Properly pass the close reason for new inventory opens (#2658) (#4247)

This commit is contained in:
chickeneer 2020-08-31 06:12:14 -05:00
parent 8684dcd76e
commit f92df32870

View file

@ -91,12 +91,28 @@ diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.CraftItemEvent;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryClickEvent;
+import org.bukkit.event.inventory.InventoryCloseEvent; // Paper
import org.bukkit.event.inventory.InventoryCreativeEvent;
import org.bukkit.event.inventory.InventoryType.SlotType;
import org.bukkit.event.player.AsyncPlayerChatEvent;
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {
@Override
public void a(PacketPlayInCloseWindow packetplayinclosewindow) {
+ // Paper start
+ handleContainerClose(packetplayinclosewindow, InventoryCloseEvent.Reason.PLAYER);
+ }
+ public void handleContainerClose(PacketPlayInCloseWindow packetplayinclosewindow, InventoryCloseEvent.Reason reason) {
+ // Paper end
PlayerConnectionUtils.ensureMainThread(packetplayinclosewindow, this, this.player.getWorldServer());
if (this.player.isFrozen()) return; // CraftBukkit
- CraftEventFactory.handleInventoryCloseEvent(this.player); // CraftBukkit
+ CraftEventFactory.handleInventoryCloseEvent(this.player, org.bukkit.event.inventory.InventoryCloseEvent.Reason.PLAYER); // CraftBukkit // Paper
+ CraftEventFactory.handleInventoryCloseEvent(this.player, reason); // CraftBukkit // Paper
this.player.o();
}
@ -139,6 +155,15 @@ diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
if (((EntityPlayer) getHandle()).playerConnection == null) return;
if (getHandle().activeContainer != getHandle().defaultContainer) {
// fire INVENTORY_CLOSE if one already open
- ((EntityPlayer) getHandle()).playerConnection.a(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId));
+ ((EntityPlayer) getHandle()).playerConnection.handleContainerClose(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId), org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
}
EntityPlayer player = (EntityPlayer) getHandle();
Container container;
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
@Override
@ -171,6 +196,15 @@ diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -0,0 +0,0 @@ public class CraftEventFactory {
public static Container callInventoryOpenEvent(EntityPlayer player, Container container, boolean cancelled) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
- player.playerConnection.a(new PacketPlayInCloseWindow(player.activeContainer.windowId));
+ player.playerConnection.handleContainerClose(new PacketPlayInCloseWindow(player.activeContainer.windowId), InventoryCloseEvent.Reason.OPEN_NEW); // Paper
}
CraftServer server = player.world.getServer();
@@ -0,0 +0,0 @@ public class CraftEventFactory {
return event;
}