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SPIGOT-7919: Add API to access current player input
By: md_5 <git@md-5.net>
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parent
032ab01850
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2 changed files with 72 additions and 0 deletions
59
paper-api/src/main/java/org/bukkit/Input.java
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59
paper-api/src/main/java/org/bukkit/Input.java
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@ -0,0 +1,59 @@
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package org.bukkit;
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import org.jetbrains.annotations.ApiStatus;
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/**
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* Represents a movement input applied to an entity.
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*/
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@ApiStatus.Experimental
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public interface Input {
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/**
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* Gets whether a forward input is applied.
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*
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* @return forward input
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*/
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boolean isForward();
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/**
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* Gets whether a backward input is applied.
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*
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* @return backward input
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*/
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boolean isBackward();
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/**
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* Gets whether a left input is applied.
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*
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* @return left input
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*/
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boolean isLeft();
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/**
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* Gets whether a right input is applied.
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*
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* @return right input
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*/
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boolean isRight();
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/**
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* Gets whether a jump input is applied.
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*
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* @return jump input
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*/
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boolean isJump();
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/**
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* Gets whether a sneak input is applied.
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*
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* @return sneak input
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*/
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boolean isSneak();
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/**
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* Gets whether a sprint input is applied.
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*
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* @return sprint input
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*/
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boolean isSprint();
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}
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@ -13,6 +13,7 @@ import org.bukkit.BanEntry;
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import org.bukkit.DyeColor;
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import org.bukkit.Effect;
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import org.bukkit.GameMode;
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import org.bukkit.Input;
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import org.bukkit.Instrument;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -503,6 +504,18 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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@ApiStatus.Experimental
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public Collection<EnderPearl> getEnderPearls();
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/**
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* Gets the current movement input, as last provided by the player.
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* <br>
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* <b>Note: that this may not always be consistent with the current movement
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* of the player.</b>
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*
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* @return current input
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*/
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@NotNull
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@ApiStatus.Experimental
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public Input getCurrentInput();
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/**
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* Play a note for the player at a location. <br>
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* This <i>will</i> work with cake.
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