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Remove unnecessary changes from chunk status fix
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2 changed files with 2 additions and 32 deletions
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@ -5,23 +5,6 @@
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- paper debug chunks --async in DedicatedServer
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- TODO keep around region file lock?
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- mcutil#getTicketLevelFor is wrong, just delete it later
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- in the mod:
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- ChunkHolder
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- isReadyForSaving overwrite
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- remove state fields in mod
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- addSaveDependency overwrite
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- ChunkMap
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- pendingUnloads/pendingGenerationTasks/unloadQueue/ field destroy
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- DistanceManager
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- getTickets/dumpTickets/tickingTracker/ overwrite
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- GenerationChunkHolder
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- remove state fields in mod
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- rescheduleChunkTask/failAndClearPendingFuturesBetween/failAndClearPendingFuture/completeFuture/
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findHighestStatusWithPendingFuture/acquireStatusBump/isStatusDisallowed/ overwrite
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- LayerLightEngine
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- getDebugSectionType overwrite
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- ThreadedLayerLightEngine
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- waitForPendingTasks overwrite
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on another note, clean up mcutils...
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@ -11976,8 +11976,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ final boolean oldUnloaded = oldLevel > ChunkHolderManager.MAX_TICKET_LEVEL;
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+ final boolean newUnloaded = newLevel > ChunkHolderManager.MAX_TICKET_LEVEL;
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+
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+ final ChunkStatus maxGenerationStatusOld = ChunkLevel.generationStatusOrEmpty(oldLevel);
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+ final ChunkStatus maxGenerationStatusNew = ChunkLevel.generationStatusOrEmpty(newLevel);
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+ final ChunkStatus maxGenerationStatusOld = ChunkLevel.generationStatus(oldLevel);
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+ final ChunkStatus maxGenerationStatusNew = ChunkLevel.generationStatus(newLevel);
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+
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+ // check for cancellations from downgrading ticket level
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+ if (this.requestedGenStatus != null && !newState.isOrAfter(FullChunkStatus.FULL) && newLevel > oldLevel) {
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@ -22999,19 +22999,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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private static final ChunkStep FULL_CHUNK_STEP = ChunkPyramid.GENERATION_PYRAMID.getStepTo(ChunkStatus.FULL);
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public static final int RADIUS_AROUND_FULL_CHUNK = FULL_CHUNK_STEP.accumulatedDependencies().getRadius();
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public static final int MAX_LEVEL = 33 + RADIUS_AROUND_FULL_CHUNK;
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@@ -0,0 +0,0 @@ public class ChunkLevel {
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return getStatusAroundFullChunk(level - 33, null);
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}
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+ // Paper start - rewrite chunk system
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+ public static ChunkStatus generationStatusOrEmpty(int level) {
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+ return getStatusAroundFullChunk(level - 33, ChunkStatus.EMPTY);
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+ }
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+ // Paper end - rewrite chunk system
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+
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@Nullable
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@Contract("_,!null->!null;_,_->_")
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public static ChunkStatus getStatusAroundFullChunk(int additionalLevel, @Nullable ChunkStatus emptyStatus) {
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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