Fix hit criteria advancement triggered before changing state (#10409)

* Fix hit criteria advancement being triggered before changing block state.

* Rebase

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
This commit is contained in:
Cross 2024-04-12 20:42:00 +01:00 committed by GitHub
parent 46d462b83e
commit f061e76e1f
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GPG key ID: B5690EEEBB952194

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@ -5,7 +5,7 @@ Subject: [PATCH] Add TargetHitEvent
diff --git a/src/main/java/net/minecraft/world/level/block/TargetBlock.java b/src/main/java/net/minecraft/world/level/block/TargetBlock.java diff --git a/src/main/java/net/minecraft/world/level/block/TargetBlock.java b/src/main/java/net/minecraft/world/level/block/TargetBlock.java
index 02f6d5b523c3d4185a68adb419b2710768ed249f..da473a8b34e39cecf63fab8f7c4f77d485e5753b 100644 index 02f6d5b523c3d4185a68adb419b2710768ed249f..4ae14ee74a83c8b12ac2e3475863e6d77979af0a 100644
--- a/src/main/java/net/minecraft/world/level/block/TargetBlock.java --- a/src/main/java/net/minecraft/world/level/block/TargetBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/TargetBlock.java +++ b/src/main/java/net/minecraft/world/level/block/TargetBlock.java
@@ -42,6 +42,10 @@ public class TargetBlock extends Block { @@ -42,6 +42,10 @@ public class TargetBlock extends Block {
@ -19,11 +19,12 @@ index 02f6d5b523c3d4185a68adb419b2710768ed249f..da473a8b34e39cecf63fab8f7c4f77d4
if (projectile.getOwner() instanceof ServerPlayer serverPlayer) { if (projectile.getOwner() instanceof ServerPlayer serverPlayer) {
serverPlayer.awardStat(Stats.TARGET_HIT); serverPlayer.awardStat(Stats.TARGET_HIT);
CriteriaTriggers.TARGET_BLOCK_HIT.trigger(serverPlayer, projectile, hit.getLocation(), i); CriteriaTriggers.TARGET_BLOCK_HIT.trigger(serverPlayer, projectile, hit.getLocation(), i);
@@ -51,6 +55,20 @@ public class TargetBlock extends Block { @@ -51,10 +55,31 @@ public class TargetBlock extends Block {
private static int updateRedstoneOutput(LevelAccessor world, BlockState state, BlockHitResult hitResult, Entity entity) { private static int updateRedstoneOutput(LevelAccessor world, BlockState state, BlockHitResult hitResult, Entity entity) {
int i = getRedstoneStrength(hitResult, hitResult.getLocation()); int i = getRedstoneStrength(hitResult, hitResult.getLocation());
int j = entity instanceof AbstractArrow ? 20 : 8; int j = entity instanceof AbstractArrow ? 20 : 8;
+ // Paper start - Add TargetHitEvent + // Paper start - Add TargetHitEvent
+ boolean shouldAward = false;
+ if (entity instanceof Projectile) { + if (entity instanceof Projectile) {
+ final Projectile projectile = (Projectile) entity; + final Projectile projectile = (Projectile) entity;
+ final org.bukkit.craftbukkit.block.CraftBlock craftBlock = org.bukkit.craftbukkit.block.CraftBlock.at(world, hitResult.getBlockPos()); + final org.bukkit.craftbukkit.block.CraftBlock craftBlock = org.bukkit.craftbukkit.block.CraftBlock.at(world, hitResult.getBlockPos());
@ -31,7 +32,7 @@ index 02f6d5b523c3d4185a68adb419b2710768ed249f..da473a8b34e39cecf63fab8f7c4f77d4
+ final io.papermc.paper.event.block.TargetHitEvent targetHitEvent = new io.papermc.paper.event.block.TargetHitEvent((org.bukkit.entity.Projectile) projectile.getBukkitEntity(), craftBlock, blockFace, i); + final io.papermc.paper.event.block.TargetHitEvent targetHitEvent = new io.papermc.paper.event.block.TargetHitEvent((org.bukkit.entity.Projectile) projectile.getBukkitEntity(), craftBlock, blockFace, i);
+ if (targetHitEvent.callEvent()) { + if (targetHitEvent.callEvent()) {
+ i = targetHitEvent.getSignalStrength(); + i = targetHitEvent.getSignalStrength();
+ awardTargetHitCriteria(projectile, hitResult, i); + shouldAward = true;
+ } else { + } else {
+ return i; + return i;
+ } + }
@ -40,3 +41,13 @@ index 02f6d5b523c3d4185a68adb419b2710768ed249f..da473a8b34e39cecf63fab8f7c4f77d4
if (!world.getBlockTicks().hasScheduledTick(hitResult.getBlockPos(), state.getBlock())) { if (!world.getBlockTicks().hasScheduledTick(hitResult.getBlockPos(), state.getBlock())) {
setOutputPower(world, state, i, hitResult.getBlockPos(), j); setOutputPower(world, state, i, hitResult.getBlockPos(), j);
} }
+ // Paper start - Award Hit Criteria after Block Update
+ if (shouldAward) {
+ awardTargetHitCriteria((Projectile) entity, hitResult, i);
+ }
+ // Paper end - Award Hit Criteria after Block Update
+
return i;
}