Fix for NPE with dispenser+arrow bug.

This commit is contained in:
speakeasy 2011-01-20 04:07:52 +08:00 committed by tahg
parent bdd3c4dabe
commit eabdc7ffa9

View file

@ -176,7 +176,13 @@ public class EntityArrow extends Entity {
//TODO decide if we should create DamageCause.ARROW, DamageCause.PROJECTILE
// or leave as DamageCause.ENTITY_ATTACK
EntityDamageByProjectileEvent edbpe = new EntityDamageByProjectileEvent(b.getBukkitEntity(), entity.getBukkitEntity(), this.getBukkitEntity(), EntityDamageEvent.DamageCause.ENTITY_ATTACK, 4);
org.bukkit.entity.Entity shooter = null;
if ((EntityLiving)b != null) {
shooter = new org.bukkit.craftbukkit.entity.CraftLivingEntity(server, b);
} else if ((Entity)b != null) {
shooter = (org.bukkit.entity.Entity) b.getBukkitEntity();
}
EntityDamageByProjectileEvent edbpe = new EntityDamageByProjectileEvent(shooter, entity.getBukkitEntity(), this.getBukkitEntity(), EntityDamageEvent.DamageCause.ENTITY_ATTACK, 4);
server.getPluginManager().callEvent(edbpe);
if(!edbpe.isCancelled()) {