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cleanup bugfix patch
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1 changed files with 26 additions and 48 deletions
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@ -28,9 +28,6 @@ https://bugs.mojang.com/browse/MC-259571
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https://bugs.mojang.com/browse/MC-262422
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Fix lightning being able to hit spectators
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https://bugs.mojang.com/browse/MC-224454
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Fix mobs attempting to pathfind through azalea blocks
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https://bugs.mojang.com/browse/MC-263999
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Fix mobs breaking doors not spawning block break particles
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@ -60,6 +57,7 @@ https://bugs.mojang.com/browse/MC-273635
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== AT ==
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public net/minecraft/world/entity/Mob leashInfoTag
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public net/minecraft/server/level/ChunkMap anyPlayerCloseEnoughForSpawning(Lnet/minecraft/world/level/ChunkPos;)Z
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Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
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Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
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@ -90,19 +88,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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}
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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- boolean anyPlayerCloseEnoughForSpawning(ChunkPos pos) {
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+ public boolean anyPlayerCloseEnoughForSpawning(ChunkPos pos) { // Paper - public
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// Spigot start
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return this.anyPlayerCloseEnoughForSpawning(pos, false);
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}
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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@ -246,7 +231,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ @Nullable
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+ @Override
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+ public net.minecraft.world.entity.item.ItemEntity spawnAtLocation(ServerLevel serverLevel, ItemStack stack) {
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+ return this.spawnAtLocation(serverLevel, stack, getDirection().equals(Direction.DOWN) ? -0.6F : 0.0F);
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+ return this.spawnAtLocation(serverLevel, stack, this.getDirection() == Direction.DOWN ? -0.6F : 0.0F);
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+ }
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+ // Paper end
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+
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@ -345,44 +330,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- public void reset() {
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+ public void reset(TrialSpawner logic) { // Paper - Fix TrialSpawner forgets assigned mob; MC-273635
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this.currentMobs.clear();
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this.nextSpawnData = Optional.empty();
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- this.resetStatistics();
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+ this.resetStatistics(logic);
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}
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- public void resetStatistics() {
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+ public void resetStatistics(TrialSpawner logic) { // Paper - Fix TrialSpawner forgets assigned mob; MC-273635
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this.detectedPlayers.clear();
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this.totalMobsSpawned = 0;
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this.nextMobSpawnsAt = 0L;
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this.cooldownEndsAt = 0L;
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+ this.nextSpawnData = Optional.empty();
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- this.nextSpawnData = Optional.empty();
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+ if (!logic.getConfig().spawnPotentialsDefinition().isEmpty()) this.nextSpawnData = Optional.empty(); // Paper - Fix TrialSpawner forgets assigned mob; MC-273635
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this.resetStatistics();
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}
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public boolean hasMobToSpawn(TrialSpawner logic, RandomSource random) {
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/trialspawner/TrialSpawnerState.java b/src/main/java/net/minecraft/world/level/block/entity/trialspawner/TrialSpawnerState.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/trialspawner/TrialSpawnerState.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/trialspawner/TrialSpawnerState.java
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@@ -0,0 +0,0 @@ public enum TrialSpawnerState implements StringRepresentable {
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case INACTIVE -> trialSpawnerData.getOrCreateDisplayEntity(logic, world, WAITING_FOR_PLAYERS) == null ? this : WAITING_FOR_PLAYERS;
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case WAITING_FOR_PLAYERS -> {
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if (!logic.canSpawnInLevel(world)) {
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- trialSpawnerData.resetStatistics();
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+ trialSpawnerData.resetStatistics(logic); // Paper - Fix TrialSpawner forgets assigned mob; MC-273635
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yield this;
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} else if (!trialSpawnerData.hasMobToSpawn(logic, world.random)) {
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yield INACTIVE;
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@@ -0,0 +0,0 @@ public enum TrialSpawnerState implements StringRepresentable {
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}
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case ACTIVE -> {
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if (!logic.canSpawnInLevel(world)) {
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- trialSpawnerData.resetStatistics();
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+ trialSpawnerData.resetStatistics(logic); // Paper - Fix TrialSpawner forgets assigned mob; MC-273635
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yield WAITING_FOR_PLAYERS;
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} else if (!trialSpawnerData.hasMobToSpawn(logic, world.random)) {
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yield INACTIVE;
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@@ -0,0 +0,0 @@ public enum TrialSpawnerState implements StringRepresentable {
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yield ACTIVE;
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} else if (trialSpawnerData.isCooldownFinished(world)) {
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@ -392,3 +348,25 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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yield WAITING_FOR_PLAYERS;
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} else {
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yield this;
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diff --git a/src/main/java/net/minecraft/world/level/portal/TeleportTransition.java b/src/main/java/net/minecraft/world/level/portal/TeleportTransition.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/portal/TeleportTransition.java
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+++ b/src/main/java/net/minecraft/world/level/portal/TeleportTransition.java
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@@ -0,0 +0,0 @@ public record TeleportTransition(ServerLevel newLevel, Vec3 position, Vec3 delta
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}
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public TeleportTransition(ServerLevel worldserver, Entity entity, TeleportTransition.PostTeleportTransition teleporttransition_a, PlayerTeleportEvent.TeleportCause cause) {
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- this(worldserver, findAdjustedSharedSpawnPos(worldserver, entity), Vec3.ZERO, 0.0F, 0.0F, false, false, Set.of(), teleporttransition_a, cause);
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+ this(worldserver, findAdjustedSharedSpawnPos(worldserver, entity), Vec3.ZERO, worldserver.getSharedSpawnAngle(), 0.0F, false, false, Set.of(), teleporttransition_a, cause); // Paper - MC-200092 - fix first spawn pos yaw being ignored
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// CraftBukkit end
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}
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@@ -0,0 +0,0 @@ public record TeleportTransition(ServerLevel newLevel, Vec3 position, Vec3 delta
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}
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public static TeleportTransition missingRespawnBlock(ServerLevel world, Entity entity, TeleportTransition.PostTeleportTransition postDimensionTransition) {
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- return new TeleportTransition(world, findAdjustedSharedSpawnPos(world, entity), Vec3.ZERO, 0.0F, 0.0F, true, false, Set.of(), postDimensionTransition);
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+ return new TeleportTransition(world, findAdjustedSharedSpawnPos(world, entity), Vec3.ZERO, world.getSharedSpawnAngle(), 0.0F, true, false, Set.of(), postDimensionTransition); // Paper - MC-200092 - fix spawn pos yaw being ignored
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}
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private static Vec3 findAdjustedSharedSpawnPos(ServerLevel world, Entity entity) {
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