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Forces clients to update to the new time immediately when setTime or setFullTime is called.
By: afforess <afforess@gmail.com>
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1 changed files with 6 additions and 0 deletions
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@ -418,6 +418,12 @@ public class CraftWorld implements World {
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public void setFullTime(long time) {
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world.a(time);
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//Forces the client to update to the new time immediately
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for (Player p: getPlayers()) {
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CraftPlayer cp = (CraftPlayer) p;
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cp.getHandle().a.b(new Packet4UpdateTime(time));
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}
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}
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public Environment getEnvironment() {
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