Fix "prevent players from moving into unloaded chunks"

it used public method instead of private, and moved to world config

also improved the implementation to not use obfuscated stuff

Also removed the Fix Double chest conversion patch since its
fixed in other ways in vanilla
This commit is contained in:
Aikar 2018-10-23 21:13:58 -04:00
parent 0e5039cd83
commit ebeba451f2
3 changed files with 23 additions and 76 deletions

View file

@ -5,17 +5,17 @@ Subject: [PATCH] Add option to prevent players from moving into unloaded
chunks #1551
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 7ac07ac07ac0..7ac07ac07ac0 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
velocitySecretKey = secret.getBytes(StandardCharsets.UTF_8);
}
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
replacementBlocks = getList("anti-xray.replacement-blocks", Arrays.asList("stone", "planks"));
log("Anti-Xray: " + (antiXray ? "enabled" : "disabled") + " / Engine Mode: " + engineMode.getDescription() + " / Chunk Edge Mode: " + chunkEdgeMode.getDescription() + " / Up to " + ((maxChunkSectionIndex + 1) * 16) + " blocks / Update Radius: " + updateRadius);
}
+
+ public static boolean preventMovingIntoUnloadedChunks = false;
+ public static void preventMovingIntoUnloadedChunks() {
+ public boolean preventMovingIntoUnloadedChunks = false;
+ private void preventMovingIntoUnloadedChunks() {
+ preventMovingIntoUnloadedChunks = getBoolean("settings.prevent-moving-into-unloaded-chunks", false);
+ }
}
@ -28,7 +28,7 @@ index 7ac07ac07ac0..7ac07ac07ac0 100644
speed *= 2f; // TODO: Get the speed of the vehicle instead of the player
+ // Paper start - Prevent moving into unloaded chunks
+ if(com.destroystokyo.paper.PaperConfig.preventMovingIntoUnloadedChunks && !worldserver.isChunkLoaded((int) Math.floor(d4) >> 4, (int) Math.floor(d6) >> 4, false)) {
+ if (player.world.paperConfig.preventMovingIntoUnloadedChunks && !worldserver.isChunkLoaded((int) Math.floor(packetplayinvehiclemove.getX()) >> 4, (int) Math.floor(packetplayinvehiclemove.getZ()) >> 4, false)) {
+ this.networkManager.sendPacket(new PacketPlayOutVehicleMove(entity));
+ return;
+ }
@ -37,12 +37,24 @@ index 7ac07ac07ac0..7ac07ac07ac0 100644
if (d10 - d9 > Math.max(100.0D, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && (!this.minecraftServer.H() || !this.minecraftServer.G().equals(entity.getDisplayName().getString()))) {
// CraftBukkit end
PlayerConnection.LOGGER.warn("{} (vehicle of {}) moved too quickly! {},{},{}", entity.getDisplayName().getString(), this.player.getDisplayName().getString(), Double.valueOf(d6), Double.valueOf(d7), Double.valueOf(d8));
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
double d1 = this.player.locY;
double d2 = this.player.locZ;
double d3 = this.player.locY;
- double d4 = packetplayinflying.a(this.player.locX);
+ double d4 = packetplayinflying.a(this.player.locX);double toX = d4; // Paper - OBFHELPER
double d5 = packetplayinflying.b(this.player.locY);
- double d6 = packetplayinflying.c(this.player.locZ);
+ double d6 = packetplayinflying.c(this.player.locZ);double toZ = d6; // Paper - OBFHELPER
float f = packetplayinflying.a(this.player.yaw);
float f1 = packetplayinflying.b(this.player.pitch);
double d7 = d4 - this.l;
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
speed = player.abilities.walkSpeed * 10f;
}
+ // Paper start - Prevent moving into unloaded chunks
+ if(com.destroystokyo.paper.PaperConfig.preventMovingIntoUnloadedChunks && !worldserver.isChunkLoaded((int) Math.floor(d4) >> 4, (int) Math.floor(d6) >> 4, false)) {
+ if (player.world.paperConfig.preventMovingIntoUnloadedChunks && (this.player.locX != toX || this.player.locZ != toZ) && !worldserver.isChunkLoaded((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4, false)) {
+ this.internalTeleport(this.player.locX, this.player.locY, this.player.locZ, this.player.yaw, this.player.pitch, Collections.emptySet());
+ return;
+ }

View file

@ -1,65 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 20 Sep 2018 19:11:33 -0400
Subject: [PATCH] MC-134115: Fix Double Chest Conversion Error
A bug with double chest conversion would lead to data
loss from chunks if they crossed chunk boundries.
This fixes the issue.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 7ac07ac07ac0..7ac07ac07ac0 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
return this.setType(blockposition, iblockdata, flag, true);
}
+ // Paper start
+ public void setTypeDirect(BlockPosition blockposition, IBlockData iblockdata) {
+ int i = blockposition.getX() & 15;
+ int j = blockposition.getY();
+ int k = blockposition.getZ() & 15;
+ ChunkSection section = this.sections[j >> 4];
+
+ if (section == Chunk.EMPTY_CHUNK_SECTION) {
+ if (iblockdata.isAir()) {
+ return;
+ }
+
+ section = new ChunkSection(j >> 4 << 4, this.world.worldProvider.g(), this, this.world, true); // Paper - Anti-Xray
+ this.sections[j >> 4] = section;
+ }
+
+ section.setType(i, j & 15, k, iblockdata);
+ }
+ // Paper end
+
@Nullable
public IBlockData setType(BlockPosition blockposition, IBlockData iblockdata, boolean flag, boolean doPlace) {
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/ChunkConverter.java b/src/main/java/net/minecraft/server/ChunkConverter.java
index 7ac07ac07ac0..7ac07ac07ac0 100644
--- a/src/main/java/net/minecraft/server/ChunkConverter.java
+++ b/src/main/java/net/minecraft/server/ChunkConverter.java
@@ -0,0 +0,0 @@ public class ChunkConverter {
EnumDirection enumdirection1 = (EnumDirection)iblockdata.get(BlockChest.FACING);
if (enumdirection.k() != enumdirection1.k() && enumdirection1 == iblockdata1.get(BlockChest.FACING)) {
BlockPropertyChestType blockpropertychesttype = enumdirection == enumdirection1.e() ? BlockPropertyChestType.LEFT : BlockPropertyChestType.RIGHT;
- generatoraccess.setTypeAndData(blockposition1, (IBlockData)iblockdata1.set(BlockChest.b, blockpropertychesttype.a()), 18);
+ // Paper start
+ Chunk chunk = ((World) generatoraccess.getMinecraftWorld()).getChunkAtWorldCoords(blockposition);
+ Chunk chunk1 = ((World) generatoraccess.getMinecraftWorld()).getChunkAtWorldCoords(blockposition1);
+ chunk1.setTypeDirect(blockposition1, (IBlockData)iblockdata1.set(BlockChest.b, blockpropertychesttype.a()));
+
if (enumdirection1 == EnumDirection.NORTH || enumdirection1 == EnumDirection.EAST) {
- TileEntity tileentity = generatoraccess.getTileEntity(blockposition);
- TileEntity tileentity1 = generatoraccess.getTileEntity(blockposition1);
+ TileEntity tileentity = chunk.getTileEntity(blockposition);
+ TileEntity tileentity1 = chunk1.getTileEntity(blockposition1);
+ // Paper end
if (tileentity instanceof TileEntityChest && tileentity1 instanceof TileEntityChest) {
TileEntityChest.a((TileEntityChest)tileentity, (TileEntityChest)tileentity1);
}
--

View file

@ -20,7 +20,7 @@ think of no reason to use it.
Fixes GH-1571
diff --git a/src/main/java/net/minecraft/server/TileEntitySign.java b/src/main/java/net/minecraft/server/TileEntitySign.java
index 20dc3f272..3c712fc93 100644
index 7ac07ac07ac0..7ac07ac07ac0 100644
--- a/src/main/java/net/minecraft/server/TileEntitySign.java
+++ b/src/main/java/net/minecraft/server/TileEntitySign.java
@@ -0,0 +0,0 @@ public class TileEntitySign extends TileEntity implements ICommandListener {