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Add beds and enderchests to list of collidable blocks

This commit is contained in:
Byteflux 2015-08-05 02:31:55 -07:00
parent 19d4a47c33
commit f2f04fbb77

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@ -15,7 +15,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- block.getBlock().a(this, blockposition, block, axisalignedbb, arraylist, entity);
+ // PaperSpigot start - FallingBlocks and TNT collide with specific non-collidable blocks
+ Block b = block.getBlock();
+ if (entity.world.paperSpigotConfig.fallingBlocksCollideWithSigns && (entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock) && (b instanceof BlockSign || b instanceof BlockFenceGate || b instanceof BlockTorch || b instanceof BlockButtonAbstract || b instanceof BlockLever || b instanceof BlockTripwireHook || b instanceof BlockTripwire || b instanceof BlockChest || b instanceof BlockSlowSand)) {
+ if (entity.world.paperSpigotConfig.fallingBlocksCollideWithSigns && (entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock) && (b instanceof BlockSign || b instanceof BlockFenceGate || b instanceof BlockTorch || b instanceof BlockButtonAbstract || b instanceof BlockLever || b instanceof BlockTripwireHook || b instanceof BlockTripwire || b instanceof BlockChest || b instanceof BlockSlowSand || b instanceof BlockBed || b instanceof BlockEnderChest)) {
+ AxisAlignedBB aabb = AxisAlignedBB.a(x, y, z, x + 1.0, y + 1.0, z + 1.0);
+ if (axisalignedbb.b(aabb)) arraylist.add(aabb);
+ } else {