Apply optimise collision checking in move packet handling patch

This commit is contained in:
Spottedleaf 2024-08-16 06:56:13 -07:00
parent bf5852a615
commit fb530743e5

View file

@ -5,10 +5,8 @@ Subject: [PATCH] Optimise collision checking in player move packet handling
Move collision logic to just the hasNewCollision call instead of getCubes + hasNewCollision
CHECK ME
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 7796e191747be545e744564a2b0b65790f69114d..2b94b2dc3f29e7005b1a30c83f4a68e1263780b4 100644
index 60ff21c8df4168f14da04a12073bde47cd4693c4..750f216400a473ed6895273c99ff89960bb56833 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -572,7 +572,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@ -89,7 +87,7 @@ index 7796e191747be545e744564a2b0b65790f69114d..2b94b2dc3f29e7005b1a30c83f4a68e1
}
@Override
@@ -1387,7 +1421,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1382,7 +1416,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}
@ -98,7 +96,7 @@ index 7796e191747be545e744564a2b0b65790f69114d..2b94b2dc3f29e7005b1a30c83f4a68e1
d6 = d0 - this.lastGoodX; // Paper - diff on change, used for checking large move vectors above
d7 = d1 - this.lastGoodY; // Paper - diff on change, used for checking large move vectors above
@@ -1429,6 +1463,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1424,6 +1458,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.player.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
this.player.onGround = packet.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move
@ -106,7 +104,7 @@ index 7796e191747be545e744564a2b0b65790f69114d..2b94b2dc3f29e7005b1a30c83f4a68e1
// Paper start - prevent position desync
if (this.awaitingPositionFromClient != null) {
return; // ... thanks Mojang for letting move calls teleport across dimensions.
@@ -1459,7 +1494,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1454,7 +1489,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
// Paper start - Add fail move event
@ -125,7 +123,7 @@ index 7796e191747be545e744564a2b0b65790f69114d..2b94b2dc3f29e7005b1a30c83f4a68e1
if (teleportBack) {
io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
toX, toY, toZ, toYaw, toPitch, false);
@@ -1570,7 +1615,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1565,7 +1610,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private boolean updateAwaitingTeleport() {
if (this.awaitingPositionFromClient != null) {
@ -134,7 +132,7 @@ index 7796e191747be545e744564a2b0b65790f69114d..2b94b2dc3f29e7005b1a30c83f4a68e1
this.awaitingTeleportTime = this.tickCount;
this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
}
@@ -1583,6 +1628,33 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1578,6 +1623,33 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}
@ -142,22 +140,22 @@ index 7796e191747be545e744564a2b0b65790f69114d..2b94b2dc3f29e7005b1a30c83f4a68e1
+ private boolean hasNewCollision(final ServerLevel world, final Entity entity, final AABB oldBox, final AABB newBox) {
+ final List<AABB> collisionsBB = new java.util.ArrayList<>();
+ final List<VoxelShape> collisionsVoxel = new java.util.ArrayList<>();
+ io.papermc.paper.util.CollisionUtil.getCollisions(
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisions(
+ world, entity, newBox, collisionsVoxel, collisionsBB,
+ io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS | io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_CHECK_BORDER,
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS | ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER,
+ null, null
+ );
+
+ for (int i = 0, len = collisionsBB.size(); i < len; ++i) {
+ final AABB box = collisionsBB.get(i);
+ if (!io.papermc.paper.util.CollisionUtil.voxelShapeIntersect(box, oldBox)) {
+ if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersect(box, oldBox)) {
+ return true;
+ }
+ }
+
+ for (int i = 0, len = collisionsVoxel.size(); i < len; ++i) {
+ final VoxelShape voxel = collisionsVoxel.get(i);
+ if (!io.papermc.paper.util.CollisionUtil.voxelShapeIntersectNoEmpty(voxel, oldBox)) {
+ if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersectNoEmpty(voxel, oldBox)) {
+ return true;
+ }
+ }