diff --git a/patches/server/Improve-boat-collision-performance.patch b/patches/server/Check-distance-in-entity-interactions.patch similarity index 75% rename from patches/server/Improve-boat-collision-performance.patch rename to patches/server/Check-distance-in-entity-interactions.patch index 52acd46aa0..7245588440 100644 --- a/patches/server/Improve-boat-collision-performance.patch +++ b/patches/server/Check-distance-in-entity-interactions.patch @@ -1,7 +1,7 @@ From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Mon, 2 Aug 2021 10:10:40 +0200 -Subject: [PATCH] Improve boat collision performance +Subject: [PATCH] Check distance in entity interactions diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java @@ -12,7 +12,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 .filter(fileSystemProvider -> fileSystemProvider.getScheme().equalsIgnoreCase("jar")) .findFirst() .orElseThrow(() -> new IllegalStateException("No jar file system provider found")); -+ public static final double COLLISION_EPSILON = 1.0E-7; // Paper - Improve boat collision performance ++ public static final double COLLISION_EPSILON = 1.0E-7; // Paper - Check distance in entity interactions private static Consumer thePauser = message -> { }; @@ -25,32 +25,31 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 Entity entity = source.getDirectEntity(); - if (entity instanceof LivingEntity) { -+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance ++ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Check distance in entity interactions LivingEntity entityliving = (LivingEntity) entity; this.blockUsingShield(entityliving); @@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable { - double d0 = 0.0D; - double d1 = 0.0D; - Entity entity2 = source.getDirectEntity(); -- -- if (entity2 instanceof Projectile) { -+ // Paper start - improve boat collision performance -+ final boolean far = entity2.distanceToSqr(this) > (200.0D * 200.0D); -+ if (far) { + d0 = source.getSourcePosition().x() - this.getX(); + d1 = source.getSourcePosition().z() - this.getZ(); + } ++ // Paper start - Check distance in entity interactions; see for loop in knockback method ++ if (Math.abs(d0) > 200) { + d0 = Math.random() - Math.random(); ++ } ++ if (Math.abs(d1) > 200) { + d1 = Math.random() - Math.random(); -+ } else if (entity2 instanceof Projectile) { -+ // Paper end - improve boat collision performance - Projectile iprojectile = (Projectile) entity2; - DoubleDoubleImmutablePair doubledoubleimmutablepair = iprojectile.calculateHorizontalHurtKnockbackDirection(this, source); ++ } ++ // Paper end - Check distance in entity interactions + this.knockback(0.4000000059604645D, d0, d1, entity1, entity1 == null ? io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.DAMAGE : io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.ENTITY_ATTACK); // CraftBukkit // Paper - knockback events + if (!flag) { @@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable { this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING)); Entity entity = damagesource.getDirectEntity(); - if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity) { // Paper - Fix shield disable inconsistency -+ if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Fix shield disable inconsistency & improve boat collision performance ++ if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Fix shield disable inconsistency & Check distance in entity interactions this.blockUsingShield((LivingEntity) entity); } } @@ -63,7 +62,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 if (this.level().noCollision(this, this.getBoundingBox().move(0.0D, d2 - this.getY(), 0.0D))) { - this.setPos(this.getX(), d2, this.getZ()); -+ this.move(MoverType.SELF, new Vec3(0.0D, d2 - this.getY(), 0.0D)); // Paper - improve boat collision performance ++ this.move(MoverType.SELF, new Vec3(0.0D, d2 - this.getY(), 0.0D)); // Paper - Check distance in entity interactions // TODO Still needed? this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D)); this.lastYd = 0.0D; }