From ef45b0349759d8c695427665755a6418c158b77e Mon Sep 17 00:00:00 2001 From: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Date: Thu, 30 May 2024 11:32:43 -0700 Subject: [PATCH] Use CommandSourceStack in AsyncPlayerSendCommandsEvent (#10826) --- patches/api/Brigadier-based-command-API.patch | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/patches/api/Brigadier-based-command-API.patch b/patches/api/Brigadier-based-command-API.patch index aec3533c6c..4be5e07741 100644 --- a/patches/api/Brigadier-based-command-API.patch +++ b/patches/api/Brigadier-based-command-API.patch @@ -109,6 +109,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 +package com.destroystokyo.paper.event.brigadier; + +import com.mojang.brigadier.tree.RootCommandNode; ++import io.papermc.paper.command.brigadier.CommandSourceStack; +import org.bukkit.Bukkit; +import org.bukkit.entity.Player; +import org.bukkit.event.HandlerList; @@ -137,7 +138,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + *
This is a draft/experimental API and is subject to change.
+ */ +@ApiStatus.Experimental -+public class AsyncPlayerSendCommandsEvent