mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 23:38:25 +01:00
Expand ArmorStand API
Adds the following: - Add proper methods for getting and setting items in both hands. Deprecates old methods - Enable/Disable slot interactions - Allow using degrees for ArmorStand rotations (via new Rotations class) == AT == public net.minecraft.world.entity.decoration.ArmorStand isDisabled(Lnet/minecraft/world/entity/EquipmentSlot;)Z Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
This commit is contained in:
parent
da011362dc
commit
fb64feeb61
1 changed files with 143 additions and 0 deletions
|
@ -233,6 +233,149 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
|
|||
getHandle().canMove = move;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(org.bukkit.inventory.EquipmentSlot slot) {
|
||||
com.google.common.base.Preconditions.checkArgument(slot != null, "slot");
|
||||
com.google.common.base.Preconditions.checkArgument(slot != EquipmentSlot.BODY, "Cannot get body item");
|
||||
return getHandle().getItemBySlot(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot)).asBukkitMirror();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(org.bukkit.inventory.EquipmentSlot slot, ItemStack item) {
|
||||
com.google.common.base.Preconditions.checkArgument(slot != null, "slot");
|
||||
com.google.common.base.Preconditions.checkArgument(slot != EquipmentSlot.BODY, "Cannot set body item");
|
||||
switch (slot) {
|
||||
case HAND:
|
||||
getEquipment().setItemInMainHand(item);
|
||||
return;
|
||||
case OFF_HAND:
|
||||
getEquipment().setItemInOffHand(item);
|
||||
return;
|
||||
case FEET:
|
||||
setBoots(item);
|
||||
return;
|
||||
case LEGS:
|
||||
setLeggings(item);
|
||||
return;
|
||||
case CHEST:
|
||||
setChestplate(item);
|
||||
return;
|
||||
case HEAD:
|
||||
setHelmet(item);
|
||||
return;
|
||||
}
|
||||
throw new UnsupportedOperationException(slot.name());
|
||||
}
|
||||
|
||||
@Override
|
||||
public java.util.Set<org.bukkit.inventory.EquipmentSlot> getDisabledSlots() {
|
||||
java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = new java.util.HashSet<>();
|
||||
for (org.bukkit.inventory.EquipmentSlot slot : org.bukkit.inventory.EquipmentSlot.values()) {
|
||||
if (this.isSlotDisabled(slot)) {
|
||||
disabled.add(slot);
|
||||
}
|
||||
}
|
||||
return disabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
|
||||
int disabled = 0;
|
||||
for (org.bukkit.inventory.EquipmentSlot slot : slots) {
|
||||
if (slot == org.bukkit.inventory.EquipmentSlot.OFF_HAND) continue;
|
||||
net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
|
||||
disabled += (1 << nmsSlot.getFilterBit(0)) + (1 << nmsSlot.getFilterBit(8)) + (1 << nmsSlot.getFilterBit(16));
|
||||
}
|
||||
getHandle().disabledSlots = disabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
|
||||
java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = getDisabledSlots();
|
||||
java.util.Collections.addAll(disabled, slots);
|
||||
setDisabledSlots(disabled.toArray(new org.bukkit.inventory.EquipmentSlot[0]));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
|
||||
java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = getDisabledSlots();
|
||||
for (final org.bukkit.inventory.EquipmentSlot slot : slots) disabled.remove(slot);
|
||||
setDisabledSlots(disabled.toArray(new org.bukkit.inventory.EquipmentSlot[0]));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
|
||||
return getHandle().isDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
|
||||
}
|
||||
|
||||
@Override
|
||||
public io.papermc.paper.math.Rotations getBodyRotations() {
|
||||
return fromNMSRotations(getHandle().bodyPose);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setBodyRotations(io.papermc.paper.math.Rotations rotations) {
|
||||
getHandle().setBodyPose(toNMSRotations(rotations));
|
||||
}
|
||||
|
||||
@Override
|
||||
public io.papermc.paper.math.Rotations getLeftArmRotations() {
|
||||
return fromNMSRotations(getHandle().leftArmPose);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setLeftArmRotations(io.papermc.paper.math.Rotations rotations) {
|
||||
getHandle().setLeftArmPose(toNMSRotations(rotations));
|
||||
}
|
||||
|
||||
@Override
|
||||
public io.papermc.paper.math.Rotations getRightArmRotations() {
|
||||
return fromNMSRotations(getHandle().rightArmPose);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRightArmRotations(io.papermc.paper.math.Rotations rotations) {
|
||||
getHandle().setRightArmPose(toNMSRotations(rotations));
|
||||
}
|
||||
|
||||
@Override
|
||||
public io.papermc.paper.math.Rotations getLeftLegRotations() {
|
||||
return fromNMSRotations(getHandle().leftLegPose);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setLeftLegRotations(io.papermc.paper.math.Rotations rotations) {
|
||||
getHandle().setLeftLegPose(toNMSRotations(rotations));
|
||||
}
|
||||
|
||||
@Override
|
||||
public io.papermc.paper.math.Rotations getRightLegRotations() {
|
||||
return fromNMSRotations(getHandle().rightLegPose);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRightLegRotations(io.papermc.paper.math.Rotations rotations) {
|
||||
getHandle().setRightLegPose(toNMSRotations(rotations));
|
||||
}
|
||||
|
||||
@Override
|
||||
public io.papermc.paper.math.Rotations getHeadRotations() {
|
||||
return fromNMSRotations(getHandle().headPose);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setHeadRotations(io.papermc.paper.math.Rotations rotations) {
|
||||
getHandle().setHeadPose(toNMSRotations(rotations));
|
||||
}
|
||||
|
||||
private static io.papermc.paper.math.Rotations fromNMSRotations(Rotations old) {
|
||||
return io.papermc.paper.math.Rotations.ofDegrees(old.getX(), old.getY(), old.getZ());
|
||||
}
|
||||
|
||||
private static Rotations toNMSRotations(io.papermc.paper.math.Rotations old) {
|
||||
return new Rotations((float) old.x(), (float) old.y(), (float) old.z());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canTick() {
|
||||
return this.getHandle().canTick;
|
||||
|
|
Loading…
Reference in a new issue