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[ci skip] Fix Effect javadocs (#11182)
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1 changed files with 43 additions and 8 deletions
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@ -6,21 +6,44 @@ Subject: [PATCH] Add missing effects
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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diff --git a/src/main/java/org/bukkit/Effect.java b/src/main/java/org/bukkit/Effect.java
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index fd9cf25f2fdef5ee3b7143f27e5f43dfe3f21a38..f0e595c754afbbf2729ff093262459ac8010ce85 100644
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index fd9cf25f2fdef5ee3b7143f27e5f43dfe3f21a38..8a346d7a4ce07e0a73d7a1d1370321d4fb538547 100644
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--- a/src/main/java/org/bukkit/Effect.java
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+++ b/src/main/java/org/bukkit/Effect.java
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@@ -131,9 +131,9 @@ public enum Effect {
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@@ -97,7 +97,7 @@ public enum Effect {
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*/
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EXTINGUISH(1009, Type.SOUND),
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/**
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* Sound of a block breaking. Needs block ID as additional info.
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- * A song from a record. Needs the record item ID as additional info
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+ * A song from a record. Needs the record {@link Material} as additional info.
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*/
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RECORD_PLAY(1010, Type.SOUND, Material.class),
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/**
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@@ -125,20 +125,20 @@ public enum Effect {
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*/
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ZOMBIE_DESTROY_DOOR(1021, Type.SOUND),
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/**
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- * A visual smoke effect. Needs direction as additional info.
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+ * A visual smoke effect. Needs a {@link BlockFace} direction as additional info.
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*/
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SMOKE(2000, Type.VISUAL, BlockFace.class),
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/**
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- * Sound of a block breaking. Needs block ID as additional info.
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+ * Sound of a block breaking. Needs {@link org.bukkit.block.data.BlockData} as additional info.
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*/
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- STEP_SOUND(2001, Type.SOUND, Material.class),
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+ STEP_SOUND(2001, Type.SOUND, org.bukkit.block.data.BlockData.class, Material.class), // Paper - block data is more correct, but the impl of the mtehods will still work with Material
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/**
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- * Visual effect of a splash potion breaking. Needs potion data value as
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+ * Visual effect of a splash potion breaking. Needs color data value as
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+ * Visual effect of a splash potion breaking. Needs {@link Color} data value as
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* additional info.
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*/
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POTION_BREAK(2002, Type.VISUAL, Color.class),
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/**
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- * Visual effect of an instant splash potion breaking. Needs color data
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+ * Visual effect of an instant splash potion breaking. Needs {@link Color} data
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* value as additional info.
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*/
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INSTANT_POTION_BREAK(2007, Type.VISUAL, Color.class),
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@@ -168,7 +168,9 @@ public enum Effect {
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PORTAL_TRAVEL(1032, Type.SOUND),
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/**
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@ -41,7 +64,16 @@ index fd9cf25f2fdef5ee3b7143f27e5f43dfe3f21a38..f0e595c754afbbf2729ff093262459ac
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VILLAGER_PLANT_GROW(2005, Type.VISUAL, Integer.class),
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/**
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* The sound/particles used by the enderdragon's breath
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@@ -336,21 +340,121 @@ public enum Effect {
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@@ -319,7 +323,7 @@ public enum Effect {
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* The particles shown when a lightning hits a lightning rod or oxidized
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* copper.
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*
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- * Data is the axis at which the particle should be shown. If no data is
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+ * Data is the {@link Axis} at which the particle should be shown. If no data is
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* provided it will show the particles at the block faces.
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*/
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ELECTRIC_SPARK(3002, Type.VISUAL, Axis.class),
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@@ -336,21 +340,124 @@ public enum Effect {
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* block.
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*/
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OXIDISED_COPPER_SCRAPE(3005, Type.VISUAL),
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@ -89,6 +121,9 @@ index fd9cf25f2fdef5ee3b7143f27e5f43dfe3f21a38..f0e595c754afbbf2729ff093262459ac
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+
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+ PARTICLES_SCULK_SHRIEK(3007, Type.SOUND),
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+
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+ /**
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+ * Requires a {@link org.bukkit.block.data.BlockData} param
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+ */
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+ PARTICLES_AND_SOUND_BRUSH_BLOCK_COMPLETE(3008, Type.VISUAL, org.bukkit.block.data.BlockData.class),
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+
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+ PARTICLES_EGG_CRACK(3009, Type.VISUAL),
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@ -167,7 +202,7 @@ index fd9cf25f2fdef5ee3b7143f27e5f43dfe3f21a38..f0e595c754afbbf2729ff093262459ac
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}
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/**
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@@ -366,8 +470,10 @@ public enum Effect {
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@@ -366,8 +473,10 @@ public enum Effect {
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/**
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* @return The type of the effect.
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@ -178,7 +213,7 @@ index fd9cf25f2fdef5ee3b7143f27e5f43dfe3f21a38..f0e595c754afbbf2729ff093262459ac
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public Type getType() {
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return this.type;
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}
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@@ -378,8 +484,15 @@ public enum Effect {
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@@ -378,8 +487,15 @@ public enum Effect {
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*/
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@Nullable
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public Class<?> getData() {
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@ -195,7 +230,7 @@ index fd9cf25f2fdef5ee3b7143f27e5f43dfe3f21a38..f0e595c754afbbf2729ff093262459ac
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/**
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* Gets the Effect associated with the given ID.
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@@ -396,12 +509,26 @@ public enum Effect {
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@@ -396,12 +512,26 @@ public enum Effect {
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static {
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for (Effect effect : values()) {
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