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Add support for command tab completion in the console. Adds BUKKIT-4168
This commit corrects tab-completion logic to consider non-player command senders. By: Phillip Schichtel <quick_wango@code-infection.de>
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parent
5462a33b20
commit
f60d6710d5
2 changed files with 8 additions and 5 deletions
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@ -78,18 +78,18 @@ public abstract class Command {
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Validate.notNull(args, "Arguments cannot be null");
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Validate.notNull(args, "Arguments cannot be null");
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Validate.notNull(alias, "Alias cannot be null");
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Validate.notNull(alias, "Alias cannot be null");
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if (!(sender instanceof Player) || args.length == 0) {
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if (args.length == 0) {
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return ImmutableList.of();
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return ImmutableList.of();
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}
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}
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String lastWord = args[args.length - 1];
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String lastWord = args[args.length - 1];
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Player senderPlayer = (Player) sender;
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Player senderPlayer = sender instanceof Player ? (Player) sender : null;
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ArrayList<String> matchedPlayers = new ArrayList<String>();
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ArrayList<String> matchedPlayers = new ArrayList<String>();
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for (Player player : sender.getServer().getOnlinePlayers()) {
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for (Player player : sender.getServer().getOnlinePlayers()) {
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String name = player.getName();
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String name = player.getName();
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if (senderPlayer.canSee(player) && StringUtil.startsWithIgnoreCase(name, lastWord)) {
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if ((senderPlayer == null || senderPlayer.canSee(player)) && StringUtil.startsWithIgnoreCase(name, lastWord)) {
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matchedPlayers.add(name);
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matchedPlayers.add(name);
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}
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}
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}
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}
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@ -16,6 +16,7 @@ import java.util.regex.Pattern;
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import org.apache.commons.lang.Validate;
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import org.apache.commons.lang.Validate;
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import org.bukkit.Server;
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import org.bukkit.Server;
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import org.bukkit.command.defaults.*;
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import org.bukkit.command.defaults.*;
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import org.bukkit.entity.Player;
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import org.bukkit.util.StringUtil;
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import org.bukkit.util.StringUtil;
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public class SimpleCommandMap implements CommandMap {
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public class SimpleCommandMap implements CommandMap {
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@ -226,6 +227,8 @@ public class SimpleCommandMap implements CommandMap {
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ArrayList<String> completions = new ArrayList<String>();
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ArrayList<String> completions = new ArrayList<String>();
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Map<String, Command> knownCommands = this.knownCommands;
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Map<String, Command> knownCommands = this.knownCommands;
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final String prefix = (sender instanceof Player ? "/" : "");
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for (VanillaCommand command : fallbackCommands) {
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for (VanillaCommand command : fallbackCommands) {
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String name = command.getName();
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String name = command.getName();
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@ -241,7 +244,7 @@ public class SimpleCommandMap implements CommandMap {
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continue;
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continue;
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}
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}
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completions.add('/' + name);
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completions.add(prefix + name);
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}
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}
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for (Map.Entry<String, Command> commandEntry : knownCommands.entrySet()) {
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for (Map.Entry<String, Command> commandEntry : knownCommands.entrySet()) {
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@ -254,7 +257,7 @@ public class SimpleCommandMap implements CommandMap {
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String name = commandEntry.getKey(); // Use the alias, not command name
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String name = commandEntry.getKey(); // Use the alias, not command name
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if (StringUtil.startsWithIgnoreCase(name, cmdLine)) {
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if (StringUtil.startsWithIgnoreCase(name, cmdLine)) {
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completions.add('/' + name);
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completions.add(prefix + name);
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}
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}
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}
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}
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