, RandomSource random) {
diff --git a/src/main/java/net/minecraft/world/level/block/entity/trialspawner/TrialSpawnerState.java b/src/main/java/net/minecraft/world/level/block/entity/trialspawner/TrialSpawnerState.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/trialspawner/TrialSpawnerState.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/trialspawner/TrialSpawnerState.java
@@ -0,0 +0,0 @@ public enum TrialSpawnerState implements StringRepresentable {
case INACTIVE -> trialSpawnerData.getOrCreateDisplayEntity(logic, world, WAITING_FOR_PLAYERS) == null ? this : WAITING_FOR_PLAYERS;
case WAITING_FOR_PLAYERS -> {
if (!logic.canSpawnInLevel(world)) {
- trialSpawnerData.resetStatistics();
+ trialSpawnerData.resetStatistics(logic); // Paper - Fix TrialSpawner forgets assigned mob; MC-273635
yield this;
} else if (!trialSpawnerData.hasMobToSpawn(logic, world.random)) {
yield INACTIVE;
@@ -0,0 +0,0 @@ public enum TrialSpawnerState implements StringRepresentable {
}
case ACTIVE -> {
if (!logic.canSpawnInLevel(world)) {
- trialSpawnerData.resetStatistics();
+ trialSpawnerData.resetStatistics(logic); // Paper - Fix TrialSpawner forgets assigned mob; MC-273635
yield WAITING_FOR_PLAYERS;
} else if (!trialSpawnerData.hasMobToSpawn(logic, world.random)) {
yield INACTIVE;
@@ -0,0 +0,0 @@ public enum TrialSpawnerState implements StringRepresentable {
yield ACTIVE;
} else if (trialSpawnerData.isCooldownFinished(world)) {
@ -392,3 +348,25 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
yield WAITING_FOR_PLAYERS;
} else {
yield this;
diff --git a/src/main/java/net/minecraft/world/level/portal/TeleportTransition.java b/src/main/java/net/minecraft/world/level/portal/TeleportTransition.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/portal/TeleportTransition.java
+++ b/src/main/java/net/minecraft/world/level/portal/TeleportTransition.java
@@ -0,0 +0,0 @@ public record TeleportTransition(ServerLevel newLevel, Vec3 position, Vec3 delta
}
public TeleportTransition(ServerLevel worldserver, Entity entity, TeleportTransition.PostTeleportTransition teleporttransition_a, PlayerTeleportEvent.TeleportCause cause) {
- this(worldserver, findAdjustedSharedSpawnPos(worldserver, entity), Vec3.ZERO, 0.0F, 0.0F, false, false, Set.of(), teleporttransition_a, cause);
+ this(worldserver, findAdjustedSharedSpawnPos(worldserver, entity), Vec3.ZERO, worldserver.getSharedSpawnAngle(), 0.0F, false, false, Set.of(), teleporttransition_a, cause); // Paper - MC-200092 - fix first spawn pos yaw being ignored
// CraftBukkit end
}
@@ -0,0 +0,0 @@ public record TeleportTransition(ServerLevel newLevel, Vec3 position, Vec3 delta
}
public static TeleportTransition missingRespawnBlock(ServerLevel world, Entity entity, TeleportTransition.PostTeleportTransition postDimensionTransition) {
- return new TeleportTransition(world, findAdjustedSharedSpawnPos(world, entity), Vec3.ZERO, 0.0F, 0.0F, true, false, Set.of(), postDimensionTransition);
+ return new TeleportTransition(world, findAdjustedSharedSpawnPos(world, entity), Vec3.ZERO, world.getSharedSpawnAngle(), 0.0F, true, false, Set.of(), postDimensionTransition); // Paper - MC-200092 - fix spawn pos yaw being ignored
}
private static Vec3 findAdjustedSharedSpawnPos(ServerLevel world, Entity entity) {