Add method to remove all active potion effects

This commit is contained in:
Jake Potrebic 2023-06-17 13:17:20 -07:00
parent 6c1411fec8
commit fa0ad8f494

View file

@ -657,6 +657,15 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
@NotNull
public Collection<PotionEffect> getActivePotionEffects();
// Paper start - LivingEntity#clearActivePotionEffects();
/**
* Removes all active potion effects for this entity.
*
* @return true if any were removed
*/
boolean clearActivePotionEffects();
// Paper end
/**
* Checks whether the living entity has block line of sight to another.
* <p>