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Reset players remainingAir on respawn ()

As mentioned in , your air level did not reset if you drown.

Now you get a full breath during respawn.
This commit is contained in:
GreenMeanie 2018-10-22 15:25:48 -04:00
parent 039f9ecfd8
commit f20d327458

View file

@ -0,0 +1,32 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 22fce6c36..9d1c53897 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
- public int bf() {
+ public int getMaxAirTicks() { return bf(); } public int bf() { // Paper - OBF HELPER
return 300;
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 4ca5cfe9a..91d9b62e9 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
this.setHealth(this.getMaxHealth());
+ this.setAirTicks(this.getMaxAirTicks()); // Paper
this.fireTicks = 0;
this.fallDistance = 0;
this.foodData = new FoodMetaData(this);
--