/net/minecraft/core/cauldron/CauldronInteraction

This commit is contained in:
Owen1212055 2024-12-14 13:21:16 -05:00
parent ff9cf280c2
commit fa792cf719
2 changed files with 302 additions and 330 deletions

View file

@ -0,0 +1,302 @@
--- a/net/minecraft/core/cauldron/CauldronInteraction.java
+++ b/net/minecraft/core/cauldron/CauldronInteraction.java
@@ -42,26 +_,31 @@
static CauldronInteraction.InteractionMap newInteractionMap(String name) {
Object2ObjectOpenHashMap<Item, CauldronInteraction> map = new Object2ObjectOpenHashMap<>();
- map.defaultReturnValue((state, level, pos, player, hand, stack) -> InteractionResult.TRY_WITH_EMPTY_HAND);
+ map.defaultReturnValue((state, level, pos, player, hand, stack, hitDirection) -> InteractionResult.TRY_WITH_EMPTY_HAND); // Paper - add hitDirection
CauldronInteraction.InteractionMap interactionMap = new CauldronInteraction.InteractionMap(name, map);
INTERACTIONS.put(name, interactionMap);
return interactionMap;
}
- InteractionResult interact(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack);
+ InteractionResult interact(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection
static void bootStrap() {
Map<Item, CauldronInteraction> map = EMPTY.map();
addDefaultInteractions(map);
- map.put(Items.POTION, (state, level, pos, player, hand, stack) -> {
+ map.put(Items.POTION, (state, level, pos, player, hand, stack, hitDirection) -> { // Paper - add hitDirection
PotionContents potionContents = stack.get(DataComponents.POTION_CONTENTS);
if (potionContents != null && potionContents.is(Potions.WATER)) {
if (!level.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.changeLevel(state, level, pos, Blocks.WATER_CAULDRON.defaultBlockState(), player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
Item item = stack.getItem();
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.GLASS_BOTTLE)));
player.awardStat(Stats.USE_CAULDRON);
player.awardStat(Stats.ITEM_USED.get(item));
- level.setBlockAndUpdate(pos, Blocks.WATER_CAULDRON.defaultBlockState());
+ // world.setBlockAndUpdate(blockposition, Blocks.WATER_CAULDRON.defaultBlockState()); // CraftBukkit
level.playSound(null, pos, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
level.gameEvent(null, GameEvent.FLUID_PLACE, pos);
}
@@ -75,7 +_,7 @@
addDefaultInteractions(map1);
map1.put(
Items.BUCKET,
- (state, level, pos, player, hand, stack) -> fillBucket(
+ (state, level, pos, player, hand, stack, hitDirection) -> fillBucket( // Paper - add hitDirection
state,
level,
pos,
@@ -84,33 +_,44 @@
stack,
new ItemStack(Items.WATER_BUCKET),
blockState -> blockState.getValue(LayeredCauldronBlock.LEVEL) == 3,
- SoundEvents.BUCKET_FILL
+ SoundEvents.BUCKET_FILL,
+ hitDirection
)
);
- map1.put(Items.GLASS_BOTTLE, (state, level, pos, player, hand, stack) -> {
+ map1.put(Items.GLASS_BOTTLE, (state, level, pos, player, hand, stack, hitDirection) -> { // Paper - add hitDirection
if (!level.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.lowerFillLevel(state, level, pos, player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) {
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
Item item = stack.getItem();
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, PotionContents.createItemStack(Items.POTION, Potions.WATER)));
player.awardStat(Stats.USE_CAULDRON);
player.awardStat(Stats.ITEM_USED.get(item));
- LayeredCauldronBlock.lowerFillLevel(state, level, pos);
+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
level.playSound(null, pos, SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS, 1.0F, 1.0F);
level.gameEvent(null, GameEvent.FLUID_PICKUP, pos);
}
return InteractionResult.SUCCESS;
});
- map1.put(Items.POTION, (state, level, pos, player, hand, stack) -> {
+ map1.put(Items.POTION, (state, level, pos, player, hand, stack, hitDirection) -> { // Paper - add hitDirection
if (state.getValue(LayeredCauldronBlock.LEVEL) == 3) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
PotionContents potionContents = stack.get(DataComponents.POTION_CONTENTS);
if (potionContents != null && potionContents.is(Potions.WATER)) {
if (!level.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.changeLevel(state, level, pos, state.cycle(LayeredCauldronBlock.LEVEL), player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.GLASS_BOTTLE)));
player.awardStat(Stats.USE_CAULDRON);
player.awardStat(Stats.ITEM_USED.get(stack.getItem()));
- level.setBlockAndUpdate(pos, state.cycle(LayeredCauldronBlock.LEVEL));
+ // level.setBlockAndUpdate(pos, state.cycle(LayeredCauldronBlock.LEVEL)); // CraftBukkit
level.playSound(null, pos, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
level.gameEvent(null, GameEvent.FLUID_PLACE, pos);
}
@@ -162,15 +_,15 @@
Map<Item, CauldronInteraction> map2 = LAVA.map();
map2.put(
Items.BUCKET,
- (state, level, pos, player, hand, stack) -> fillBucket(
- state, level, pos, player, hand, stack, new ItemStack(Items.LAVA_BUCKET), blockState -> true, SoundEvents.BUCKET_FILL_LAVA
+ (state, level, pos, player, hand, stack, hitDirection) -> fillBucket( // Paper - add hitDirection
+ state, level, pos, player, hand, stack, new ItemStack(Items.LAVA_BUCKET), blockState -> true, SoundEvents.BUCKET_FILL_LAVA, hitDirection // Paper - add hitDirection
)
);
addDefaultInteractions(map2);
Map<Item, CauldronInteraction> map3 = POWDER_SNOW.map();
map3.put(
Items.BUCKET,
- (state, level, pos, player, hand, stack) -> fillBucket(
+ (state, level, pos, player, hand, stack, hitDirection) -> fillBucket( // Paper - add hitDirection
state,
level,
pos,
@@ -179,7 +_,7 @@
stack,
new ItemStack(Items.POWDER_SNOW_BUCKET),
blockState -> blockState.getValue(LayeredCauldronBlock.LEVEL) == 3,
- SoundEvents.BUCKET_FILL_POWDER_SNOW
+ SoundEvents.BUCKET_FILL_POWDER_SNOW, hitDirection // Paper - add hitDirection
)
);
addDefaultInteractions(map3);
@@ -202,15 +_,34 @@
Predicate<BlockState> statePredicate,
SoundEvent fillSound
) {
+ // Paper start - add hitDirection
+ return fillBucket(state, level, pos, player, hand, emptyStack, filledStack, statePredicate, fillSound, null); // Paper - add hitDirection
+ }
+ static InteractionResult fillBucket(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack emptyStack, ItemStack filledStack, Predicate<BlockState> statePredicate, SoundEvent fillSound, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
+ // Paper end - add hitDirection
if (!statePredicate.test(state)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!level.isClientSide) {
+ // Paper start - fire PlayerBucketFillEvent
+ if (hitDirection != null) {
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) level, player, pos, pos, hitDirection, emptyStack, filledStack.getItem(), hand);
+ if (event.isCancelled()) {
+ return InteractionResult.PASS;
+ }
+ filledStack = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
+ }
+ // Paper end - fire PlayerBucketFillEvent
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.changeLevel(state, level, pos, Blocks.CAULDRON.defaultBlockState(), player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
Item item = emptyStack.getItem();
player.setItemInHand(hand, ItemUtils.createFilledResult(emptyStack, player, filledStack));
player.awardStat(Stats.USE_CAULDRON);
player.awardStat(Stats.ITEM_USED.get(item));
- level.setBlockAndUpdate(pos, Blocks.CAULDRON.defaultBlockState());
+ // level.setBlockAndUpdate(pos, Blocks.CAULDRON.defaultBlockState()); // CraftBukkit
level.playSound(null, pos, fillSound, SoundSource.BLOCKS, 1.0F, 1.0F);
level.gameEvent(null, GameEvent.FLUID_PICKUP, pos);
}
@@ -222,12 +_,32 @@
static InteractionResult emptyBucket(
Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStackl, BlockState state, SoundEvent emptySound
) {
+ // Paper start - add hitDirection
+ return emptyBucket(level, pos, player, hand, filledStackl, state, emptySound, null);
+ }
+ static InteractionResult emptyBucket(Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStackl, BlockState state, SoundEvent emptySound, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
+ // Paper end - add hitDirection
if (!level.isClientSide) {
+ // Paper start - fire PlayerBucketEmptyEvent
+ ItemStack output = new ItemStack(Items.BUCKET);
+ if (hitDirection != null) {
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) level, player, pos, pos, hitDirection, filledStackl, hand);
+ if (event.isCancelled()) {
+ return InteractionResult.PASS;
+ }
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
+ }
+ // Paper end - fire PlayerBucketEmptyEvent
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.changeLevel(state, level, pos, state, player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
Item item = filledStackl.getItem();
- player.setItemInHand(hand, ItemUtils.createFilledResult(filledStackl, player, new ItemStack(Items.BUCKET)));
+ player.setItemInHand(hand, ItemUtils.createFilledResult(filledStackl, player, output)); // Paper
player.awardStat(Stats.FILL_CAULDRON);
player.awardStat(Stats.ITEM_USED.get(item));
- level.setBlockAndUpdate(pos, state);
+ // level.setBlockAndUpdate(pos, state); // CraftBukkit
level.playSound(null, pos, emptySound, SoundSource.BLOCKS, 1.0F, 1.0F);
level.gameEvent(null, GameEvent.FLUID_PLACE, pos);
}
@@ -236,7 +_,7 @@
}
private static InteractionResult fillWaterInteraction(
- BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack
+ BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack, final net.minecraft.core.Direction hitDirection // Paper - add hitDirection
) {
return emptyBucket(
level,
@@ -245,20 +_,20 @@
hand,
filledStack,
Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, Integer.valueOf(3)),
- SoundEvents.BUCKET_EMPTY
+ SoundEvents.BUCKET_EMPTY, hitDirection // Paper - add hitDirection
);
}
private static InteractionResult fillLavaInteraction(
- BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack
+ BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack, final net.minecraft.core.Direction hitDirection // Paper - add hitDirection
) {
return (InteractionResult)(isUnderWater(level, pos)
? InteractionResult.CONSUME
- : emptyBucket(level, pos, player, hand, filledStack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA));
+ : emptyBucket(level, pos, player, hand, filledStack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection)); // Paper - add hitDirection
}
private static InteractionResult fillPowderSnowInteraction(
- BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack
+ BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack, final net.minecraft.core.Direction hitDirection // Paper - add hitDirection
) {
return (InteractionResult)(isUnderWater(level, pos)
? InteractionResult.CONSUME
@@ -269,50 +_,65 @@
hand,
filledStack,
Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, Integer.valueOf(3)),
- SoundEvents.BUCKET_EMPTY_POWDER_SNOW
+ SoundEvents.BUCKET_EMPTY_POWDER_SNOW, hitDirection // Paper - add hitDirection
));
}
- private static InteractionResult shulkerBoxInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult shulkerBoxInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
Block block = Block.byItem(stack.getItem());
if (!(block instanceof ShulkerBoxBlock)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!level.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.lowerFillLevel(state, level, pos, player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.SHULKER_WASH)) {
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
ItemStack itemStack = stack.transmuteCopy(Blocks.SHULKER_BOX, 1);
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, itemStack, false));
player.awardStat(Stats.CLEAN_SHULKER_BOX);
- LayeredCauldronBlock.lowerFillLevel(state, level, pos);
+ // LayeredCauldronBlock.lowerFillLevel(state, level, pos); // CraftBukkit
}
return InteractionResult.SUCCESS;
}
}
- private static InteractionResult bannerInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult bannerInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
BannerPatternLayers bannerPatternLayers = stack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
if (bannerPatternLayers.layers().isEmpty()) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!level.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.lowerFillLevel(state, level, pos, player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BANNER_WASH)) {
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
ItemStack itemStack = stack.copyWithCount(1);
itemStack.set(DataComponents.BANNER_PATTERNS, bannerPatternLayers.removeLast());
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, itemStack, false));
player.awardStat(Stats.CLEAN_BANNER);
- LayeredCauldronBlock.lowerFillLevel(state, level, pos);
+ // LayeredCauldronBlock.lowerFillLevel(state, level, pos); // CraftBukkit
}
return InteractionResult.SUCCESS;
}
}
- private static InteractionResult dyedItemIteration(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult dyedItemIteration(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
if (!stack.is(ItemTags.DYEABLE)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else if (!stack.has(DataComponents.DYED_COLOR)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!level.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.lowerFillLevel(state, level, pos, player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.ARMOR_WASH)) {
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
stack.remove(DataComponents.DYED_COLOR);
player.awardStat(Stats.CLEAN_ARMOR);
LayeredCauldronBlock.lowerFillLevel(state, level, pos);

View file

@ -1,330 +0,0 @@
--- a/net/minecraft/core/cauldron/CauldronInteraction.java
+++ b/net/minecraft/core/cauldron/CauldronInteraction.java
@@ -35,20 +35,25 @@
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.material.FluidState;
+// CraftBukkit start
+import org.bukkit.event.block.CauldronLevelChangeEvent;
+// CraftBukkit end
public interface CauldronInteraction {
Map<String, CauldronInteraction.InteractionMap> INTERACTIONS = new Object2ObjectArrayMap();
- Codec<CauldronInteraction.InteractionMap> CODEC;
- CauldronInteraction.InteractionMap EMPTY;
- CauldronInteraction.InteractionMap WATER;
- CauldronInteraction.InteractionMap LAVA;
- CauldronInteraction.InteractionMap POWDER_SNOW;
+ // CraftBukkit start - decompile errors
+ Codec<CauldronInteraction.InteractionMap> CODEC = Codec.stringResolver(CauldronInteraction.InteractionMap::name, CauldronInteraction.INTERACTIONS::get);
+ CauldronInteraction.InteractionMap EMPTY = CauldronInteraction.newInteractionMap("empty");
+ CauldronInteraction.InteractionMap WATER = CauldronInteraction.newInteractionMap("water");
+ CauldronInteraction.InteractionMap LAVA = CauldronInteraction.newInteractionMap("lava");
+ CauldronInteraction.InteractionMap POWDER_SNOW = CauldronInteraction.newInteractionMap("powder_snow");
+ // CraftBukkit end
static CauldronInteraction.InteractionMap newInteractionMap(String name) {
Object2ObjectOpenHashMap<Item, CauldronInteraction> object2objectopenhashmap = new Object2ObjectOpenHashMap();
- object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return InteractionResult.TRY_WITH_EMPTY_HAND;
});
CauldronInteraction.InteractionMap cauldroninteraction_a = new CauldronInteraction.InteractionMap(name, object2objectopenhashmap);
@@ -57,23 +62,28 @@
return cauldroninteraction_a;
}
- InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack);
+ InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection
static void bootStrap() {
Map<Item, CauldronInteraction> map = CauldronInteraction.EMPTY.map();
CauldronInteraction.addDefaultInteractions(map);
- map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
PotionContents potioncontents = (PotionContents) itemstack.get(DataComponents.POTION_CONTENTS);
if (potioncontents != null && potioncontents.is(Potions.WATER)) {
if (!world.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, Blocks.WATER_CAULDRON.defaultBlockState(), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
Item item = itemstack.getItem();
entityhuman.setItemInHand(enumhand, ItemUtils.createFilledResult(itemstack, entityhuman, new ItemStack(Items.GLASS_BOTTLE)));
entityhuman.awardStat(Stats.USE_CAULDRON);
entityhuman.awardStat(Stats.ITEM_USED.get(item));
- world.setBlockAndUpdate(blockposition, Blocks.WATER_CAULDRON.defaultBlockState());
+ // world.setBlockAndUpdate(blockposition, Blocks.WATER_CAULDRON.defaultBlockState()); // CraftBukkit
world.playSound((Player) null, blockposition, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PLACE, blockposition);
}
@@ -86,26 +96,31 @@
Map<Item, CauldronInteraction> map1 = CauldronInteraction.WATER.map();
CauldronInteraction.addDefaultInteractions(map1);
- map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.WATER_BUCKET), (iblockdata1) -> {
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
- }, SoundEvents.BUCKET_FILL);
+ }, SoundEvents.BUCKET_FILL, hitDirection); // Paper - add hitDirection
});
- map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
if (!world.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition, entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) {
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
Item item = itemstack.getItem();
entityhuman.setItemInHand(enumhand, ItemUtils.createFilledResult(itemstack, entityhuman, PotionContents.createItemStack(Items.POTION, Potions.WATER)));
entityhuman.awardStat(Stats.USE_CAULDRON);
entityhuman.awardStat(Stats.ITEM_USED.get(item));
- LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition);
+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
world.playSound((Player) null, blockposition, SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS, 1.0F, 1.0F);
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PICKUP, blockposition);
}
return InteractionResult.SUCCESS;
});
- map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) == 3) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
@@ -113,10 +128,15 @@
if (potioncontents != null && potioncontents.is(Potions.WATER)) {
if (!world.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, iblockdata.cycle(LayeredCauldronBlock.LEVEL), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
entityhuman.setItemInHand(enumhand, ItemUtils.createFilledResult(itemstack, entityhuman, new ItemStack(Items.GLASS_BOTTLE)));
entityhuman.awardStat(Stats.USE_CAULDRON);
entityhuman.awardStat(Stats.ITEM_USED.get(itemstack.getItem()));
- world.setBlockAndUpdate(blockposition, (BlockState) iblockdata.cycle(LayeredCauldronBlock.LEVEL));
+ // world.setBlockAndUpdate(blockposition, (IBlockData) iblockdata.cycle(LayeredCauldronBlock.LEVEL)); // CraftBukkit
world.playSound((Player) null, blockposition, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PLACE, blockposition);
}
@@ -167,18 +187,18 @@
map1.put(Items.YELLOW_SHULKER_BOX, CauldronInteraction::shulkerBoxInteraction);
Map<Item, CauldronInteraction> map2 = CauldronInteraction.LAVA.map();
- map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.LAVA_BUCKET), (iblockdata1) -> {
return true;
- }, SoundEvents.BUCKET_FILL_LAVA);
+ }, SoundEvents.BUCKET_FILL_LAVA, hitDirection); // Paper - add hitDirection
});
CauldronInteraction.addDefaultInteractions(map2);
Map<Item, CauldronInteraction> map3 = CauldronInteraction.POWDER_SNOW.map();
- map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.POWDER_SNOW_BUCKET), (iblockdata1) -> {
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
- }, SoundEvents.BUCKET_FILL_POWDER_SNOW);
+ }, SoundEvents.BUCKET_FILL_POWDER_SNOW, hitDirection); // Paper - add hitDirection
});
CauldronInteraction.addDefaultInteractions(map3);
}
@@ -190,16 +210,35 @@
}
static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) {
+ // Paper start - add hitDirection
+ return fillBucket(state, world, pos, player, hand, stack, output, fullPredicate, soundEvent, null); // Paper - add hitDirection
+ }
+ static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
+ // Paper end - add hitDirection
if (!fullPredicate.test(state)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!world.isClientSide) {
+ // Paper start - fire PlayerBucketFillEvent
+ if (hitDirection != null) {
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, output.getItem(), hand);
+ if (event.isCancelled()) {
+ return InteractionResult.PASS;
+ }
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
+ }
+ // Paper end - fire PlayerBucketFillEvent
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
Item item = stack.getItem();
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, output));
player.awardStat(Stats.USE_CAULDRON);
player.awardStat(Stats.ITEM_USED.get(item));
- world.setBlockAndUpdate(pos, Blocks.CAULDRON.defaultBlockState());
+ // world.setBlockAndUpdate(blockposition, Blocks.CAULDRON.defaultBlockState()); // CraftBukkit
world.playSound((Player) null, pos, soundEvent, SoundSource.BLOCKS, 1.0F, 1.0F);
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PICKUP, pos);
}
@@ -209,13 +248,33 @@
}
static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
+ // Paper start - add hitDirection
+ return emptyBucket(world, pos, player, hand, stack, state, soundEvent, null);
+ }
+ static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
+ // Paper end - add hitDirection
if (!world.isClientSide) {
+ // Paper start - fire PlayerBucketEmptyEvent
+ ItemStack output = new ItemStack(Items.BUCKET);
+ if (hitDirection != null) {
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, hand);
+ if (event.isCancelled()) {
+ return InteractionResult.PASS;
+ }
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
+ }
+ // Paper end - fire PlayerBucketEmptyEvent
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
Item item = stack.getItem();
- player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.BUCKET)));
+ player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, output)); // Paper
player.awardStat(Stats.FILL_CAULDRON);
player.awardStat(Stats.ITEM_USED.get(item));
- world.setBlockAndUpdate(pos, state);
+ // world.setBlockAndUpdate(blockposition, iblockdata); // CraftBukkit
world.playSound((Player) null, pos, soundEvent, SoundSource.BLOCKS, 1.0F, 1.0F);
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PLACE, pos);
}
@@ -223,65 +282,79 @@
return InteractionResult.SUCCESS;
}
- private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY);
+ private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY, hitDirection); // Paper - add hitDirection
}
- private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA));
+ private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection)); // Paper - add hitDirection
}
- private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW));
+ private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW, hitDirection)); // Paper - add hitDirection
}
- private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
Block block = Block.byItem(stack.getItem());
if (!(block instanceof ShulkerBoxBlock)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!world.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.lowerFillLevel(state, world, pos, player, CauldronLevelChangeEvent.ChangeReason.SHULKER_WASH)) {
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
ItemStack itemstack1 = stack.transmuteCopy(Blocks.SHULKER_BOX, 1);
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, itemstack1, false));
player.awardStat(Stats.CLEAN_SHULKER_BOX);
- LayeredCauldronBlock.lowerFillLevel(state, world, pos);
+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
}
-
return InteractionResult.SUCCESS;
}
}
- private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
BannerPatternLayers bannerpatternlayers = (BannerPatternLayers) stack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
if (bannerpatternlayers.layers().isEmpty()) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!world.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.lowerFillLevel(state, world, pos, player, CauldronLevelChangeEvent.ChangeReason.BANNER_WASH)) {
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
ItemStack itemstack1 = stack.copyWithCount(1);
itemstack1.set(DataComponents.BANNER_PATTERNS, bannerpatternlayers.removeLast());
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, itemstack1, false));
player.awardStat(Stats.CLEAN_BANNER);
- LayeredCauldronBlock.lowerFillLevel(state, world, pos);
+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
}
return InteractionResult.SUCCESS;
}
}
- private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
if (!stack.is(ItemTags.DYEABLE)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else if (!stack.has(DataComponents.DYED_COLOR)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!world.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.lowerFillLevel(state, world, pos, player, CauldronLevelChangeEvent.ChangeReason.ARMOR_WASH)) {
+ return InteractionResult.SUCCESS;
+ }
+ // CraftBukkit end
stack.remove(DataComponents.DYED_COLOR);
player.awardStat(Stats.CLEAN_ARMOR);
- LayeredCauldronBlock.lowerFillLevel(state, world, pos);
+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
}
return InteractionResult.SUCCESS;
@@ -294,8 +367,10 @@
return fluid.is(FluidTags.WATER);
}
+ // CraftBukkit start - decompile errors
+ /*
static {
- Function function = CauldronInteraction.InteractionMap::name;
+ Function function = CauldronInteraction.a::name;
Map map = CauldronInteraction.INTERACTIONS;
Objects.requireNonNull(map);
@@ -305,6 +380,8 @@
LAVA = newInteractionMap("lava");
POWDER_SNOW = newInteractionMap("powder_snow");
}
+ */
+ // CraftBukkit end
public static record InteractionMap(String name, Map<Item, CauldronInteraction> map) {