Some BlockFace improvements

By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
Bukkit/Spigot 2011-01-07 10:32:36 +00:00
parent 99ed6048d7
commit e5f9932bad
2 changed files with 49 additions and 1 deletions

View file

@ -12,13 +12,33 @@ public interface Block {
byte getData();
/**
* Gets the block at the given face
* Gets the block at the given face<br />
* <br />
* This method is equal to getFace(face, 1)
*
* @param face Face of this block to return
* @return Block at the given face
* @see Block.getFace(BlockFace face, int distance);
*/
Block getFace(BlockFace face);
/**
* Gets the block at the given distance of the given face<br />
* <br />
* For example, the following method places water at 100,102,100; two blocks
* above 100,100,100.
* <pre>
* Block block = world.getBlockAt(100,100,100);
* Block shower = block.getFace(BlockFace.Up, 2);
* shower.setType(Material.WATER);
* </pre>
*
* @param face Face of this block to return
* @param distance Distance to get the block at
* @return Block at the given face
*/
Block getFace(BlockFace face, int distance);
/**
* Gets the block at the given offsets
*
@ -105,4 +125,22 @@ public interface Block {
* @param type Type-ID to change this block to
*/
void setTypeID(int type);
/**
* Gets the face relation of this block compared to the given block<br />
* <br />
* For example:
* <pre>
* Block current = world.getBlockAt(100, 100, 100);
* Block target = world.getBlockAt(100, 101, 100);
*
* current.getFace(target) == BlockFace.Up;
* </pre>
* <br />
* If the given block is not connected to this block, null may be returned
*
* @param block Block to compare against this block
* @return BlockFace of this block which has the requested block, or null
*/
BlockFace getFace(Block block);
}

View file

@ -10,6 +10,10 @@ public enum BlockFace {
West(0, 0, 1),
Up(0, 1, 0),
Down(0, -1, 0),
NorthEast(North, East),
NorthWest(North, West),
SouthEast(South, East),
SouthWest(South, West),
Self(0, 0, 0);
private final int modX;
@ -22,6 +26,12 @@ public enum BlockFace {
this.modZ = modZ;
}
private BlockFace(final BlockFace face1, final BlockFace face2) {
this.modX = face1.getModX() + face2.getModX();
this.modY = face1.getModY() + face2.getModY();
this.modZ = face1.getModZ() + face2.getModZ();
}
/**
* Get the amount of X-coordinates to modify to get the represented block
* @return Amount of X-coordinates to modify