mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-27 15:00:13 +01:00
/net/minecraft/core/cauldron/CauldronInteraction
This commit is contained in:
parent
ff9cf280c2
commit
fa792cf719
2 changed files with 302 additions and 330 deletions
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@ -0,0 +1,302 @@
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--- a/net/minecraft/core/cauldron/CauldronInteraction.java
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+++ b/net/minecraft/core/cauldron/CauldronInteraction.java
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@@ -42,26 +_,31 @@
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static CauldronInteraction.InteractionMap newInteractionMap(String name) {
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Object2ObjectOpenHashMap<Item, CauldronInteraction> map = new Object2ObjectOpenHashMap<>();
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- map.defaultReturnValue((state, level, pos, player, hand, stack) -> InteractionResult.TRY_WITH_EMPTY_HAND);
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+ map.defaultReturnValue((state, level, pos, player, hand, stack, hitDirection) -> InteractionResult.TRY_WITH_EMPTY_HAND); // Paper - add hitDirection
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CauldronInteraction.InteractionMap interactionMap = new CauldronInteraction.InteractionMap(name, map);
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INTERACTIONS.put(name, interactionMap);
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return interactionMap;
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}
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- InteractionResult interact(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack);
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+ InteractionResult interact(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection
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static void bootStrap() {
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Map<Item, CauldronInteraction> map = EMPTY.map();
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addDefaultInteractions(map);
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- map.put(Items.POTION, (state, level, pos, player, hand, stack) -> {
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+ map.put(Items.POTION, (state, level, pos, player, hand, stack, hitDirection) -> { // Paper - add hitDirection
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PotionContents potionContents = stack.get(DataComponents.POTION_CONTENTS);
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if (potionContents != null && potionContents.is(Potions.WATER)) {
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if (!level.isClientSide) {
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+ // CraftBukkit start
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+ if (!LayeredCauldronBlock.changeLevel(state, level, pos, Blocks.WATER_CAULDRON.defaultBlockState(), player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
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+ return InteractionResult.SUCCESS;
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+ }
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+ // CraftBukkit end
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Item item = stack.getItem();
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player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.GLASS_BOTTLE)));
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player.awardStat(Stats.USE_CAULDRON);
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player.awardStat(Stats.ITEM_USED.get(item));
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- level.setBlockAndUpdate(pos, Blocks.WATER_CAULDRON.defaultBlockState());
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+ // world.setBlockAndUpdate(blockposition, Blocks.WATER_CAULDRON.defaultBlockState()); // CraftBukkit
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level.playSound(null, pos, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
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level.gameEvent(null, GameEvent.FLUID_PLACE, pos);
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}
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@@ -75,7 +_,7 @@
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addDefaultInteractions(map1);
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map1.put(
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Items.BUCKET,
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- (state, level, pos, player, hand, stack) -> fillBucket(
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+ (state, level, pos, player, hand, stack, hitDirection) -> fillBucket( // Paper - add hitDirection
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state,
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level,
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pos,
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@@ -84,33 +_,44 @@
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stack,
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new ItemStack(Items.WATER_BUCKET),
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blockState -> blockState.getValue(LayeredCauldronBlock.LEVEL) == 3,
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- SoundEvents.BUCKET_FILL
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+ SoundEvents.BUCKET_FILL,
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+ hitDirection
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)
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);
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- map1.put(Items.GLASS_BOTTLE, (state, level, pos, player, hand, stack) -> {
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+ map1.put(Items.GLASS_BOTTLE, (state, level, pos, player, hand, stack, hitDirection) -> { // Paper - add hitDirection
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if (!level.isClientSide) {
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+ // CraftBukkit start
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+ if (!LayeredCauldronBlock.lowerFillLevel(state, level, pos, player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) {
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+ return InteractionResult.SUCCESS;
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+ }
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+ // CraftBukkit end
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Item item = stack.getItem();
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player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, PotionContents.createItemStack(Items.POTION, Potions.WATER)));
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player.awardStat(Stats.USE_CAULDRON);
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player.awardStat(Stats.ITEM_USED.get(item));
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- LayeredCauldronBlock.lowerFillLevel(state, level, pos);
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+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
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level.playSound(null, pos, SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS, 1.0F, 1.0F);
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level.gameEvent(null, GameEvent.FLUID_PICKUP, pos);
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}
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return InteractionResult.SUCCESS;
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});
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- map1.put(Items.POTION, (state, level, pos, player, hand, stack) -> {
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+ map1.put(Items.POTION, (state, level, pos, player, hand, stack, hitDirection) -> { // Paper - add hitDirection
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if (state.getValue(LayeredCauldronBlock.LEVEL) == 3) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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} else {
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PotionContents potionContents = stack.get(DataComponents.POTION_CONTENTS);
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if (potionContents != null && potionContents.is(Potions.WATER)) {
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if (!level.isClientSide) {
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+ // CraftBukkit start
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+ if (!LayeredCauldronBlock.changeLevel(state, level, pos, state.cycle(LayeredCauldronBlock.LEVEL), player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
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+ return InteractionResult.SUCCESS;
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+ }
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+ // CraftBukkit end
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player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.GLASS_BOTTLE)));
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player.awardStat(Stats.USE_CAULDRON);
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player.awardStat(Stats.ITEM_USED.get(stack.getItem()));
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- level.setBlockAndUpdate(pos, state.cycle(LayeredCauldronBlock.LEVEL));
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+ // level.setBlockAndUpdate(pos, state.cycle(LayeredCauldronBlock.LEVEL)); // CraftBukkit
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level.playSound(null, pos, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
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level.gameEvent(null, GameEvent.FLUID_PLACE, pos);
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}
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@@ -162,15 +_,15 @@
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Map<Item, CauldronInteraction> map2 = LAVA.map();
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map2.put(
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Items.BUCKET,
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- (state, level, pos, player, hand, stack) -> fillBucket(
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- state, level, pos, player, hand, stack, new ItemStack(Items.LAVA_BUCKET), blockState -> true, SoundEvents.BUCKET_FILL_LAVA
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+ (state, level, pos, player, hand, stack, hitDirection) -> fillBucket( // Paper - add hitDirection
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+ state, level, pos, player, hand, stack, new ItemStack(Items.LAVA_BUCKET), blockState -> true, SoundEvents.BUCKET_FILL_LAVA, hitDirection // Paper - add hitDirection
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)
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);
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addDefaultInteractions(map2);
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Map<Item, CauldronInteraction> map3 = POWDER_SNOW.map();
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map3.put(
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Items.BUCKET,
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- (state, level, pos, player, hand, stack) -> fillBucket(
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+ (state, level, pos, player, hand, stack, hitDirection) -> fillBucket( // Paper - add hitDirection
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state,
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level,
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pos,
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@@ -179,7 +_,7 @@
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stack,
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new ItemStack(Items.POWDER_SNOW_BUCKET),
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blockState -> blockState.getValue(LayeredCauldronBlock.LEVEL) == 3,
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- SoundEvents.BUCKET_FILL_POWDER_SNOW
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+ SoundEvents.BUCKET_FILL_POWDER_SNOW, hitDirection // Paper - add hitDirection
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)
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);
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addDefaultInteractions(map3);
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@@ -202,15 +_,34 @@
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Predicate<BlockState> statePredicate,
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SoundEvent fillSound
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) {
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+ // Paper start - add hitDirection
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+ return fillBucket(state, level, pos, player, hand, emptyStack, filledStack, statePredicate, fillSound, null); // Paper - add hitDirection
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+ }
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+ static InteractionResult fillBucket(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack emptyStack, ItemStack filledStack, Predicate<BlockState> statePredicate, SoundEvent fillSound, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
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+ // Paper end - add hitDirection
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if (!statePredicate.test(state)) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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} else {
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if (!level.isClientSide) {
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+ // Paper start - fire PlayerBucketFillEvent
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+ if (hitDirection != null) {
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+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) level, player, pos, pos, hitDirection, emptyStack, filledStack.getItem(), hand);
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+ if (event.isCancelled()) {
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+ return InteractionResult.PASS;
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+ }
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+ filledStack = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
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+ }
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+ // Paper end - fire PlayerBucketFillEvent
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+ // CraftBukkit start
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+ if (!LayeredCauldronBlock.changeLevel(state, level, pos, Blocks.CAULDRON.defaultBlockState(), player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent
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+ return InteractionResult.SUCCESS;
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+ }
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+ // CraftBukkit end
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Item item = emptyStack.getItem();
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player.setItemInHand(hand, ItemUtils.createFilledResult(emptyStack, player, filledStack));
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player.awardStat(Stats.USE_CAULDRON);
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player.awardStat(Stats.ITEM_USED.get(item));
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- level.setBlockAndUpdate(pos, Blocks.CAULDRON.defaultBlockState());
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+ // level.setBlockAndUpdate(pos, Blocks.CAULDRON.defaultBlockState()); // CraftBukkit
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level.playSound(null, pos, fillSound, SoundSource.BLOCKS, 1.0F, 1.0F);
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level.gameEvent(null, GameEvent.FLUID_PICKUP, pos);
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}
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@@ -222,12 +_,32 @@
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static InteractionResult emptyBucket(
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Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStackl, BlockState state, SoundEvent emptySound
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) {
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+ // Paper start - add hitDirection
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+ return emptyBucket(level, pos, player, hand, filledStackl, state, emptySound, null);
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+ }
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+ static InteractionResult emptyBucket(Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStackl, BlockState state, SoundEvent emptySound, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
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+ // Paper end - add hitDirection
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if (!level.isClientSide) {
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+ // Paper start - fire PlayerBucketEmptyEvent
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+ ItemStack output = new ItemStack(Items.BUCKET);
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+ if (hitDirection != null) {
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+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) level, player, pos, pos, hitDirection, filledStackl, hand);
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+ if (event.isCancelled()) {
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+ return InteractionResult.PASS;
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+ }
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+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
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+ }
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+ // Paper end - fire PlayerBucketEmptyEvent
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+ // CraftBukkit start
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+ if (!LayeredCauldronBlock.changeLevel(state, level, pos, state, player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
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+ return InteractionResult.SUCCESS;
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+ }
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+ // CraftBukkit end
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Item item = filledStackl.getItem();
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- player.setItemInHand(hand, ItemUtils.createFilledResult(filledStackl, player, new ItemStack(Items.BUCKET)));
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+ player.setItemInHand(hand, ItemUtils.createFilledResult(filledStackl, player, output)); // Paper
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player.awardStat(Stats.FILL_CAULDRON);
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player.awardStat(Stats.ITEM_USED.get(item));
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- level.setBlockAndUpdate(pos, state);
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+ // level.setBlockAndUpdate(pos, state); // CraftBukkit
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level.playSound(null, pos, emptySound, SoundSource.BLOCKS, 1.0F, 1.0F);
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level.gameEvent(null, GameEvent.FLUID_PLACE, pos);
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}
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@@ -236,7 +_,7 @@
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}
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private static InteractionResult fillWaterInteraction(
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- BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack
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+ BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack, final net.minecraft.core.Direction hitDirection // Paper - add hitDirection
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) {
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return emptyBucket(
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level,
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@@ -245,20 +_,20 @@
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hand,
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filledStack,
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Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, Integer.valueOf(3)),
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- SoundEvents.BUCKET_EMPTY
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+ SoundEvents.BUCKET_EMPTY, hitDirection // Paper - add hitDirection
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);
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}
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private static InteractionResult fillLavaInteraction(
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- BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack
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+ BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack, final net.minecraft.core.Direction hitDirection // Paper - add hitDirection
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) {
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return (InteractionResult)(isUnderWater(level, pos)
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? InteractionResult.CONSUME
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- : emptyBucket(level, pos, player, hand, filledStack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA));
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+ : emptyBucket(level, pos, player, hand, filledStack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection)); // Paper - add hitDirection
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}
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private static InteractionResult fillPowderSnowInteraction(
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- BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack
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+ BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack, final net.minecraft.core.Direction hitDirection // Paper - add hitDirection
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) {
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return (InteractionResult)(isUnderWater(level, pos)
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? InteractionResult.CONSUME
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@@ -269,50 +_,65 @@
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hand,
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filledStack,
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Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, Integer.valueOf(3)),
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- SoundEvents.BUCKET_EMPTY_POWDER_SNOW
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+ SoundEvents.BUCKET_EMPTY_POWDER_SNOW, hitDirection // Paper - add hitDirection
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));
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}
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- private static InteractionResult shulkerBoxInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
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+ private static InteractionResult shulkerBoxInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
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Block block = Block.byItem(stack.getItem());
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if (!(block instanceof ShulkerBoxBlock)) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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} else {
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if (!level.isClientSide) {
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+ // CraftBukkit start
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+ if (!LayeredCauldronBlock.lowerFillLevel(state, level, pos, player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.SHULKER_WASH)) {
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+ return InteractionResult.SUCCESS;
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+ }
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+ // CraftBukkit end
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ItemStack itemStack = stack.transmuteCopy(Blocks.SHULKER_BOX, 1);
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player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, itemStack, false));
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player.awardStat(Stats.CLEAN_SHULKER_BOX);
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- LayeredCauldronBlock.lowerFillLevel(state, level, pos);
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+ // LayeredCauldronBlock.lowerFillLevel(state, level, pos); // CraftBukkit
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}
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return InteractionResult.SUCCESS;
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}
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}
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- private static InteractionResult bannerInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
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+ private static InteractionResult bannerInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
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BannerPatternLayers bannerPatternLayers = stack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
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if (bannerPatternLayers.layers().isEmpty()) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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} else {
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if (!level.isClientSide) {
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+ // CraftBukkit start
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+ if (!LayeredCauldronBlock.lowerFillLevel(state, level, pos, player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.BANNER_WASH)) {
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+ return InteractionResult.SUCCESS;
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+ }
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+ // CraftBukkit end
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ItemStack itemStack = stack.copyWithCount(1);
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itemStack.set(DataComponents.BANNER_PATTERNS, bannerPatternLayers.removeLast());
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player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, itemStack, false));
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player.awardStat(Stats.CLEAN_BANNER);
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- LayeredCauldronBlock.lowerFillLevel(state, level, pos);
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+ // LayeredCauldronBlock.lowerFillLevel(state, level, pos); // CraftBukkit
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}
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return InteractionResult.SUCCESS;
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}
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}
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- private static InteractionResult dyedItemIteration(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
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+ private static InteractionResult dyedItemIteration(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
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if (!stack.is(ItemTags.DYEABLE)) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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} else if (!stack.has(DataComponents.DYED_COLOR)) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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} else {
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if (!level.isClientSide) {
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+ // CraftBukkit start
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+ if (!LayeredCauldronBlock.lowerFillLevel(state, level, pos, player, org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.ARMOR_WASH)) {
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+ return InteractionResult.SUCCESS;
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+ }
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+ // CraftBukkit end
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stack.remove(DataComponents.DYED_COLOR);
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player.awardStat(Stats.CLEAN_ARMOR);
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LayeredCauldronBlock.lowerFillLevel(state, level, pos);
|
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@ -1,330 +0,0 @@
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--- a/net/minecraft/core/cauldron/CauldronInteraction.java
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+++ b/net/minecraft/core/cauldron/CauldronInteraction.java
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@@ -35,20 +35,25 @@
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.material.FluidState;
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+// CraftBukkit start
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+import org.bukkit.event.block.CauldronLevelChangeEvent;
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+// CraftBukkit end
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public interface CauldronInteraction {
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Map<String, CauldronInteraction.InteractionMap> INTERACTIONS = new Object2ObjectArrayMap();
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- Codec<CauldronInteraction.InteractionMap> CODEC;
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- CauldronInteraction.InteractionMap EMPTY;
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- CauldronInteraction.InteractionMap WATER;
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- CauldronInteraction.InteractionMap LAVA;
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- CauldronInteraction.InteractionMap POWDER_SNOW;
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+ // CraftBukkit start - decompile errors
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+ Codec<CauldronInteraction.InteractionMap> CODEC = Codec.stringResolver(CauldronInteraction.InteractionMap::name, CauldronInteraction.INTERACTIONS::get);
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+ CauldronInteraction.InteractionMap EMPTY = CauldronInteraction.newInteractionMap("empty");
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+ CauldronInteraction.InteractionMap WATER = CauldronInteraction.newInteractionMap("water");
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+ CauldronInteraction.InteractionMap LAVA = CauldronInteraction.newInteractionMap("lava");
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+ CauldronInteraction.InteractionMap POWDER_SNOW = CauldronInteraction.newInteractionMap("powder_snow");
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||||
+ // CraftBukkit end
|
||||
|
||||
static CauldronInteraction.InteractionMap newInteractionMap(String name) {
|
||||
Object2ObjectOpenHashMap<Item, CauldronInteraction> object2objectopenhashmap = new Object2ObjectOpenHashMap();
|
||||
|
||||
- object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
||||
+ object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
||||
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
||||
});
|
||||
CauldronInteraction.InteractionMap cauldroninteraction_a = new CauldronInteraction.InteractionMap(name, object2objectopenhashmap);
|
||||
@@ -57,23 +62,28 @@
|
||||
return cauldroninteraction_a;
|
||||
}
|
||||
|
||||
- InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack);
|
||||
+ InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection
|
||||
|
||||
static void bootStrap() {
|
||||
Map<Item, CauldronInteraction> map = CauldronInteraction.EMPTY.map();
|
||||
|
||||
CauldronInteraction.addDefaultInteractions(map);
|
||||
- map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
||||
+ map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
||||
PotionContents potioncontents = (PotionContents) itemstack.get(DataComponents.POTION_CONTENTS);
|
||||
|
||||
if (potioncontents != null && potioncontents.is(Potions.WATER)) {
|
||||
if (!world.isClientSide) {
|
||||
+ // CraftBukkit start
|
||||
+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, Blocks.WATER_CAULDRON.defaultBlockState(), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
|
||||
+ return InteractionResult.SUCCESS;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
Item item = itemstack.getItem();
|
||||
|
||||
entityhuman.setItemInHand(enumhand, ItemUtils.createFilledResult(itemstack, entityhuman, new ItemStack(Items.GLASS_BOTTLE)));
|
||||
entityhuman.awardStat(Stats.USE_CAULDRON);
|
||||
entityhuman.awardStat(Stats.ITEM_USED.get(item));
|
||||
- world.setBlockAndUpdate(blockposition, Blocks.WATER_CAULDRON.defaultBlockState());
|
||||
+ // world.setBlockAndUpdate(blockposition, Blocks.WATER_CAULDRON.defaultBlockState()); // CraftBukkit
|
||||
world.playSound((Player) null, blockposition, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
|
||||
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PLACE, blockposition);
|
||||
}
|
||||
@@ -86,26 +96,31 @@
|
||||
Map<Item, CauldronInteraction> map1 = CauldronInteraction.WATER.map();
|
||||
|
||||
CauldronInteraction.addDefaultInteractions(map1);
|
||||
- map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
||||
+ map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
||||
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.WATER_BUCKET), (iblockdata1) -> {
|
||||
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
|
||||
- }, SoundEvents.BUCKET_FILL);
|
||||
+ }, SoundEvents.BUCKET_FILL, hitDirection); // Paper - add hitDirection
|
||||
});
|
||||
- map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
||||
+ map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
||||
if (!world.isClientSide) {
|
||||
+ // CraftBukkit start
|
||||
+ if (!LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition, entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) {
|
||||
+ return InteractionResult.SUCCESS;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
Item item = itemstack.getItem();
|
||||
|
||||
entityhuman.setItemInHand(enumhand, ItemUtils.createFilledResult(itemstack, entityhuman, PotionContents.createItemStack(Items.POTION, Potions.WATER)));
|
||||
entityhuman.awardStat(Stats.USE_CAULDRON);
|
||||
entityhuman.awardStat(Stats.ITEM_USED.get(item));
|
||||
- LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition);
|
||||
+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
|
||||
world.playSound((Player) null, blockposition, SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS, 1.0F, 1.0F);
|
||||
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PICKUP, blockposition);
|
||||
}
|
||||
|
||||
return InteractionResult.SUCCESS;
|
||||
});
|
||||
- map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
||||
+ map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
||||
if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) == 3) {
|
||||
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
||||
} else {
|
||||
@@ -113,10 +128,15 @@
|
||||
|
||||
if (potioncontents != null && potioncontents.is(Potions.WATER)) {
|
||||
if (!world.isClientSide) {
|
||||
+ // CraftBukkit start
|
||||
+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, iblockdata.cycle(LayeredCauldronBlock.LEVEL), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
|
||||
+ return InteractionResult.SUCCESS;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
entityhuman.setItemInHand(enumhand, ItemUtils.createFilledResult(itemstack, entityhuman, new ItemStack(Items.GLASS_BOTTLE)));
|
||||
entityhuman.awardStat(Stats.USE_CAULDRON);
|
||||
entityhuman.awardStat(Stats.ITEM_USED.get(itemstack.getItem()));
|
||||
- world.setBlockAndUpdate(blockposition, (BlockState) iblockdata.cycle(LayeredCauldronBlock.LEVEL));
|
||||
+ // world.setBlockAndUpdate(blockposition, (IBlockData) iblockdata.cycle(LayeredCauldronBlock.LEVEL)); // CraftBukkit
|
||||
world.playSound((Player) null, blockposition, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
|
||||
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PLACE, blockposition);
|
||||
}
|
||||
@@ -167,18 +187,18 @@
|
||||
map1.put(Items.YELLOW_SHULKER_BOX, CauldronInteraction::shulkerBoxInteraction);
|
||||
Map<Item, CauldronInteraction> map2 = CauldronInteraction.LAVA.map();
|
||||
|
||||
- map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
||||
+ map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
||||
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.LAVA_BUCKET), (iblockdata1) -> {
|
||||
return true;
|
||||
- }, SoundEvents.BUCKET_FILL_LAVA);
|
||||
+ }, SoundEvents.BUCKET_FILL_LAVA, hitDirection); // Paper - add hitDirection
|
||||
});
|
||||
CauldronInteraction.addDefaultInteractions(map2);
|
||||
Map<Item, CauldronInteraction> map3 = CauldronInteraction.POWDER_SNOW.map();
|
||||
|
||||
- map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
|
||||
+ map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
|
||||
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.POWDER_SNOW_BUCKET), (iblockdata1) -> {
|
||||
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
|
||||
- }, SoundEvents.BUCKET_FILL_POWDER_SNOW);
|
||||
+ }, SoundEvents.BUCKET_FILL_POWDER_SNOW, hitDirection); // Paper - add hitDirection
|
||||
});
|
||||
CauldronInteraction.addDefaultInteractions(map3);
|
||||
}
|
||||
@@ -190,16 +210,35 @@
|
||||
}
|
||||
|
||||
static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) {
|
||||
+ // Paper start - add hitDirection
|
||||
+ return fillBucket(state, world, pos, player, hand, stack, output, fullPredicate, soundEvent, null); // Paper - add hitDirection
|
||||
+ }
|
||||
+ static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
|
||||
+ // Paper end - add hitDirection
|
||||
if (!fullPredicate.test(state)) {
|
||||
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
||||
} else {
|
||||
if (!world.isClientSide) {
|
||||
+ // Paper start - fire PlayerBucketFillEvent
|
||||
+ if (hitDirection != null) {
|
||||
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, output.getItem(), hand);
|
||||
+ if (event.isCancelled()) {
|
||||
+ return InteractionResult.PASS;
|
||||
+ }
|
||||
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
|
||||
+ }
|
||||
+ // Paper end - fire PlayerBucketFillEvent
|
||||
+ // CraftBukkit start
|
||||
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent
|
||||
+ return InteractionResult.SUCCESS;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
Item item = stack.getItem();
|
||||
|
||||
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, output));
|
||||
player.awardStat(Stats.USE_CAULDRON);
|
||||
player.awardStat(Stats.ITEM_USED.get(item));
|
||||
- world.setBlockAndUpdate(pos, Blocks.CAULDRON.defaultBlockState());
|
||||
+ // world.setBlockAndUpdate(blockposition, Blocks.CAULDRON.defaultBlockState()); // CraftBukkit
|
||||
world.playSound((Player) null, pos, soundEvent, SoundSource.BLOCKS, 1.0F, 1.0F);
|
||||
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PICKUP, pos);
|
||||
}
|
||||
@@ -209,13 +248,33 @@
|
||||
}
|
||||
|
||||
static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
|
||||
+ // Paper start - add hitDirection
|
||||
+ return emptyBucket(world, pos, player, hand, stack, state, soundEvent, null);
|
||||
+ }
|
||||
+ static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
|
||||
+ // Paper end - add hitDirection
|
||||
if (!world.isClientSide) {
|
||||
+ // Paper start - fire PlayerBucketEmptyEvent
|
||||
+ ItemStack output = new ItemStack(Items.BUCKET);
|
||||
+ if (hitDirection != null) {
|
||||
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, hand);
|
||||
+ if (event.isCancelled()) {
|
||||
+ return InteractionResult.PASS;
|
||||
+ }
|
||||
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
|
||||
+ }
|
||||
+ // Paper end - fire PlayerBucketEmptyEvent
|
||||
+ // CraftBukkit start
|
||||
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
|
||||
+ return InteractionResult.SUCCESS;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
Item item = stack.getItem();
|
||||
|
||||
- player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.BUCKET)));
|
||||
+ player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, output)); // Paper
|
||||
player.awardStat(Stats.FILL_CAULDRON);
|
||||
player.awardStat(Stats.ITEM_USED.get(item));
|
||||
- world.setBlockAndUpdate(pos, state);
|
||||
+ // world.setBlockAndUpdate(blockposition, iblockdata); // CraftBukkit
|
||||
world.playSound((Player) null, pos, soundEvent, SoundSource.BLOCKS, 1.0F, 1.0F);
|
||||
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PLACE, pos);
|
||||
}
|
||||
@@ -223,65 +282,79 @@
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
- private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
||||
- return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY);
|
||||
+ private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
||||
+ return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY, hitDirection); // Paper - add hitDirection
|
||||
}
|
||||
|
||||
- private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
||||
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA));
|
||||
+ private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
||||
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection)); // Paper - add hitDirection
|
||||
}
|
||||
|
||||
- private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
||||
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW));
|
||||
+ private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
||||
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW, hitDirection)); // Paper - add hitDirection
|
||||
}
|
||||
|
||||
- private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
||||
+ private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
||||
Block block = Block.byItem(stack.getItem());
|
||||
|
||||
if (!(block instanceof ShulkerBoxBlock)) {
|
||||
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
||||
} else {
|
||||
if (!world.isClientSide) {
|
||||
+ // CraftBukkit start
|
||||
+ if (!LayeredCauldronBlock.lowerFillLevel(state, world, pos, player, CauldronLevelChangeEvent.ChangeReason.SHULKER_WASH)) {
|
||||
+ return InteractionResult.SUCCESS;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
ItemStack itemstack1 = stack.transmuteCopy(Blocks.SHULKER_BOX, 1);
|
||||
|
||||
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, itemstack1, false));
|
||||
player.awardStat(Stats.CLEAN_SHULKER_BOX);
|
||||
- LayeredCauldronBlock.lowerFillLevel(state, world, pos);
|
||||
+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
|
||||
}
|
||||
-
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
- private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
||||
+ private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
||||
BannerPatternLayers bannerpatternlayers = (BannerPatternLayers) stack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
|
||||
|
||||
if (bannerpatternlayers.layers().isEmpty()) {
|
||||
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
||||
} else {
|
||||
if (!world.isClientSide) {
|
||||
+ // CraftBukkit start
|
||||
+ if (!LayeredCauldronBlock.lowerFillLevel(state, world, pos, player, CauldronLevelChangeEvent.ChangeReason.BANNER_WASH)) {
|
||||
+ return InteractionResult.SUCCESS;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
ItemStack itemstack1 = stack.copyWithCount(1);
|
||||
|
||||
itemstack1.set(DataComponents.BANNER_PATTERNS, bannerpatternlayers.removeLast());
|
||||
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, itemstack1, false));
|
||||
player.awardStat(Stats.CLEAN_BANNER);
|
||||
- LayeredCauldronBlock.lowerFillLevel(state, world, pos);
|
||||
+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
|
||||
}
|
||||
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
- private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
|
||||
+ private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
|
||||
if (!stack.is(ItemTags.DYEABLE)) {
|
||||
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
||||
} else if (!stack.has(DataComponents.DYED_COLOR)) {
|
||||
return InteractionResult.TRY_WITH_EMPTY_HAND;
|
||||
} else {
|
||||
if (!world.isClientSide) {
|
||||
+ // CraftBukkit start
|
||||
+ if (!LayeredCauldronBlock.lowerFillLevel(state, world, pos, player, CauldronLevelChangeEvent.ChangeReason.ARMOR_WASH)) {
|
||||
+ return InteractionResult.SUCCESS;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
stack.remove(DataComponents.DYED_COLOR);
|
||||
player.awardStat(Stats.CLEAN_ARMOR);
|
||||
- LayeredCauldronBlock.lowerFillLevel(state, world, pos);
|
||||
+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
|
||||
}
|
||||
|
||||
return InteractionResult.SUCCESS;
|
||||
@@ -294,8 +367,10 @@
|
||||
return fluid.is(FluidTags.WATER);
|
||||
}
|
||||
|
||||
+ // CraftBukkit start - decompile errors
|
||||
+ /*
|
||||
static {
|
||||
- Function function = CauldronInteraction.InteractionMap::name;
|
||||
+ Function function = CauldronInteraction.a::name;
|
||||
Map map = CauldronInteraction.INTERACTIONS;
|
||||
|
||||
Objects.requireNonNull(map);
|
||||
@@ -305,6 +380,8 @@
|
||||
LAVA = newInteractionMap("lava");
|
||||
POWDER_SNOW = newInteractionMap("powder_snow");
|
||||
}
|
||||
+ */
|
||||
+ // CraftBukkit end
|
||||
|
||||
public static record InteractionMap(String name, Map<Item, CauldronInteraction> map) {
|
||||
|
Loading…
Reference in a new issue