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Fix more issues
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parent
e880bd3dd5
commit
e8ece1a43a
3 changed files with 6 additions and 4 deletions
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@ -289,7 +289,7 @@ public net.minecraft.world.level.levelgen.SurfaceRules$Context blockX
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public net.minecraft.world.level.levelgen.SurfaceRules$Context blockY
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public net.minecraft.world.level.levelgen.SurfaceRules$Context blockY
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public net.minecraft.world.level.levelgen.SurfaceRules$Context blockZ
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public net.minecraft.world.level.levelgen.SurfaceRules$Context blockZ
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public net.minecraft.world.level.levelgen.SurfaceRules$Context context
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public net.minecraft.world.level.levelgen.SurfaceRules$Context context
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public net.minecraft.world.level.levelgen.SurfaceRules$Context system
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public net.minecraft.world.level.levelgen.SurfaceRules$Context randomState
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public net.minecraft.world.level.levelgen.SurfaceRules$LazyYCondition
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public net.minecraft.world.level.levelgen.SurfaceRules$LazyYCondition
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public net.minecraft.world.level.levelgen.SurfaceRules$LazyCondition
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public net.minecraft.world.level.levelgen.SurfaceRules$LazyCondition
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public net.minecraft.world.level.levelgen.SurfaceRules$VerticalGradientConditionSource
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public net.minecraft.world.level.levelgen.SurfaceRules$VerticalGradientConditionSource
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@ -122,7 +122,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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EntitySelectorOptions.bootStrap();
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EntitySelectorOptions.bootStrap();
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DispenseItemBehavior.bootStrap();
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DispenseItemBehavior.bootStrap();
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CauldronInteraction.bootStrap();
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CauldronInteraction.bootStrap();
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+ Registry.register(net.minecraft.core.Registry.CONDITION, new net.minecraft.resources.ResourceLocation("paper", "bedrock_condition_source"), net.minecraft.data.worldgen.SurfaceRuleData.PaperBedrockConditionSource.CODEC); // Paper - register custom flat bedrock thing. TODO is this the best place to do this?
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+ Registry.register(net.minecraft.core.Registry.CONDITION, new net.minecraft.resources.ResourceLocation("paper", "bedrock_condition_source"), net.minecraft.data.worldgen.SurfaceRuleData.PaperBedrockConditionSource.CODEC.codec()); // Paper - register custom flat bedrock thing. TODO is this the best place to do this?
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Registry.freezeBuiltins();
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Registry.freezeBuiltins();
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Bootstrap.wrapStreams();
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Bootstrap.wrapStreams();
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}
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}
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@ -86,7 +86,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ private static boolean canSendImmediate(Connection networkManager, Packet<?> packet) {
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+ private static boolean canSendImmediate(Connection networkManager, Packet<?> packet) {
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+ return networkManager.isPending || networkManager.protocol != ConnectionProtocol.PLAY ||
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+ return networkManager.isPending || networkManager.protocol != ConnectionProtocol.PLAY ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundKeepAlivePacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundKeepAlivePacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundChatPacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundPlayerChatPacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundSystemChatPacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundChatPreviewPacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundCommandSuggestionsPacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundCommandSuggestionsPacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundSetTitleTextPacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundSetTitleTextPacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundSetSubtitleTextPacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundSetSubtitleTextPacket ||
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@ -170,7 +172,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper start
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+ // Paper start
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+ } catch (Exception e) {
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+ } catch (Exception e) {
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+ LOGGER.error("NetworkException: " + player, e);
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+ LOGGER.error("NetworkException: " + player, e);
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+ disconnect(new net.minecraft.network.chat.TranslatableComponent("disconnect.genericReason", "Internal Exception: " + e.getMessage()));
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+ disconnect(Component.translatable("disconnect.genericReason", "Internal Exception: " + e.getMessage()));
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+ packet.onPacketDispatchFinish(player, null);
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+ packet.onPacketDispatchFinish(player, null);
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+ }
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+ }
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+ // Paper end
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+ // Paper end
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