Expose API for managing and using GameRules. Adds BUKKIT-2757

By: feildmaster <admin@feildmaster.com>
This commit is contained in:
CraftBukkit/Spigot 2012-10-30 21:24:48 -05:00
parent 6ea108ec2e
commit ef3acaeea9

View file

@ -1197,4 +1197,26 @@ public class CraftWorld implements World {
getHandle().makeSound(x, y, z, CraftSound.getSound(sound), volume, pitch);
}
public String getGameRuleValue(String rule) {
return getHandle().getGameRules().get(rule);
}
public boolean setGameRuleValue(String rule, String value) {
// No null values allowed
if (rule == null || value == null) return false;
if (!isGameRule(rule)) return false;
getHandle().getGameRules().set(rule, value);
return true;
}
public String[] getGameRules() {
return getHandle().getGameRules().b();
}
public boolean isGameRule(String rule) {
return getHandle().getGameRules().e(rule);
}
}