Re-add WorldLoadEvent lost in 314051580a0a8e4745d3a539f232b552916eb302 Fixes BUKKIT-5125

In the 1.4.2 update for CraftBukkit, a missed diff resulted in the
WorldLoadEvent no longer being fired for the worlds loaded on
startup.
This commit is contained in:
t00thpick1 2013-12-10 12:13:08 -05:00 committed by Nate Mortensen
parent 1460f250cf
commit e6bccf6bfd

View file

@ -311,6 +311,10 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
} }
} }
} }
for (WorldServer world : this.worlds) {
this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(world.getWorld()));
}
// CraftBukkit end // CraftBukkit end
this.m(); this.m();
} }