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Revert "Fix cancelling PlayerInteractEvent at (0, 0, 0) (#12215)"
This reverts commit a2b0ff0644
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parent
7afae7f465
commit
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3 changed files with 13 additions and 22 deletions
paper-server/patches
features
0029-Optimise-collision-checking-in-player-move-packet-ha.patch0031-Do-not-record-movement-for-vehicles-players-unaffect.patch
sources/net/minecraft/server/level
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@ -6,10 +6,10 @@ Subject: [PATCH] Optimise collision checking in player move packet handling
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Move collision logic to just the hasNewCollision call instead of getCubes + hasNewCollision
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diff --git a/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 3aad9ee86d6af392f4a98022cbc88bb53000e7be..27ef385a85b13ceb58e8d149849983107c539b31 100644
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index addeb449904ec9a2ef59b99022787bee689b83cf..27718a20666a3edc0b036e4cdeda5d7901f814ce 100644
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--- a/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -561,7 +561,7 @@ public class ServerGamePacketListenerImpl
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@@ -563,7 +563,7 @@ public class ServerGamePacketListenerImpl
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return;
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}
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@ -18,7 +18,7 @@ index 3aad9ee86d6af392f4a98022cbc88bb53000e7be..27ef385a85b13ceb58e8d14984998310
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d3 = d - this.vehicleLastGoodX; // Paper - diff on change, used for checking large move vectors above
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d4 = d1 - this.vehicleLastGoodY; // Paper - diff on change, used for checking large move vectors above
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d5 = d2 - this.vehicleLastGoodZ; // Paper - diff on change, used for checking large move vectors above
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@@ -571,6 +571,7 @@ public class ServerGamePacketListenerImpl
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@@ -573,6 +573,7 @@ public class ServerGamePacketListenerImpl
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}
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rootVehicle.move(MoverType.PLAYER, new Vec3(d3, d4, d5));
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@ -26,7 +26,7 @@ index 3aad9ee86d6af392f4a98022cbc88bb53000e7be..27ef385a85b13ceb58e8d14984998310
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double verticalDelta = d4; // Paper - Decompile fix, was named d11 previously, is now gone in the source
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d3 = d - rootVehicle.getX();
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d4 = d1 - rootVehicle.getY();
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@@ -582,14 +583,22 @@ public class ServerGamePacketListenerImpl
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@@ -584,14 +585,22 @@ public class ServerGamePacketListenerImpl
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d7 = d3 * d3 + d4 * d4 + d5 * d5;
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boolean flag2 = false;
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if (d7 > org.spigotmc.SpigotConfig.movedWronglyThreshold) { // Spigot
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@ -52,7 +52,7 @@ index 3aad9ee86d6af392f4a98022cbc88bb53000e7be..27ef385a85b13ceb58e8d14984998310
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rootVehicle.absMoveTo(x, y, z, f, f1);
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this.player.absMoveTo(x, y, z, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
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this.send(ClientboundMoveVehiclePacket.fromEntity(rootVehicle));
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@@ -667,9 +676,32 @@ public class ServerGamePacketListenerImpl
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@@ -669,9 +678,32 @@ public class ServerGamePacketListenerImpl
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}
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private boolean noBlocksAround(Entity entity) {
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@ -88,7 +88,7 @@ index 3aad9ee86d6af392f4a98022cbc88bb53000e7be..27ef385a85b13ceb58e8d14984998310
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}
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@Override
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@@ -1368,7 +1400,7 @@ public class ServerGamePacketListenerImpl
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@@ -1370,7 +1402,7 @@ public class ServerGamePacketListenerImpl
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}
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}
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@ -97,7 +97,7 @@ index 3aad9ee86d6af392f4a98022cbc88bb53000e7be..27ef385a85b13ceb58e8d14984998310
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d3 = d - this.lastGoodX; // Paper - diff on change, used for checking large move vectors above
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d4 = d1 - this.lastGoodY; // Paper - diff on change, used for checking large move vectors above
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d5 = d2 - this.lastGoodZ; // Paper - diff on change, used for checking large move vectors above
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@@ -1407,6 +1439,7 @@ public class ServerGamePacketListenerImpl
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@@ -1409,6 +1441,7 @@ public class ServerGamePacketListenerImpl
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boolean flag1 = this.player.verticalCollisionBelow;
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this.player.move(MoverType.PLAYER, new Vec3(d3, d4, d5));
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this.player.onGround = packet.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move
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@ -105,7 +105,7 @@ index 3aad9ee86d6af392f4a98022cbc88bb53000e7be..27ef385a85b13ceb58e8d14984998310
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// Paper start - prevent position desync
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if (this.awaitingPositionFromClient != null) {
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return; // ... thanks Mojang for letting move calls teleport across dimensions.
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@@ -1439,7 +1472,17 @@ public class ServerGamePacketListenerImpl
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@@ -1441,7 +1474,17 @@ public class ServerGamePacketListenerImpl
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}
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// Paper start - Add fail move event
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@ -124,7 +124,7 @@ index 3aad9ee86d6af392f4a98022cbc88bb53000e7be..27ef385a85b13ceb58e8d14984998310
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if (teleportBack) {
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io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
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toX, toY, toZ, toYaw, toPitch, false);
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@@ -1575,7 +1618,7 @@ public class ServerGamePacketListenerImpl
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@@ -1577,7 +1620,7 @@ public class ServerGamePacketListenerImpl
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private boolean updateAwaitingTeleport() {
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if (this.awaitingPositionFromClient != null) {
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@ -133,7 +133,7 @@ index 3aad9ee86d6af392f4a98022cbc88bb53000e7be..27ef385a85b13ceb58e8d14984998310
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this.awaitingTeleportTime = this.tickCount;
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this.teleport(
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this.awaitingPositionFromClient.x,
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@@ -1594,6 +1637,33 @@ public class ServerGamePacketListenerImpl
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@@ -1596,6 +1639,33 @@ public class ServerGamePacketListenerImpl
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}
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}
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@ -11,10 +11,10 @@ a portal in spectator mode and then later switching to creative mode
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would portal the player.
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diff --git a/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 366c26b2ca539be189b67d75ae73a587c4102c14..4068132a33f87dd07d6df1033ed11ba16a57313b 100644
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index 27718a20666a3edc0b036e4cdeda5d7901f814ce..727792ca1a2c9044abb1d404fbf8420652e1507c 100644
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--- a/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -657,7 +657,7 @@ public class ServerGamePacketListenerImpl
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@@ -659,7 +659,7 @@ public class ServerGamePacketListenerImpl
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// CraftBukkit end
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this.player.serverLevel().getChunkSource().move(this.player);
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@ -23,7 +23,7 @@ index 366c26b2ca539be189b67d75ae73a587c4102c14..4068132a33f87dd07d6df1033ed11ba1
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Vec3 vec3 = new Vec3(rootVehicle.getX() - x, rootVehicle.getY() - y, rootVehicle.getZ() - z);
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this.handlePlayerKnownMovement(vec3);
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rootVehicle.setOnGroundWithMovement(packet.onGround(), vec3);
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@@ -1574,7 +1574,7 @@ public class ServerGamePacketListenerImpl
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@@ -1576,7 +1576,7 @@ public class ServerGamePacketListenerImpl
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Vec3 vec3 = new Vec3(this.player.getX() - x, this.player.getY() - y, this.player.getZ() - z);
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this.player.setOnGroundWithMovement(packet.isOnGround(), packet.horizontalCollision(), vec3);
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this.player.doCheckFallDamage(vec3.x, vec3.y, vec3.z, packet.isOnGround());
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@ -167,15 +167,6 @@
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if (!blockState.isAir() && f >= 1.0F) {
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this.destroyAndAck(pos, sequence, "insta mine");
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} else {
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@@ -188,7 +_,7 @@
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this.lastSentState = i;
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}
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} else if (action == ServerboundPlayerActionPacket.Action.STOP_DESTROY_BLOCK) {
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- if (pos.equals(this.destroyPos)) {
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+ if (this.isDestroyingBlock && pos.equals(this.destroyPos)) { // Paper - require isDestroyingBlock to be true (special condition for when destroy pos is 0,0,0 and the event is cancelled)
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int i1 = this.gameTicks - this.destroyProgressStart;
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BlockState blockStatex = this.level.getBlockState(pos);
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if (!blockStatex.isAir()) {
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@@ -212,14 +_,22 @@
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this.debugLogging(pos, true, sequence, "stopped destroying");
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} else if (action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) {
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