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[Bleeding] Fix NPE with a null bedSpawnLocation. Fixes BUKKIT-1500
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2 changed files with 7 additions and 2 deletions
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@ -1094,6 +1094,7 @@ public abstract class EntityHuman extends EntityLiving implements ICommandListen
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} else {
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this.c = null;
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this.d = false;
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this.spawnWorld = ""; // CraftBukkit
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}
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}
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@ -614,8 +614,12 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void setBedSpawnLocation(Location location, boolean override) {
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getHandle().setRespawnPosition(new ChunkCoordinates(location.getBlockX(), location.getBlockY(), location.getBlockZ()), override);
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getHandle().spawnWorld = location.getWorld().getName();
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if (location == null) {
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getHandle().setRespawnPosition(null, override);
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} else {
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getHandle().setRespawnPosition(new ChunkCoordinates(location.getBlockX(), location.getBlockY(), location.getBlockZ()), override);
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getHandle().spawnWorld = location.getWorld().getName();
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}
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}
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public void hidePlayer(Player player) {
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