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Made iron golems fire CreatureSpawn event. Fixes BUKKIT-1089
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2 changed files with 7 additions and 4 deletions
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@ -1,6 +1,9 @@
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package net.minecraft.server;
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import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit
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// CraftBukkit start
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import org.bukkit.event.block.BlockRedstoneEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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// CraftBukkit end
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public class BlockPumpkin extends BlockDirectional {
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@ -44,7 +47,7 @@ public class BlockPumpkin extends BlockDirectional {
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EntitySnowman entitysnowman = new EntitySnowman(world);
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entitysnowman.setPositionRotation((double) i + 0.5D, (double) j - 1.95D, (double) k + 0.5D, 0.0F, 0.0F);
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world.addEntity(entitysnowman, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.BUILD_SNOWMAN); // CraftBukkit
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world.addEntity(entitysnowman, SpawnReason.BUILD_SNOWMAN); // CraftBukkit
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world.update(i, j, k, 0);
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world.update(i, j - 1, k, 0);
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world.update(i, j - 2, k, 0);
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@ -73,7 +76,7 @@ public class BlockPumpkin extends BlockDirectional {
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entityirongolem.b(true);
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entityirongolem.setPositionRotation((double) i + 0.5D, (double) j - 1.95D, (double) k + 0.5D, 0.0F, 0.0F);
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world.addEntity(entityirongolem);
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world.addEntity(entityirongolem, SpawnReason.BUILD_IRONGOLEM);
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for (int i1 = 0; i1 < 120; ++i1) {
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world.a("snowballpoof", (double) i + world.random.nextDouble(), (double) (j - 2) + world.random.nextDouble() * 3.9D, (double) k + world.random.nextDouble(), 0.0D, 0.0D, 0.0D);
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@ -42,7 +42,7 @@ public class Village {
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EntityIronGolem entityirongolem = new EntityIronGolem(this.world);
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entityirongolem.setPosition(vec3d.a, vec3d.b, vec3d.c);
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this.world.addEntity(entityirongolem);
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this.world.addEntity(entityirongolem, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_DEFENSE); // CraftBukkit
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++this.j;
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}
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}
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